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PSPUAE 0.72 FAME/C Edition Released

greg | December 4, 2008

FOL from the PSPUAE (Ubiquitous Amiga Emulator) Team has made mention of Ric’s latest work… Ported fresh is the FAME/C CPU core from UAE4ALL. While this FAME/C version is indeed faster, it’s slightly unstable and undesired behaviour may occur. As well, you should know old savestates are not compatible. Nonetheless, kickstart that rom and enjoy countless Amiga classics at their finest.

Amiga Pirates

PSPUAE 0.72 FE changes:

  • Added FAME/C CPU core (Credits to UAE4ALL team as that’s where Ric ported it from originally).

Download:
PSPUAE 0.72 FAME/C Edition
PSPUAE 0.72 (non FAME/C)

- source: pspuae

Comments (12)

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PSPUAE 0.72 Released: Amiga Emulator Updated

greg | August 14, 2008

Amiga advocate and respected PSPUAE beta tester, Raventyr, just sent word concerning the team’s latest release — the Ubiquitous Amiga Emulator version 0.72.

Released by FOL and Chilly Willy; PSPUAE 0.72 aims to gain extra speed while correcting a few audio-related issues. And of course 0.72 packs other bug fixes as well.

James Pond Amiga Screenshot

PSPUAE 0.72 changes:

  • Dumped all sound bar stereo, in an attempt to gain speed
  • Corrected Makefile error, which lost us some speed
  • Add CYCLE_UNIT as option, setting is either 512 (Normal) or 256 (Turbo)
  • Add Chipset CYCLE_UNIT as a hidden auto switch option, that switches with CPU CYCLE_UNIT option
  • Fixed screen going off center when switching off auto zoom and when selecting 4:3
  • Add lock for new CPU option, stops accidentally pressing option and invoking a hard reset
  • Add config option checking to check cycle_unit, screen position, cpu lock and sound delay for old config files
  • Add SOUND_DELAY option, this allows us to switch between 1 and 9 ms. (9 ms does speed things up, but causes sound to breakup a little)
  • Add Hard Reset to Main Menu
  • Add Hard Reset when PSPUAE hits “Fetch Error” (stops fetch crash/loop if Cycles set wrong after loading config)
  • Altered Cycle Turbo, CPU Chipset timing to higher value (only when using Turbo Cycles)
  • Dumped Sound Optimize as it did very little and caused crash
  • Fix Audio Event time
  • Fix Audio delay (FOL, added this as an option, so a few more FPS could be gained at the expense of the audio quality).
  • Fix Home Button Exit crash, if you were in PSPUAE menu.
  • When cycle unit is changed, pspuae will hard reset instantly
  • If KickStart 1.3 is not found it will look for any other kickstart, with the following name format, KICK205, KICK30 etc etc. If none are found, PSPUAE will exit to PSP XMB

Download:
PSPUAE 0.72
Amiga Kickstart ROM

- source: pspuae

Comments (22)

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PSPUAE 0.71 Released: Ubiquitous Amiga Emulator

greg | March 20, 2008

Long live the Amiga! For real. And has anyone brought back Marble Madness yet?

Marble Madness

Much respect FOL and the PSPUAE team.

PSPUAE 0.71 changes:

  • Fixed, not saving Frameskip setting (thanks to horace, for making me see the code clearly)
  • Added left / right sound DWORD code (from Winuae, fixes sound not outputing correctly)
  • Made sound bug from 0.70 into an option, as it gives a speed increase
  • Altered Frameskip logic (to help stop frameskip going crazy)
  • Altered Official Cycle Unit to improve CPU speed option
  • Added Anti-Interpolation sound code (from WinUAE)
  • Added Stereo Separation option

Download: PSPUAE 0.71

- source: pspuae.com

Comments (18)

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PSPUAE 0.70 Released: Ubiquitous Amiga Emulator

greg | February 24, 2008

FOL and the PSPUAE team have released version 0.70 of their Ubiquitous Amiga Emulator. Several updates optimizing both speed and memory have been packed into 0.70 — those along side other improvements detailed in the changelog below…

Amiga GUNSHIP

PSPUAE v0.70 changes:

