sorry, my language use is not always clear. By manual i just meant direct coordinate location, by of the psp is just because that is what i am writing for.
developing variable routines to plot pixel by pixel to create objects like circles, stars, split wheels, arcs polygons, rounded rectangles, gradients, layer pathng, tweening and morphing etc. Once I have my math and loops sorted out, they should be independant of any graphics library so I can reuse them in any way needed.
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