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ScummVM 0.12.0 Released

greg | September 1, 2008

The Feeble Files With any luck buried alongside your Ultima VII discs are those classic point-and-click adventure games you once laid to rest… Yup, the ones from LucasArts, Sierra, Adventure Soft — Monkey Island, Day of the Tentacle, King’s Quest, Simon the Sorcerer, The Feeble Files… And the list goes on and on… Scumm Virtual Machine lays the necessary groundwork for reliving the hours spent enjoying these classics.

Lets hope one day Normality and/or Beavis & Butthead Virtual Stupitdy becomes Scumm-ified in the non-scumm fashion.

ScummVM release notes, download, and all that follows… (more…)

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ScummVM 0.11.1 Released

greg | March 1, 2008

Go dig up your old LucasArts disks and cd-roms — you need their data files… Not only LucasArts SCUMM-based games, countless other point-and-click adventure titles are supported too. Check out ScummVM’s compatibility list here.

You remember them… Broken Sword, Zak McKracken, Monkey Island, Day of the Tentacle, Sam and Max, Police Quest, Space Quest, King’s Quest — just to name a few.

The 0.11.1 update carries various enhancements, improved stability, and several bug fixes for certain titles. That’s all detailed below.

Maniac Mansion Screenshot

ScummVM 0.11.1 changes:

SCUMM:

  • Improvements for Digital iMUSE subsystem. This fixes several glitches in The Curse of Monkey Island.
  • Fixes for cursors in HE games.

AGI:

  • Fix for zombies in King’s Quest 4.
  • Fix for changing palettes in fanmade games using AGIPAL.

Lure:

  • Fixed some conversation crashes in the German version.
  • Fixed operation of the optional copy protection dialog in the German version.
  • Added saving of conversation flags as to whether a particular conversation option had been previously selected or not.
  • Fixed glitch that could cause transformation sparkle to happen a second time.
  • Fixed behavior of Goewin when you rejoin her after meeting the dragon.

SAGA:

  • Fix for rat maze bug in Inherit the Earth which made game not completable.
  • Fixes for Inherit the Earth and I Have no Mouth game startup on a number of platforms.
  • Reduced the number of simultaneous open files in I Have no Mouth, to allow it to run on platforms that can keep a limited amount of files open (e.g. on the PSP).
  • Fixed graphics glitch in Inherit the Earth with simultaneous speech.
  • Fixed palette glitch in Inherit the Earth when looking at the map while at the docks.

A long time favourite. Thanks team!

Download: ScummVM 0.11.1 PSP

- source: scummvm.org

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ScummVM 0.11.0: “Your Palindrome”

greg | January 16, 2008

Kayak, radar, level, “he did, eh?”, “was it a rat I saw?” — them be some more for ya. Think about that while you kick back with some classic point-and-click adventure titles. I’m talking those LucasArts and Sierra games — many others too. One of the best projects ever, check the source link.

ScummVM Screenshot

ScummVM 0.11.0:

  • Support for the FREEWARE adventure Lure of the Temptress (available for download here)
  • Seven other new supported games: I Have no Mouth, and I Must Scream, Elvira 1 and 2, Waxworks (Amiga version only) and Sierra pre-AGI games for children
  • Two newly available ports: iPhone and Maemo
  • Support for the Mac version of The Legend of Kyrandia and the Amiga version of Nippon Safes
  • Better support for Sierra AGI games
  • Improved support for modern 64-bit systems
  • Support for FLAC encoded music in Broken Sword 1 for the purists among you
  • Better support for non-English versions of games, including eastern languages
  • Sound compression for SAGA games
  • Much much more. See the release notes for the full list

Download: ScummVM 0.11.0 “Your Palindrome”

- source: scummvm.org

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ScummVM 0.10.0 Update: 3 Horrorsoft Classics Supported!

greg | December 3, 2007

Elvira Mistress of the Dark Box Art The ScummVM team has announced support for another series of classic point-and-click adventure games from Horrorsoft. These three particular titles utilize the AGOS engine:

  • Elvira - Mistress of the Dark
  • Elvira II - The Jaws of Cerberus
  • Waxworks (Amiga version only)

You’ll need the latest ScummVM 0.10.0 build (same version #, new build) and your own copies of each game.

The team asks that you report any bugs using their bug tracker tool following the submission guidelines. Be sure you visit the source link for further details concerning ScummVM, and compatibility support for other great games.

