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FX PowerSpoof!

greg | January 26, 2009

Now you’re playing with power! Introducing NoEffex’s FX PowerSpoof plugin. You know when certain [game] updates require 75% or more battery power to install, well this little doozy of a plugin will simply bypass that reporting a 100% charge each time. Easy does it.

The main use for this is those games that install updates sony-style, and require 75% or so battery, when that is totally unnecessary and a waste of your time, because if you run out of battery – oh well, start over, nothing harmed, as it does not flash a thing.

How NOT to use:
During flashing things that require 75% battery. Not a bright idea. You can, but if you screw up, not my problem.

How it works:
Patches

  1. scePowerGetBatteryPercent to always return 100 via jr ra->addiu $v0, $zero, 100
  2. scePowerIsLowBattery to always return 0 via jr ra->addu $v0, $zero, $zero
  3. scePowerIsBatteryExist to always return 1 via jr ra->addiu $v0, $zero, 0×0001

THEN

Unloads itself, so it won’t make your kernel memory all lame and sliced up

Download: FX PowerSpoof

- release / discussion thread -

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