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#1
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![]() Resonate is a fast paced undersea rail shooter. Your goal is to evolve into a thresher shark and become king of the ocean. On normal difficulty the player starts as a Sea Urchin (level 2). Hit the blue striped targets to collect evolution up. Collect eight and move up a level to Sea Horse (level 3). Miss a target that collides with you and move down to Zooplankton (level 1). If you're hit too many times, the adventure ends and you need to try again. Features - five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark - high score tracking for each game - enemies in various attack formations - three kinds of power ups - level editor for Windows, Linux or MacOS based on fltk and OpenGL Credits Game Design: hardhat, PSPdemon Programming: hardhat Art: PSPdemon, Meyitzo, Genz Icon Music: DimensionT Music: by Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-comm ercial-No Derivatives). http://www.mono211.com/modsoulbrother/ Sounds: meanrabbit.com Testing: zion, Dutt, Wally, #psp-programming Levels: Hardhat, Meyitzo, Yukon Ruby, Dutt, PSPJunkie, Zion Title screen is cc-by-sa licensed (http://www.creativecommons.com) and includes a reef photo by Mila Zinkova Inspired by Rez Change Log: version 0.45 - added high score upload/internet ranking - added new XMB background picture - added new XMB song from DimensionT - fixed some crash bugs in the level editor - filled in some user levels with enemies - terrain is now continous - new segment transition effect - updated credits to list some missed people - windows level editor included in distro - level editor includes preview of enemies on screen Download it at: resonate045.zip |
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#2
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hey looks pretty kool thx 4 this info :twothumbs::twothumbs::twothumbs::twothumbs::twoth umbs:
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I R Post Whore!!!!!!!!!!!!~not simular 2 spam whore ![]() Spoiler: |
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#3
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View high scores at: http://www.teamsushi.org/games/resonate/hiscores.php
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#4
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very cool, nice to see the never ending terrain :twothumbs:
lol, im not the best at it, my high score is on the fifth segment, and i usually dies on the second or third ;)
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