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I'm not going to go into detail, but the thing works and it works good.
Backwards compatibility should never be broken, if you do ever decide to integrate your 'brew into it. Read the readme in the docs folder. The patches folder contains whatever I decide to patch(as I'm not too fond of posting directly edited source) to use the openmenu. As of today it includes only nitePR. It doesn't activate itself via vol-/+, it activates when you click it in the entry. When you add an entry, you can select, for the mode, any ONE of: OMENU_NONE - Just a normal function call, nothing special OMENU_ASYNC - Creates a new thread to call to the new function OMENU_PAUSE - Pauses all threads except for the one that's needed. OMENU_REST - Restores the omenu menu after it calls. Used if you have a menu that is activated when you click the entry(ie how nitePR is activated). Any bugs? Email to me at nofx@unigaming.net As of right now it only exports kernel-mode functions. If you need to call to it in user-mode, I'll be more than happy to add to the exports. How to open: volup+down. Uses it's own framebuffer it allocates during startup. No home button needed. Quote:
Quote:
Download: http://code.google.com/p/openmenupsp/downloads/list
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Last edited by NoEffex; 09-02-2009 at 06:11 PM. |
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