Download: ScummVM 0.10.0-PSP

- source: scummvm.org

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ScummVM 0.X.0 “Tic-tac-toe Edition” Released

Alias420 | June 21, 2007

The ScummVM team has released a new version of their popular project, including a PSP port. It seems they have opted to use an Apple like version numbering system using the roman numeral X instead of the number 10. This version has been codenamed “Tic-tac-toe edition” and has quite a few new changes; here is the changelog:

* Several new engines and thus new games supported:
o Sierra AGI engine: Space Quest I & II, King’s Quest I-III and many more, including a vast number of fan-made games,
o Cinematique evo 1 engine: Future Wars,
o GOB engine: Bargon Attack, Gobliins 2, Goblins 3, Ween: The Prophecy,
o AGOS engine: Simon the Sorcerer’s Puzzle Pack,
o Parallaction engine: Nippon Safes Inc.,
o Touche: The Adventures of the Fifth Musketeer engine.
* DXA movies (higher quality than MPEG2) can be compressed better now and can be used for the Broken Sword cutscenes.
* Added ‘Mass Add’ feature to the Launcher, which allows you to scan for all games in all subdirectories of a given directory (to use it, press shift then click on “Add Game”).
* Many nice improvements to our ports.
* And as usual a gazillion small fixes, tweaks and improvements.

Download: ScummVM 0.X.0

- source: ScummVM.org

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ScummVM 0.9.1 Bugfix Release

greg | October 30, 2006

The ScummVM development team has announced the release of ScummVM v0.9.1!

What’s new in the 0.9.1 bugfix release?

  • Fixed potential garbage and/or crash in debug console.
  • Removed restriction on 27 games per game id when added via launcher.
  • Fixed crashes during scrolling scenes in certain SCUMM games.
  • Added saving of thumbnail in SCUMM savegames.
  • Improved support for international versions of HE games.
  • Other various improvements/fixes
PSP ScummVM Screenshot

Couldn’t say it better myself…

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed!

ScummVM lets you run these adventures: Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more.

Download: ScummVM 0.9.1 (PSP)

For more details and other resources: binaries compiled for other platforms [Windows, Linux, Mac OS X, etc…], game downloads, extras, and more… check out the scummvm.org website.

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ScummVM 0.9.0 Released for the PSP!

greg | June 26, 2006

I’m sure you all know what ScummVM is by now; however, if you don’t - here’s a quick synopsis: ScummVM is an open-source program available on numerous platforms, including the PSP, of course. It allows you to run many old point-and-click classic adventure games, such as [some of the ones I remember growing up]: Monkey Island, Day of the Tentacle, Sam and Max, Broken Sword 1 & 2, etc… Plus many more. You will require the data files for each game in order to play.

ScummVM 0.9.0 “The OmniBrain loves you” was released yesterday - the PSP port has just arrived today from Joost Peters, Paolo Costabel, and Thomas Mayer.

ScummVM Screenshot

Import changes include:

  • New and improved GUI
  • Support for 2 new games - The Legend of Kyrandia and The Feeble Files.
  • Reworked detection code for SCUMM games. Now all your fan translations will work out of the box
  • Added subtitle configuration controls to the options dialog
  • New official Atari/MiNT port
  • Much improved WinCE port
  • Numerous bugfixes in the SCUMM, SAGA, Simon, Broken Sword 2 and BASS engines

Download ScummVM v0.9.0 for the PSP - includes binaries for both FW 1.50 and 2.00-2.60!

For more details and other resources: binaries compiled for other platforms [Windows, Linux, Mac OS X, etc...], game downloads, extras, and more… check out the official ScummVM website.

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ScummVM-PSP v0.8.2 Released

greg | February 9, 2006

The ScummVM PSP port authors (Peters, Costabel and Mayer) have released v0.8.2. This version is merely another bug fix release.

v0.8.2 includes a fix discovered in 0.8.1, which rendered ‘Broken Sword 2′ unplayable.

And once again, if ya don’t know:

ScummVM lets you run these adventures: Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more.

Download ScummVM-PSP v0.8.2

Enjoy!

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ScummVM-PSP Update!

greg | February 1, 2006

Joost Peters, Paolo Costabel and Thomas Mayer have released an update to the ScummVM PSP port. v0.8.1 is mainly a bugfix update, solving many problems discovered in 0.8.0 and earlier.

For those unaware: (quoted from scummvm.org)

ScummVM lets you run these adventures: Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more.

Download ScummVM-PSP v0.8.1: here

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ScummVM PSP Beta Released

Alias420 | July 17, 2005

Update: ScummVM-PSP Beta 2 has been released. Changes/fixes include:

  • Fixed saving/loading ‘hang’ in LucasArts SCUMM games
  • Fixed ‘Invalid savegame’ slots and naming savegames in SCUMM.
  • MP3 support (MP3′d CDDA tracks and monster.so3)

Download ScummVM-PSP Beta 2


ScummVM a program that uses free and open source code is a project to enable classic games like: Monkey Island 1 & 2, Day of The Tentacle, Indiana Jones and the Fate of Atlantis, Sam n Max, Simon 1 & 2, Flight of the Amazon Queen, BASS/CD, and Gobliiins among others to work on systems for which they were never intended. Now thanks to Joost Peters, Paolo Costabel and Thomas Mayer the Sony PSP joins those systems. You need to already have these game’s dat files to play them but some of them are available for free at ScummVM.org you can get this program in our PSP downloads section or by clicking here.

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