Luna — Fully Customizable PSP Shell
greg | January 31, 2009
Marking the first in Homebrew Idol 2: HyperHacker’s Luna — the fully customizable PSP shell written in LUA. HyperHacker sells his work best:
Luna is designed to replace the XMB, and to be completely customizable. Luna skins are Lua scripts (hence the name), which gives them total flexibility without involving any difficult hex editing or dangerous flashing. 3D menus, background music, animation, alpha blending, whatever you want. You could go all-out and make a 3D world like Super Mario 64, jumping into paintings to run games. Or you could keep it simple, and have a text-based menu and maybe a background image. Or anywhere in between. You can even have no interface at all, and just assign a game to each button.
Documentation is included (see readme.html) to help get you started, namely when it comes to creating your own skins. And right away, you should know how to disable sound effects: edit Luna/lua/boot.lua and set “EnableSound” to false. Keep that file open and look around, there are other configurable options that may be of interest.
Keep in mind; this is beta, which means:
- Not all of the built-in programs work yet (but you can launch XMB as if it were a homebrew app to use them), and
- The skin API could change in future versions. Once the final version is out, backward compatibility will be maintained as much as possible. I appreciate any feedback on the API design while there’s still time to change it. (Take a look at the comments in main.h to see what’s already planned, though.)
Download:
Luna v74720
Luna source code
- release / discussion thread -
- source: hyperhacker
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