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May 5, 2008
Resonate 0.45 — Undersea Rail Shooter

Posted by greg

Developer and Homebrew Idol contestant, Hardhat, has released an Internet ranking-enabled version of Resonate.

New readers should know Resonate is a fast-paced undersea rail shooter with one primary objective: become King of the Ocean. And now prove you’re king shit by sharing your high score online. Further enhancements have also made their way into version 0.45 — check ‘em below…

Resonate Screenshot

Resonate 0.45 changes:

  • added high score upload/Internet ranking
  • added new XMB background picture
  • added new XMB song from DimensionT
  • fixed some crash bugs in the level editor
  • filled in some user levels with enemies
  • updated credits to list some missed people
  • made terrain more continuous
  • new level transition effect
  • windows level editor included in distro
  • level editor includes preview of enemies on screen

Download: Resonate 0.45

- release thread -

Comments (14)

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May 2, 2008
Birdman’s Shooter v1.3 Released

Posted by greg

theb1rdm4n has a brand new Homebrew Idol-ified version of his shooter up for grabs… After playing a few intensified rounds and calling it quits, you’ll soon be re-launching “Birdman’s Shooter” with the mentality of destroying your previous high score; it’ll do that. I’m going back in for more, right after taking this opportunity to calm myself and share version 1.3 with y’all first.

Birdman's Shooter Screenshot

What’s theb1rdm4n gotta say?

It is loosely based off of the game Galaga. The game pits you against endless waves of enemies that get harder as the game goes on. Every 8 levels there is a bonus level and the enemies get harder, but the enemy count resets back to level one and continues to grow every level. If you perfect a bonus level you get an extra life and bonus points. Scores grow exponentially as the current level and difficulty increase. Scores are also slightly based off of your accuracy, so the more accurate you are, the higher your score will be.

Birdman’s Shooter v1.3 highlights:

  • A sleek new interface
  • Gameover screen changed
  • New options screen
  • Options and high scores are saved
  • 10 backgrounds, 5 bullet colors, and 11 player’s ship colors
  • New high score table that displays: score, level, and accuracy for top 10
  • Completely revamped scoring system
  • New power-up that slows enemies for a few seconds
  • New loading screen with loading bar
  • New bonus level with stats screen

See the release thread for the complete change log and additional screenshots.

Download: Birdman’s Shooter v1.3

- release thread -

Comments (17)

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May 1, 2008
PSP-Maps v1.1 Released

Posted by greg

Royale hittin’ homebrew homers with yet another PSP-Maps release. Version 1.1 introduces experimental and basic KML support; this allows for additional display information on maps, such as: directions, points of interest, custom markers, etc…

And I should mention Royale’s PSP-Maps (v1.0+) is an official entry in our ongoing Homebrew Idol competition.

PSP Maps KML Screenshot

KML support:

  • Create a kml/ directory in your PSP-Maps folder.
  • Copy the .kml files in this directory.
  • Currently, it only supports “Points” and “Lines”.
  • If you create an .png image with the same name as your KML file, it will be used to replace the default marker.
  • You can easily create directions with this link (replace the towns in the URL): http://maps.google.com/maps?output=kml&
    saddr=toulouse&daddr=paris

Download:
PSP-Maps 1.1
PSP-Maps 1.1 source code

- source: royale.zerezo.com

Comments (15)

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April 30, 2008
Pixel Attack 0.3 Released

Posted by greg

Slicer4ever steps his game up with Pixel Attack version 0.3.

Allow me to play it out for you… You’re Jack Mason (a pixel), who must survive by running (maneuvering) around the forest/bush (screen) while avoiding (dodging) Thomas Burns, Doc Hawkins, and Walter Cole (enemy circles) from hunting and killing your sorry ass. That’s my ‘94 analogy.

Although packing a “not 1.5″ directory, Pixel Attack 0.3 — in its current state — is not compatible with the Slim. MP3 support requires kernel mode access; you will need the 1.50 kernel add on for Phat only. Dark_AleX’s Time Machine may work for you, but I’ve yet to try.

Pixel Attack 0.3 Screenshot

Pixel Attack 0.3 changes:

  • added mp3 support directly from music folder
  • added more background effects
  • rainbow effect
  • life ball (increases life)
  • psp-hacks splash screen

Download: Pixel Attack v0.3

- release thread -

Comments (8)

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April 28, 2008
Light Cycle Clone v2

Posted by greg

Lets get reeeady for Hooomebreeewww Idoool!

Inspired by Tron is titch.ryan’s “Light Cycle Clone.” Need I say more? Ok, maybe two more things — single player AI works, but is to be further improved; and two player mode, you use the same PSP, as instructed in the screenshot…

Should you find yourself asking, “what’s this Tron business about?” Then I would suggest you be enrollin’ at U of G, kiddo.

