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silverfox wrote:
Name: Silverfox
Name of Entry: LeeSP
Type: Game
Discription: 2-d, 2-player fighting game utilizing both sides of the psp for movement for the left and right players. The game will soon have more players, and more levels, as well as more backgrounds to fight in. the game is for now centered around lee, and is thought by me to be a fun 2 person to a psp game and will soon have a story mode...I hope you all enjoy.
http://www.sendspace.com/file/buq94a
ive sent the source code to greg, pspdonkey, and although its just a bit oudated is still sent (remember im lazy)
i dont have a readme in my brew and i know greg loves to put a little file description on the frontpage so heres a changelog i made and what I plan to add.Code:
A fun 2-d, fighting game with just rock lee and gaara (for now) and utilizes two people to a single psp. Changes: 1) loading screen 2) music doesn't play at the start (so the annoying error message is gone) 3) minor bug fixes (very minor) To Do: 1) more characters 2) story mode (probably not going to be done for a while) 3) AI for computers for a one player battle (also not thought to be done too soon) 3) sprite sheets for characters (minimize file size) 4) more interaction between environment (clouds, platforms, etc) 5) more attacks to fill up button space (open to suggestions) 6) extra menu's for level selection, and music selection
Cool, I finally got to play it. It's pretty good for your first game. I love the Rock Lee screens in your game. Rock Lee is the best in Naruto. So far it's a good work in progress and I hope you will be able to finish a lot of the things on your to do list and then this game will Rock even more with all the new features you plan to add. Keep working on it and thanks for entering in our homebrew competition. I'm updating the first post of this thread with your entry and here is your release thread in the homebrew section:
http://www.psp-hacks.com/forums/viewtop … 03#p883803
Expect this to be on the front page soon as I pm greg.
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thnx pspdonkey, im soo happy about this game finally releasing, and i hope to add more veery soon
feel free all to post comments on this game everybody cuz im very open to suggestions about what to do with the extra buttons, or music to put in...
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Name: JASON STEPHENSON
Name of Entry: AUTOMOTIVE CONVERTIONS (working version)
Type of Entry: APP TO CARRY OUT SIMPLE AUTOMOTIVE CONVERTIONS.
Description of Program: This is my first ever complete working code,started learning about coding about two mouths ago on the net and then came across psp-programming.com.It is a little app which will work out some simple automotive convertions.Sorry if the code is all messed up, i am very new to all this and realy just want some pointers on if i am doing stuff right or if i should just give up.
regards jason.
http://www.sendspace.com/file/mt2vyo
Last edited by jay543_uk (2007-04-15 04:32:06)
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jay543_uk wrote:
Name: JASON STEPHENSON
Name of Entry: AUTOMOTIVE CONVERTIONS (working version)
Type of Entry: APP TO CARRY OUT SIMPLE AUTOMOTIVE CONVERTIONS.
Description of Program: This is my first ever complete working code,started learning about coding about two mouths ago on the net and then came across psp-programming.com.It is a little app which will work out some simple automotive convertions.Sorry if the code is all messed up, i am very new to all this and realy just want some pointers on if i am doing stuff right or if i should just give up.
regards jason.
http://www.sendspace.com/file/mt2vyo
Cool. Thanks for making the changes. I'm entering this into the competition now. Thanks again and good work. Here is your release thread in the homebrew section:
http://www.psp-hacks.com/forums/viewtop … 07#p885007
Should be on front page soon.
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new update to my brew pspdonkey, and it fixes a bug with it crashing when the music played three times, and also its kxploited for those wimps who didnt upgrade...j/k
well just tell greg to update it...
http://www.sendspace.com/file/7go9k6
LeeSPv1.1 changes: 1) its now in 1.0 and 1.5 kxploited eboots 2) very fatal flaw that caused game to crash after the third time the song playedis now fixed
Last edited by silverfox (2007-04-15 21:48:33)
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jay543_uk wrote:
Description of Program: This is my first ever complete working code,started learning about coding about two mouths ago on the net and then came across psp-programming.com.It is a little app which will work out some simple automotive convertions.Sorry if the code is all messed up, i am very new to all this and realy just want some pointers on if i am doing stuff right or if i should just give up.
Jason,
NEVER give up.
And thanks for sharing your code with the world.
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silverfox wrote:
new update to my brew pspdonkey, and it fixes a bug with it crashing when the music played three times, and also its kxploited for those wimps who didnt upgrade...j/k
well just tell greg to update it...
http://www.sendspace.com/file/7go9k6Code:
LeeSPv1.1 changes: 1) its now in 1.0 and 1.5 kxploited eboots 2) very fatal flaw that caused game to crash after the third time the song played
Alright, I'll update the first post here and the first post in the release thread. You can go ahead and post your new link and the update in your release thread as another post while I update the first post in that thread. I'll also send greg another pm.
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okies (easy post srry everyone...lol)
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First update to Simon released
Hi guys. I am sorry that it has been awhile. There were some personal issues I needed to take care of. Anyway I have finally got to do some work. I had planned on some more features but I decided to push some back till the next update so I can come out with this one as soon as possible.
So whats new in Simon version 0.4???
- One of the most noted is that this game has officially been renamed due to some issues. From now on this great game is to be refered to as Simon Remix. If you don't already know, the name is derived from that fact that this is Simon, but with my twist on it.
- Many people said that in rooms with bright light or outside, the buttons were hard to see. They couldn't tell which Simon was lighting up. This is now fixed with the letter of the color displaying on the button (see screen shots).
- Finally got screen shot implementation to work. They will be saved in the PSP/PHOTO folder.
- On a programming note, redefined the delayThread function to allow pausing / screenshots to work in a game.
- Another programming note, freed memory from splash screen which allows me to use it for better features later on.
- Reduced some lags brought about in the game.
- Provided the kxploit version eboots.
- Made images slightly smaller for a faster download.
- Made it so that when it is your turn to go, Simon stays lite for as long as you hold down the corresponding button and returns to normal when you release it. Now you can see how many times you press the button in a row.
- Also fixed a bug where the last color that the suer enters doesn't show.
- Lastly, when the last color you enter is yellow, the menu won't go down to the quit button.
Features to come:
By the next release I am hoping to...
- utilize the new layout (see release thread)
- add options for playing Simon music, or your own.
- ability to turn off the letters on Simon buttons.
- difficulty levels
- new bonus round
In the next couple release (may or may not be within the contest end date:
- mini games (yes there will be Simon mini games
- multi-player (same psp, adhoc, and wifi). Will work on them in that order.
- ability to post scores online through the program
- auto updates itself (will be really cool)
Here are some screen shots for your enjoyment (finally my own lol)


Also please come check out the release thread here:
Release Thread
To leave comments and feedback instead of cluttering this thread. Plus a sneak preview of the new potential layout of the program is over in the release thread so please check it out.
And lastly.................
I almost forgot this myself but here are the download links:
1.0 Eboot
1.5 Eboot
Last edited by J@ricanese (2007-04-18 02:19:54)
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Oh one more thing I forgot to mention. this new updates seems to make the psp crash when exiting using the home button. So instead use the exit button in the game.
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