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PSPMSX v1.4.1: MSX Emulator Updated

greg | November 3, 2008

One more before the next — ZX-81’s PSPMSX v1.4.1… Emulate the MSX, MSX2, and MSX2+ 8bit home computers all in the palm of your hand.

PSPMSX

PSPMSX v1.4.1 changelog:

  • Finally fix issue with “Home -> Exit”
  • Text editor to write your own comments on games
  • Display first comment line while browsing game files
  • Digital pad is now usable in file requester even when danzeff keyboard is displayed
  • Fix inconsistency between zip rom file names and save game name.
  • Improve cheat menu & memory monitoring engine
  • Text editor to modify the global cheat.txt file
  • Tested on new FW 5.xx M33
  • Bug fix in unzip function (if you tried to unzip more than 10 files, it wasn’t able to open any other files, and you had to restart the emulator)
  • Add option to disable auto fire in settings menu

Download:
PSPMSX v1.4.1 fw 1.50
PSPMSX v1.4.1 cfw 3.xx/4.xx/5.xx
PSPMSX v1.4.1 source code

- source: ZX-81’s web site

Comments (3)

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PSPMSX v1.4.0: MSX/MSX2/MSX2+ Emulator Updated

greg | October 7, 2008

This past weekend ZX-81 released an update to his popular MSX emulator. For those who haven’t heard, bird isn’t the word — PSPMSX is. Most notably PSPMSX version 1.4.0 incorporates a cheating and memory monitoring engine; similar to weltall’s CWCHEAT for PSP/PSOne titles.

PSPMSX

PSPMSX is ported from Marat Fayzullin and Vincent van Dam’s work; it emulates the MSX, MSX2, and MSX2+ 8bit home computers.

PSPMSX v1.4.0 changes:

  • Cheat support!
  • Memory monitoring engine to find your own cheat code
  • Zip rom files are now decompressed in memory (much faster)
  • New render modes (x1.25, x1.5 and x1.75)
  • Add vertical shift & vsync feature
  • Improve file requester with virtual keyboard to choose sequentially rom files beginning with a given letter
  • Add documentation for settings in help menu
  • The virtual keyboard is now usable in the file requester menu to choose the first letter of the game you search
  • In the emulator menu you can go directly to keyboard and settings menu using the L-Trigger key.
  • Source code can now be compiled to build a linux version

Download:
PSPMSX v1.4.0 fw 1.50
PSPMSX v1.4.0 cfw 3.xx/4.xx
PSPMSX v1.4.0 source code

- source: ZX-81’s web site

Comments (3)

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PSPMSX v1.3.0: MSX Emulator Updated

greg | May 29, 2008

Still playing that Sega SG-1000? Oh man, it’s time to step your MSX game up… ZX has released version 1.3.0 of PSPMSX — the MSX, MSX2, and MSX2+ 8bit home computer emulator. It’s ported from Marat Fayzullin’s fMSX project. A straight blast from the past.

Vampire Killer Screenshot

Or at least do the Master System thing…

PSPMSX v1.3.0 changes:

  • Add gzipped disk file support to reduce disk file size from 700k to 50k! (you may gzip original dsk file using 7-zip available at www.7-zip.org)
  • Add MSX eboot’s music (thanks to Konami)
  • A thumbnail image is now displayed in the file requester while selecting any file with the same name of a previously saved game (rom, disk, keyboard, settings). It might be very helpful to recognize that game later if you have thousand different games in your disk and rom folders!
  • In the emulator menu you can go directly to keyboard and settings menus using the L-Trigger key.
  • Fix IR keyboard issue with fw >= 3.80 for FAT PSP
  • Fix random black screen issue

Download:
PSPMSX v1.3.0 fw 1.50
PSPMSX v1.3.0 cfw 3.xx
PSPMSX v1.3.0 source code

- source: ZX-81’s web site

Comments (5)

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PSPMSX v1.2.4: MSX Emulator Updated

greg | January 19, 2008

Metal Gear MSX2 Box Art ZX-81 continues compiling those classic home computers into binaries that fit nicely on your PSP’s memory stick.

First written by Marat Fayzullin and later Vincent van Dam; the emulator porting machine ZX-81 has been maintaining his own PSP port of fMSX. PSPMSX emulates the MSX, MSX2, and MSX2+ 8bit home computers.

Download:
PSPMSX v1.2.4 fw 1.50
PSPMSX v1.2.4 cfw 3.xx
PSPMSX v1.2.4 source code

PSPMSX v1.2.4 changes:

  • Add missing keys such as HOME, GRAPH, STOP (Thanks to symBioT for the bug report)
  • Auto joystick fire mode, press RTrigger+X to switch it on/off (useful for games such as 1942)
  • Add several new hotkeys: settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu); quick save / quick load current state (no need to enter in the main menu)
  • Bug fix in the low battery watchdog
  • Analog pad can be used in the rom file requester
  • RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping.

- source: ZX-81’s web site

Comments (8)

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PSPMSX v1.2.3 Released — MSX, MSX2, MSX2+ Emulator

greg | November 30, 2007

It’s that time… Save your game, return to the PSP’s XMB, connect USB, and update your MSX emulator! ZX-81’s latest port of fMSX packs a fantastic speed improvement.