Leave your feedback via the comments or release thread.

Light Cycle Clone menu

Download: Light Cycle Clone v2

- release thread -

Comments (18)

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April 27, 2008
Resonate 0.35 — Early Release

Posted by greg

From developer HardHat is something new for Homebrew Idol… Resonate — a fast paced undersea rail shooter. While on your oceanic journey to become king thresher shark, you must destroy enemy fish, collect power-ups, and of course stay alive. Not only that — go online to share custom levels and compete for the #1 ranked spot.

Resonate Screenshot

Resonate features:

  • five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark
  • high score tracking for each game
  • enemies in various attack formations
  • three kinds of power ups
  • level editor for Windows, Linux or MacOS based on fltk and OpenGL

Keep in mind; this is an early, non-final version of the game. A polished version is on the way.

Download: Resonate 0.35 (level editor included — see “red09a.zip”)

- release thread -

Comments (5)

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April 24, 2008
Pixel Attack 0.2 Released

Posted by greg

Definitely improved over its last release is slicer4ever’s Pixel Attack version 0.2.

It’s survival of the fittest — dodge the rapid falling/bouncing circles while maneuvering your own coloured circle around the full screen. Stay alive, stay safe, score the highest score. Have fun!

Pixel Attack Screenshot

Pixel Attack 0.2 changes:

  • added background explosions
  • added background music
  • re-wrote code
  • major overhaul of physics
  • controls are far better and more interactivity
  • move across entire screen now
  • Circles more estatic
  • Name in highscore
  • Both 1.5 and non-1.5 included

Download: Pixel Attack v0.2

- release thread -

Comments (6)

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April 23, 2008
PSP-Maps v1.0 Released

Posted by greg

Ooo… Beefed up for the Homebrew Idol competition is Royale with his latest version of PSP-Maps. You know what it’s all about — just with added freshness.

PSP-Maps v1.0

To unlock Google Moon, Google Mars, and Google Sky; you’ll need to do a little investigative work. So you should download the source code as well.

PSP-Maps is a tool that allows you to browse Google Maps, Virtual Earth and Yahoo Maps with your PSP and its WiFi connection. You can move around the map, zoom in and out, cycle through the different available views, search for an address, load/save favorites, etc…

It includes a cache system so you can browse later the maps you have previously seen, even if you don’t have WiFi available. There is also a PC version if you don’t have WiFi at all, so you can build a cache on your computer and copy it to your PSP.

Technically, PSP-Maps connects directly to the servers to fetch the images, it does not use the provided APIs since there are usually in JavaScript and not convenient for a homebrew.

PSP-Maps v1.0 changes:

  • added GP2X version;
  • added Google Moon, Google Mars and Google Sky support; if you find the “cheat” code, you can enable these;
  • fixed Google Terrain view;
  • new splash screen for the PSP-Hacks competition with sound.

Download:
PSP-Maps 1.0 (cfw 3.xx)
PSP-Maps 1.0 source code

Comments (28)

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April 21, 2008
PReSS 0.3 Released

Posted by greg

Still unsatisfied with Sony’s RSS implementation? Still looking for a viable alternative? Look no further as The Underminer prepares to blow your mind apart with PReSS (Portable RSS) version 0.3.

Recognize — PReSS 0.3 has been submitted for our Homebrew Idol competition. Good luck, Underminer.

PReSS 0.3 Screenshot

PReSS 0.3 changes:

  • Slim support
  • WPA and other encryption support
  • personal feed catalogue
  • mp3 download and playback
  • mp4 and AVC video download
  • atom/xml support added
  • more reliable: http 1.1 protocol for image download
  • ability to abort updating feeds
  • faster feed saving
  • remapped buttons (see read-me)
  • support for larger images
  • Real favicons instead of generic logo.
  • faster panning in image view
  • viewfinder in image view
  • show/hide topics window
  • Added to settings: Large thumbnail quality
    • 0 = display image as a link
    • 1-3 = image quality(only applicable for large images)

Download: PReSS v0.3

- source: press-psp.com

Comments (19)

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April 21, 2008
Pixel Attack

Posted by greg

Thanks for tuning back in… Next up in our Homebrew Idol competition is slicer4ever with his newly crafted game — Pixel Attack.

The concept: simple, and the game play: addictive. All ya gotta do is maneuver around avoiding the mass pixel attack while racking up the highest possible score.

Pixel Attack Screenshot

And by the way, for those out of the PSP-Hacks Homebrew Idol loop: the deadline date is May 30th, have your homebrew submitted by then; the prize is $500 (CDN) and PSdonkey’s 3.90 M33 “phat” PSP with 2GB card, charger, and case. Optionally you may add a splash screen promoting our competition.

The packaged version below is compiled for firmware 1.50.

Download:
Pixel Attack
Pixel Attack Source

- release thread -

Comments (11)

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