  • Added a lot of Rics FAMEC code and optimizations. (Gave some speed increase)
  • Altered Hsync handler. (Removes slow down when sprites on screen, with CPU = MAX)
  • Altered CPU CYCLE UNIT to 256 (Gave the most speed increase)
  • Altered CHIPSET settings (To fall inline with CPU CYCLE UNIT change, its now a much more finer setting than in previous versions. Giving better results)
  • Added Rics FAMEC Sound code (Still clicks, we know what the problem is, but I need help to solve it)
  • Added Interpolation 4CH Sound under sound menu (This can improve sound slightly)
  • Altered HEAP SIZE for available memory to PSPUAE (This solves all memory problems)
  • Added Rics FAMEC FrameSkip Algorithm (This gives a finer smoother Auto FrameSkip)

My sincerest props to the team for this one.

Download: PSPUAE 0.70

- source: pspuae.com

Comments (12)

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PSPUAE v0.63 Birthday Edition!

greg | July 15, 2007

Happy birthday to you, happy birthday dear PSPUAE, happy birthday to you. One of my all time personal favourites, PSPUAE — the Amiga 500 emulator. The entire crew over at pspuae.com have given the emulator a well deserved update. This next Beck’s is for you! Woooo…………

It Came from the Desert PSP Amiga Emulator Screen Shot

v0.63 Birthday Edition changes:

  • Removed alot of un-needed code, to gain usable memory (GnoStiC and cmf)
  • Optimized code to gain speed (GnoStiC)
  • Added alot of defines to gain speed (FOL and GnoStiC)
  • Added define to allow 10.5MB of memory, not limited to 6MB anymore (FOL and cmf)
  • Changed the delay and latency on sound to gain speed (FOL)
  • Changed PSPUAE cpu cycle unit to 1, gave stable speed increase (FOL)
  • Removed 0 from Auto Frame Skip, pointless as it slows emu down when hitting 0 (FOL)
  • Removed Interpol code as it was broken since 0.60, removing this gave speed increase (GnoStiC)
  • Fixed memory selection, now only valid amiga memory configs are selectable (cmf)
  • Fixed Crash, where if no Backdrop was present PSPUAE would crash PSP (FOL and cmf)
  • Fixed Interrupts setting in sound, as it was still produing sound (FOL and GnoStiC)
  • Added AutoZoom check to PSPUAE reset command, so each reset will turn off AutoZoom. This stops the crash with certain configs, when AutoZoom was on. Simply Press and hold L & R Trigger and SELECT after reset to turn it back on (FOL)
  • Removed support for E / X-Loader and Tiff exploits as it was causing crash in Custom Firmware’s. A seperate E / X-loader tiff version is released seperately (FOL)

Download: PSPUAE 0.63BE

- source: pspuae.com

Comments (18)

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PSPUAE v0.62 Christmas Edition Released

greg | December 7, 2006

Just in time for the holiday season is a terrific gift wrapped in a little virtual package from the pspuae.com team — PSPUAE (the Ubiquitous Amiga 500 Emulator) v0.62 Christmas Edition!

Welcome the the PSPUAE 0.62 Christmas release bundle!

You should find within this package, the latest version of PSPUAE (07.12.06), themed for the season, along with some savestated Christmas coverdisks, including Cannon Fodder, Lemmings and Bullfrog’s Psycho Santa, all ready for you to play.

Cannon Fodder

PSPUAE v0.62 CE changes:

  • you can now save the amiga mouse pointer position and restore it with a key-combo
  • 24 mousestates slots, can be renamed with the amiga keyboard for better assignment
  • new option ‘Auto Mouse Speed’ for setting the speed of the mouse while restoring must be set faster for screens with higher resolution
  • you can toggle the mouse speed with a key-combo
  • cd32 buttons can now assigned to key-combos
  • joy1 up/down/left/right can now assigned to key-combos
  • new option ‘CPU to Chipset Ratio”
  • new option ‘Disable Key Combos”
  • new option ‘Toggle X & O” (You can now swap X and O for the menu)
  • Preset Amiga Configurations added
  • quick config combos (See ReadMe)
  • Splash Screen added
  • dual mouse support
  • Auto Zoom Feature added
  • fixed combos for L+Cross, R+Cross, etc etc
  • SaveStates save a config file in the Config folder
  • Savestates are now much smaller, due to memory compression being added

Download: PSPUAE v0.62 Christmas Edition

- source: pspuae.com

Comments (27)

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PSPUAE v0.61 Released

greg | November 3, 2006

In the early hours of a frosty Toronto night arrived PSPUAE v0.61. It comes from a new member of the Ubiquitous Amiga 500 Emulator team, thinkp.