PSPMSX v1.2.3 changes:

  • Major speed improvements while using GU render modes
  • Small changes in settings menu and default settings options

Download:
PSPMSX v1.2.3 fw 1.50
PSPMSX v1.2.3 cfw 3.xx
PSPMSX v1.2.3 source code

- source: ZX-81’s web site

Comments (7)

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PSPMSX v1.2.1 (Final) Released

greg | October 2, 2007

The Goonies MSX Can’t stop, won’t stop, coding to the boogity beat… ZX-81 releases what he claims to be the final version of PSPMSX.

Ported from Marat Fayzullin’s original fMSX emulator and Vincent Van Dam’s SDL work, PSPMSX mimics the MSX, MSX2, and MSX2+ 8bit home computers.

PSPMSX v1.2.1 changes:

  • New render fast mode (original msx size but faster)
  • Option to prevent the blue led to be displayed when L or R are pressed
  • Remove .png file when removing state file
  • Bug fix: random pixels colors on screen borders
  • IR keyboard works now also with in the keyboard settings/mapping menu

Download PSPMSX v1.2.1: fw1.50 | fw3.xx | src code

- source: ZX-81’s web site

Comments (22)

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PSPMSX v1.2.0: MSX Emulator Released

greg | September 22, 2007

PSPMSX IconEver play the MSX? Ever play the MSX on ZX-81’s clock? For those who haven’t experienced the wonders of MSX, you’re about to enter a whole new realm of 8bit computing — the MSX, MSX2, and MSX2+ — all emulated on your PSP hand held. PSPMSX is ported from Marat Fayzullin’s fMSX emulator.

PSPMSX v1.2.0 changes:

  • Huge speed improvements, it runs now faster than 60 fps using only 222Mhz PSP clock frequency
  • IR keyboard support!
  • New graphics and eboot icons
  • Display and save thumbnail images for each save state
  • Add a new render mode (fit height)
  • New speed limiter function
  • Add option to display fps rate
  • Now compatible with custom firmwares 3.x and PSP-slim
  • Add a simple intro splash screen
  • Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french …)
  • Bug fix and code cleaning

Download PSPMSX v1.2.0:
fw1.50 | fw3.xx | src code

- source: ZX-81’s web site

Comments (14)

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PSPMSX v1.1.0: NTSC/PAL MSX Emulator

greg | March 18, 2007

ZX-81 sittin’ all cool, portin’ some emulators outside the school. When a couple of unappreciative commentors, up to no good, started posting crap in PSP Hacks’ neighbourhood. But ZX-81, naw, he ain’t scurrrrr’d, PSPMSX v1.1.0, ya heard?

fMSX emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, MacOS, Unix, MSDOS, AmigaOS, etc. See http://fms.komkon.org/fMSX/ for further informations.

And, obviously, PSPMSX is a port of fMSX. :)

PSP MSX Emulator Screenshot

PSPMSX v1.1.0 changes:

  • No need anymore to restart PSPMSX to change the MSX model!
  • Add option to toggle between PAL/NTSC
  • Add option to change the RAM size
  • Bug fix in the max render mode

Download: PSPMSX v1.1.0

- source: ZX-81’s web site

Comments (10)

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PSPTHOM v1.0.3 & PSPMSX v1.0.9 Released

greg | March 3, 2007

Scratch PSPMSX v1.0.8 too — here’s v1.0.9! It’s merely a bug fix for the Snatcher game. Grab it below.


This is the GregCube speaking…

ZX-81 has released updates for two more emulators which he is claiming to be the last for awhile now… Nonetheless, while ZX-81 takes a lil’ snooze on the couch, you are blessed with hours of enjoyment from the vast collection he has ported. Moving right along… PSPTHOM, the Thomson TO7 home computer emulator, is now at v1.0.3…

PSPThom v1.0.3 Screenshot

…changes include:

  • New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it’s a lot smoother.
  • Bug fix in Rom file requester
  • Bug fix in keyboard handler

Last, but certainly not least, PSPMSX with the ultimate touch…

PSPMSX v1.0.8 Screenshot

Aaaaand the changelog says…

  • Add option to enable the sound and music chips (FM-AM and Music modules) required by several games. It’s slow down the emulator, so use it with care.
  • Add a new render mode (max) to fit the entire MSX screen
  • Add missing MSX keys (thanks to Creepy)
  • Fix 3.10-OE black screen bug in smooth mode (thanks to Creepy for his feedback)

Download:
PSPTHOM v1.0.3
PSPMSX v1.0.9

- source: ZX-81’s web site

Comments (11)

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PSPMSX v1.0.7: MSX Emulator

greg | February 25, 2007

Following suit from PSP2600, ZX-81 has implemented his new graphical engine to PSPMSX — the MSX, MSX2, and MSX2+ 8 bit home computer emulator. PSPMSX is ported from the famous fMSX emulator written by Marat Fayzullin.

PSPMSX Emulator Screenshot

PSPMSX v1.0.7 changes:

  • A new graphical engine with new smoother render modes! It uses now the PSP GU for rendering, it does not run faster, but it’s a lot smoother! Old “soft” render modes are still available, because there are a bit faster.
  • Save state dates are displayed in the emulator window (it’s now easier to identify and to load the right save state slot)
  • Add help menu
  • Bug fix (load default keyboard mapping on startup)
  • Bug fix in Rom file requester
  • Bug fix in keyboard handler

Download: PSPMSX v1.0.7

- source: ZX-81’s web site

Comments (12)

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