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#1
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The controls in this homebrew are designed to easily perform "Move notation" algorithms. Changes from last version: Code:
Version 3.01:
- Fixed:
- Void cube time/move record wasn't being loaded from the save file.
Version 3.0:
- Changed:
- Remade the menu system.
- View angle is now be changed from the menu.
- Added:
- Custom Backgrounds.
- Custom cube skins.
- Void cube.
- Large cube controls can now be used on small cubes (using
Control Scheme 'B').
Code:
Cubes with all of its dimensions of 3 or less with Control mode A: ------------------------------------------------------------------ Button: Action: Move notation: ------- ------- -------------- Left: Rotate cube to the left. x' Right: Rotate cube to the right. x Up: Rotate cube to the top. y' Down: Rotate cube to the bottom. y R: Front move F Square: Left move L Circle: Right move R Triangle: Up move U Cross: Down move. D L + Up: Back Move. B L + Down: Back Inverted Move. B' L + Left: Rotate cube clockwise. z L + Right: Rotate cube counter-clockwise. z' L + R: Front Inverted move. F' L + Square: Left Inverted move. L' L + Circle: Right Inverted move. R' L + Triangle: Up Inverted move. U' L + Cross: Down Inverted move. D' Cubes with any of its dimensions of 4 or more, or Control Scheme B: ------------------------------------------------------------------- Button: Action: Move notation: ------- ------- -------------- Left: Rotate cube to the left. x' Right: Rotate cube to the right. x Up: Rotate cube to the top. y' Down: Rotate cube to the bottom. y Square: Left move. L Circle: Right move. R Triangle: Up move. U Cross: Down move. D L + Square: Left Inverted move. L' L + Circle: Right Inverted move. R' L + Triangle: Up Inverted move. U' L + Cross: Down Inverted move. D' R + Square: Two Layer Left move (width > 3). L* R + Circle: Two Layer Right move (width > 3). R* R + Triangle: Two Layer Up move (height > 3). U* R + Cross: Two Layer Down move (height > 3). D* L + R + Square: Two Layer Left Inverted move (width > 3). L*' L + R + Circle: Two Layer Right Inverted move (width > 3). R*' L + R + Triangle: Two Layer Up Inverted move (height > 3). U*' L + R + Cross: Two Layer Down Inverted move (height > 3). D*' L + Left: Front Inverted Move. F' L + Right: Front Move. F L + Up: Back Inverted Move. B' L + Down: Back Move. B R + Left: Two Layer Front Inverted Move (depth > 3). F*' R + Right: Two Layer Front Move (depth > 3). F* R + Up: Two Layer Back Inverted Move (width > 3). B*' R + Down: Two Layer Back Move(depth > 3). B* L + R + Left: Rotate cube clockwise. z L + R + Right: Rotate cube counter-clockwise. z' Other buttons (for any cube size): ---------------------------------- Select: Undo move. Start: Enter menu. L + Start: Toggle between front view and 36 degrees up view. Analog stick: Peek at the sides of the cube. Menu controls: -------------- D-Pad: Navigate Menu. Down: Select cube size. Cross: Confirm. Circle: Cancel. Last edited by EXTER; 10-08-2009 at 07:07 PM. |
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#2
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Nice work once more
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#3
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Updated to 3.01 to fix a bug when loading save data. The Void Cube time/moves records was not being loaded and got reset.
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#4
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Cool, thanks EXTER.
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#5
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Nice stuff. Keep the updates coming.
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| cube, homebrew, psp, release, rubik |
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