Bad Dudes

PSPUAE v0.61 changes:

  • optionfiles with names (name_of_the_disk.options)
  • savestates with names (name_of_the_disk.asf)
  • auto-save options when saving state (in folder STATE)
  • auto-load options when loading state (from folder STATE)
  • auto-load options when inserting disk
  • assign keys in controls menu with amiga keyboard
    (press square to open/close keyboard and cross to select, triangle to delete button)
  • assign keyboard keys to the 4 d-pad directions in combination with the l+r shoulder buttons
    (set ‘Directional Buttons’ in controls menu to ‘Keys’)
  • mouse speed option in hardware menu (from 5 [fast] to 1 [slow])
  • hi-res mouse speed option in hardware menu (from 5 [fast] to 1 [slow])
  • dual joystick control – same joystick on d-pad AND the analogue stick
  • Added folders for all files, now only the main EBOOT is in main folder (FOL)

And a note from FOL:

This update is thanks to thinkp. He took the source and improved it. He has added some of the TO DO LIST with this update. I have also changed the dir sctructure of PSPUAE, so please make sure you move the relevant files to there new correct folders.

Great job thinkp!

Download: PSPUAE v0.61
(includes v1.00, DA 271 SE, GTA-E-Loader and v1.50 EBOOTS)

- source: pspuae.com

Comments (8)

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PSPUAE v0.60 Released

greg | October 21, 2006

FOL & Ric have updated their Ubiquitous Amiga 500 emulator to v0.60 today. Below are the additions & changes.

Barbarian Screenshot
  • new autoframeskip logic with fps limiting for both PAL and NTSC
  • real 4 channel stereo
  • fixed a couple of menu bugs
  • Immediate Blits (Helps with compatability)
  • Blitter Cycle Exact (Helps with compatability)
  • High Density Floppy (Lets you use 1.7MB Floppy Disks)

I’ll leave the rest to you as the README has been entirely revamped — it details absolutely everything you need to get emulatin’.

Download:
PSPUAE v0.60
Kickstart ROM

- source: pspuae.com

Comments (35)

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PSPUAE for 2.71 SE-A & HEN C

greg | October 14, 2006

PSPUAE is now compatible with all homebrew capable PSP’s! FOL has taken the liberty in repacking the 1.50 FW release of PSPUAE to function on Dark_AleX’s 2.71 SE-A firmware, 2.71 with HEN C, and of course FW v1.0. Nothing is new in this release — it’s still PSPUAE v0.55a emulating the Amiga 500!

(click to enlarge)PSPUAE Screenshot

Installation instructions for each scenario is detailed in “READMEV2.TXT.” I also won’t fail to mention you require a valid Amiga KickStart ROM to use PSPUAE — click here.

Download: PSPUAE v0.55a Repackaged

- source: FOL

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PSPUAE v0.55: Amiga 500 Emulator

greg | September 12, 2006

FOL and Ric have released a new version of the PSP Ubiquitous Amiga Emulator, or PSPUAE for short.

PSPUAE successfully emulates the classic Amiga 500 home computer system. You will require a valid Amiga KickStart ROM in order to experience the marvelous wonders the Amiga 500 holds – all on your PSP! That of course can be found via simple Google search.

(click to enlarge)PSPUAE Screenshot

PSPUAE v0.55 changes:

  • Added some more Joystick mapping options. You can now use any button to control Amiga joystick 0.
  • Changed all sceCtrlReadBufferPositive to sceCtrlPeekBufferPositive. This should speed things up a little, because sceCtrlReadBufferPositive always waits for vsync.
  • Fixed a “bug” that caused the PSP to crash if you tried to exit using the home button.
  • Added Bilinear filtering when zoom is turned on.

Download: PSPUAE v0.55

- source: FOL

Comments (17)

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