Phoenix Game Engine (Lua) 0.02 Released
greg | August 29, 2008
Further improving their Phoenix Game Engine, ultimately resulting with improved code of your own, are MK2k and InsertWittyName with version 0.02.
I said it before, and I’ll say it again… This is a Lua wrapper of the Phoenix Game Engine (PGE) allowing you to write clean and functional code with little or less frustration on your part. The PGE Lua API is nicely documented and you may refer to that right here.
Video demo, 0.02 changelog and download, all available after this break…
Comments (9)Phoenix Game Engine (PGE) Lua 0.01 Released
greg | August 24, 2008
Lua developers — virtually lend yourself a coder’s hand with InsertWittyName and MK2k’s Phoenix Game Engine.
PGE Lua is a wrapper of the said engine allowing minimal code to execute more complicated routines — file/directory access, TrueType font loading and drawing, socket functions, audio playback, USB I/O, and the list goes on… Watch the demonstration video below –
Furthermore, to help wrap your head around things, PGE Lua comes with 23 fully commented samples demonstrating the use of each module.
PGE Lua API reference. C API coming soon.
PGE Lua 0.01 features:
- pge.controls – Handling button and analog input.
- pge.dir – Directory access and file system operations that deal with directories.
- pge.file – File access and file system operations that deal with files.
- pge.font – TrueType font loading and drawing.
- pge.gfx – Graphic primitives drawing.
- pge.math – VFPU math module.
- pge.mp3 – MP3 playback for background music.
- pge.net – Net and socket functions.
- pge.texture – Image loading and drawing.
- pge.timer – Timer module.
- pge.usb – USB functions.
- pge.utils – Utility functions for using the dialogs and retrieving system information.
- pge.wav – WAV loading and playback for sound effects.
- pge.zip – ZIP file access and extraction.
Download: Phoenix Game Engine Lua 0.01
- release thread – mk2k.net – PGE – Home -
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