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May 1, 2008
PSP-Maps v1.1 Released

Posted by greg

Royale hittin’ homebrew homers with yet another PSP-Maps release. Version 1.1 introduces experimental and basic KML support; this allows for additional display information on maps, such as: directions, points of interest, custom markers, etc…

And I should mention Royale’s PSP-Maps (v1.0+) is an official entry in our ongoing Homebrew Idol competition.

PSP Maps KML Screenshot

KML support:

  • Create a kml/ directory in your PSP-Maps folder.
  • Copy the .kml files in this directory.
  • Currently, it only supports “Points” and “Lines”.
  • If you create an .png image with the same name as your KML file, it will be used to replace the default marker.
  • You can easily create directions with this link (replace the towns in the URL): http://maps.google.com/maps?output=kml&
    saddr=toulouse&daddr=paris

Download:
PSP-Maps 1.1
PSP-Maps 1.1 source code

- source: royale.zerezo.com

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April 23, 2008
PSP-Maps v1.0 Released

Posted by greg

Ooo… Beefed up for the Homebrew Idol competition is Royale with his latest version of PSP-Maps. You know what it’s all about — just with added freshness.

PSP-Maps v1.0

To unlock Google Moon, Google Mars, and Google Sky; you’ll need to do a little investigative work. So you should download the source code as well.

PSP-Maps is a tool that allows you to browse Google Maps, Virtual Earth and Yahoo Maps with your PSP and its WiFi connection. You can move around the map, zoom in and out, cycle through the different available views, search for an address, load/save favorites, etc…

It includes a cache system so you can browse later the maps you have previously seen, even if you don’t have WiFi available. There is also a PC version if you don’t have WiFi at all, so you can build a cache on your computer and copy it to your PSP.

Technically, PSP-Maps connects directly to the servers to fetch the images, it does not use the provided APIs since there are usually in JavaScript and not convenient for a homebrew.

PSP-Maps v1.0 changes:

  • added GP2X version;
  • added Google Moon, Google Mars and Google Sky support; if you find the “cheat” code, you can enable these;
  • fixed Google Terrain view;
  • new splash screen for the PSP-Hacks competition with sound.

Download:
PSP-Maps 1.0 (cfw 3.xx)
PSP-Maps 1.0 source code

Comments (28)

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April 7, 2008
PSP-Maps 0.8 Released

Posted by greg

For all the mobile cartographers out there, Royale has released a new version of PSP-Maps. Even if that’s not you — download & check it out anyway. Supported are Google and Yahoo Maps, as well as Virtual Earth.

PSP-Maps 0.8 changes:

  • better performance with big cache
  • added Danzeff keyboard support
  • fixed cache neighborhood option for hybrid maps
  • moved images, font and user files to the data/ subfolder
  • improved memory usage

Download:
PSP-Maps 0.8
PSP-Maps 0.8 source code

- source: royale.zerezo.com/psp

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March 30, 2008
PSP-Maps v0.7 Released

Posted by greg

PSP-Maps Logo Royale has a new version of PSP-Maps out… The must-have homebrew app supporting Google and Yahoo Maps, as well as Virtual Earth.

PSP-Maps 0.7 changes:

  • added Windows version to the release
  • added Google Maps and Yahoo Maps! hybrid views
  • added Virtual Earth hill view
  • added a list of available views in the menu
  • new icon and screenshot
  • joystick should be less sensitive and more precise
  • added optional on-screen informations (lat/lon/zoom/view)
  • geocoding now uses maps.google.com (and not .fr)
  • load balancing between Google Maps servers
  • menu updated (smaller font, nicer coding)
  • readme file was updated

Download: PSP-Maps 0.7

- source: royale.zerezo.com/psp

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March 21, 2008
PSP-Maps v0.6 Released

Posted by greg

Still scouting your whereabouts using PSP-Maps version 0.5? Step your pocket-sized atlas game up with Royale’s PSP-Maps 0.6 — it just keeps getting better and better. Nice work, Royale.

PSP-Maps

PSP-Maps 0.6 changes:

  • added splash screen for the NEO Spring coding contest 2008
  • added a progress bar when shrinking the cache
  • added an image to help zoom in (show/hide with button O)
  • updated the Makefile to remove old version number

Download:
PSP-Maps 0.6 (cfw 3.xx)
PSP-Maps 0.6 source code

- source: royale.zerezo.com/psp

Comments (24)

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March 19, 2008
PSP-Maps v0.5 Released

Posted by greg

Check Royale’s latest; a cut above the last, no doubt. Originally slated as a Google Maps implementation; Royale’s homebrew now supports Yahoo Maps and Virtual Earth.

PSP-Maps 0.5 changes:

  • added Virtual Earth and Yahoo! Maps support (thanks to boomerang for the idea)
  • address search menu
  • customizable cache size
  • added an option to load neighborhood to cache
  • switched to TTF font
  • fixed a bug with favorites
  • new buttons mapping

Download:
PSP-Maps 0.5 (cfw 3.xx)
PSP-Maps 0.5 source code

- source: royale.zerezo.com/psp

Comments (34)

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March 13, 2008
PSP-Maps 0.4 Released *Updated*

Posted by greg

Update: Royale has shared PSP-Maps 0.4; most notably adding support for offline browsing.

PSP-Maps 0.4 changes:

  • added a cache on the memory stick
  • allows offline browsing of maps in the cache
  • added a configuration file
  • added options to disable disk cache and transition effects
  • added an error image when view is not available
  • better zoom level (thanks to elefas for the tip)

Royale’s been awfully busy with the Chromium-PSP port and his rapidly maturing homebrew app called PSP-Maps. I refrained from posting earlier versions until trying the latest, that is now version 0.3.

PSP-Maps

Royale’s Google Maps implementation doesn’t utilize the Google Maps API; for now, it simply retrieves and displays images direct on the PSP. With that said, you’ll need to be within range of a connected WiFi spot for PSP-Maps to work. Enjoy!

Controls:

  • D-PAD: move the map.
  • Analog: scroll the map smoothly.
  • R trigger: zoom in.
  • L trigger: zoom out.
  • X, /\, [], O: change view.
  • Start: PSP-Maps menu — load/save favourites.

Download:
PSP-Maps 0.4 (cfw 3.xx)
PSP-Maps 0.4 source code

- source: royale.zerezo.com/psp

Comments (28)

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March 11, 2008
Chromium PSP 0.5 Released

Posted by greg

Get down with the chemical element of atomic number 24 — that be some Chromium B.S.U. goodness for your PlayStation Portable.

Royale has recently shared Chromium PSP version 0.5; adding Slim support and correcting the suspend/resume bug.

See previous article for more details.

Chromium PSP Screenshot

Download:
Chromium PSP 0.5 (fw 1.50)
Chromium PSP 0.5 (cfw 3.xx)

- source: royale.zerezo.com

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March 7, 2008
Chromium-PSP 0.4 Released

Posted by greg

I’m a real sucker for top-down arcade-style shooters and this is no exception… Ported to the PSP by developer Royale is Mark B. Allan’s Chromium B.S.U.

Additional background info concerning the project, as well the Windows and Linux versions, are available here.

Chromium PSP Screenshot

Controls:

  • Digital pad: move in the menu.
  • Analog pad: move the ship.
  • L button (twice): self destruct (useful to save ammunitions).
  • Start: switch to/from menu.
  • Select: pause the game.
  • Any other button: fire.

Known issues:

  • Some graphic effects are disabled in the menu.
  • You may experience some speed variation during the game.

Download: Chromium-PSP v0.4

- source: royale.zerezo.com/psp

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