PSPMarble: Orchestra SensatioN v2.5b Released *Updated*
greg | June 17, 2009
Update: Brick has released PSPMarble v2.5b –
- COMPLETED REQUEST regarding the camera system (wrapping is allowed now). Requested by “the underminer”.
- UPDATED physics module, now marble goes a bit faster, but the controls remain accurate, and they won’t make your life harder with “puzzles”.
- UPDATED stacked particle system for smoother animation.
- UPDATED session cache manager, and now the load times while you switch menu-related session are improved.
- UPDATED an input event in the tutorial mode.
- Plus more not-so-worth to mention.
Brick’s PSPMarble is another example of some top-notch ‘brew… It somewhat reminds me of Mark Cerny’s Marble Madness. Carefully guide your marble through the various physics-based 3D environments and rack them points up to achieve the highest possible score.
Highlighted features:
- Uses a heavily modified version of LTE.
- Physics based game play.
- Physics modifiers (platforms/jump pads).
- Stacked events (physics animation & sfx events).
- Advanced scene management with ranged triggers/events/geometry culling & light management.
- Dynamic scenes.
- Event driven tutorial mode.
- Dynamic “session caching” system.
- Hi-score system.
- LEVEL EDITOR.
- Comes with 7 levels (6 mods, plus the tutorial).
Check the release thread for the latest level editor and supporting tutorials. Get down.
Download: PSPMarble: Orchestra SensatioN v2.5b
- release thread -
Comments (4)LTE LITE MOD v1.2 Released
greg | June 17, 2009
Wanna code and create homebrew like a champ? Then you should check out Brick’s LTE LITE MOD. A couple HBI:2 projects already use it:
- Brick’s own PSPMarble;
- SG57’s Light Cycle 3D.
Those who have tried in the past to develop games with LTE, they probably know that it’s nearly “impossible” to create a full featured game without suffering from low FPS.
This mod improves the rendering part, and actually turns Irrlicht port into a clean and fast renderer (well, as it could be with this old pspgl driver).
All the technical/modification details can be found in the forum release thread. Happy coding!
Download: LTE LITE MOD v1.2
Comments (4)Rythm Engine: Rythm Box Mod V2
greg | May 31, 2008
…And we’re back like a vertebrate.
Last week Brick shared Rythm Engine: Rythm Box Mod for the Homebrew Idol fans worldwide. Today, well, actually yesterday, RE:RBM V2 was released.
If you missed our previous coverage, Rythm Engine: Rythm Box Mod packs a unique style of game play. Remain in sync with the beat while bouncing from the flashing walls, collecting power-ups, and destroying enemies. Consider it a “Rhythm Shooter”, if you will.

RE:RBM v2 changes:
- You can now break in pieces big enemies
- New particle effects
- Different attributes for each weapon
- Different particles for each weapon
- Smoother particle effects
- Added new power-up (SHIELD) (has a small amount of hp)
- Added animated effects for shield.
- New power-up icons.
- Added new boss-type enemy.
- Added new enemy type.
- Improved AI system (added more states , and mainly used by the new enemies).
- Added menu sounds.
- Added more particle effects (for bombs).
- Highlighted (menu) elements are now flashing.
- New score text effects
- Added menu sounds (nav/confirmation).
- Lowered down power-up timer.
- New theme
- New theme effect
- Some misc code optimizations.
- Updated level editor to v1.c (from v1.a).
Download: Rythm Engine: Rythm Box Mod V2
- release thread -
Comments (11)Rythm Engine: Rythm Box Mod
greg | May 20, 2008
Submitted for Homebrew Idol is developer Brick’s Rythm Engine: Rythm Box Mod. That’s Rythm, not Rhythm — just so you know.
RE:RBM packs a unique style of game play that is bound to entertain. Initially conceived as a DDR clone, Brick has steered away from the conventional key-beat instruction concept and has introduced wall-beat instructions; bounce your cube off the flashing walls while keeping in sync with the beat, instead of pressing whatever button(s) at the appropriate time. And not only that, added is a degree of difficulty with enemies, AI, and power-ups.

No doubt you’ll get the hang of things after a few tries, and once you do, get down with the get down.
Download: Rythm Engine: Rythm Box Mod
- release thread -
Comments (7)Affiliates
Video Games
PSP Hacks Archives
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
- December 2005
- November 2005
- October 2005
- September 2005
- August 2005
- July 2005
- June 2005
- May 2005
- April 2005
- March 2005



