Breakout PSP v0.1
greg | March 10, 2006
Andorien has released his first Sony PSP homebrew game, Breakout PSP v0.1 - an adaptation of the classic game Breakout, written in C++.

Rules are simple: move the d-pad or analog stick left/right to control the paddle - bounce the ball and destroy all the blocks in order to advance to the next level.
There are a few known issues which I’ve quoted from Andorien:
Currently, due to the way that the paddle is responding to collision (only changing the y axis velocity), it’s possible to trap the puck within the paddle. It’s not a huge issue, just know that if that happens, the puck will bounce up and down really fast, and if it’s released out of one of the sides, it might as well be random which Y direction it will go.
Also, it seems that if you keep playing over and over (reloading the level again and again), the game will eventually freeze. You can hit the home button and attempt to go back to the menu, but at that point the system will crash. I think I’m getting a buffer overflow, since each time the level loads, it must reload all of the images. However, I don’t know how to clear the buffer, so if anyone could point me in the right direction, I’d very much appreciate it.
I personally have not tested this on 2.0+ yet; please feel free to do so and leave your comments below.
Affiliates
Video Games
PSP Hacks Archives
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
- December 2005
- November 2005
- October 2005
- September 2005
- August 2005
- July 2005
- June 2005
- May 2005
- April 2005
- March 2005













kwl game
Nop dont work for 2.6
it might with fanjitas new eloder “Bière d’Alsace”
this game is too fast..maybe some opt to change speed?
god someone help this poor programmer so he can make a decent version of breakout! this game was the shit back in the day
It works on 2.0 with Biere d’ Alsace, although it doesn’t have much playing time. You don’t even have a score table.
can someone please make this game a whole lot better as its a real good game to play
YEES!! Love this!
Nice game, too bad it is being outshined by the N64 emulator :P
#ALL I Hope all of you shut up!!!!!!!!!!!!!!!!
z0MG))(!@~! i’ve been playing this all night. fucking 1337z0rz!!@~@~))(~!~
do you think it will work with gta e boot loader
I’ve been waiting for this game to come out for psp homebrew :D. cant wait to try it out, from the pic it doesn’t look to great but through time hopefully with updates it will be improved to be as good as the old school Breakout games :)
hey mate i can help you with your buffer overflow problem but i will need to see some source code if your interested drop us a line at dash_123@hotmail.com
This homebrew works on 2.6 with gta Bière d’Alsace. Just put the 1.5 folder in the E:/psp/game folder and load up the file. Worked fine for me!!!!
This game should be reworked to be a PSP version of ” DX-BALL” PC game. DX-BALL is a very badass example/idea to add to this game!
The Arkanoid game is very similar i love that one and in arkanoid you rotate your psp so longer screen longer reaction time
good game. i like retro games on my psp, as long as they don’t take up too much mem space. (saving up for 2 gig chip)
(Oo)
UU
oh man, it did not line up, sorry