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#11
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#12
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Quote:
Point emitter is a bit faster , and since you're using 1x1x1x1 box , then you should better use point emitter(SCALED). But again , they're both (almost)equally fast. Last edited by Brick; 06-18-2009 at 06:24 AM. |
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#13
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I have added a simple demo , see first page for download links and stuff...
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#14
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Nice Brick
![]() jparishy on irc says he's going to look into irrlicht 1.5 and see what he thinks about it on the PSP GU. If all goes well may have to make a lite mod out of that ![]() Oh and by the way, I have ODE physics workin with lite mod - got my map loaded and cubes dropping into the world reacting well. That's good good news |
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#15
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I've checked out IRR'S 1.5 source long time ago. The port is possible(with some limitations to the renderer),
but im not sure if its worth it , since the most interesting feature is the .irr scene support. Anyway , personally im planning to replace the renderer with the native one(GU) , and after that i will start working on my own full featured level editor , and an engine that will have full network support(for example : on-the-fly modifications of textures/geometry via networked applications that will communicate with each other). My goal is to create a system that will allow me to create games close to commercial ones on both windows/linux & psp. Its going to be a pain since i work on about 7 projects at the same time(including an xbl community game 55% complete that i have to finish , lol) , but i guess i will make it... |
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#16
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Are there any examples with code that we can look at to see what we need to do to use this?
__________________
A wise man once said "...what was I saying..." |
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#17
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Hey man where have you been , long time no see.
Check the first post in the "DEMOS" spoiler. lte lm is much better than the old junk , the 1st and 2nd winners of Homebrew Idol 2 (SG57 and Brick) used it. |
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#18
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Quote:
lokiare where you been?
__________________
Fat PSP: 1.50 OFW --> 2.80 OFW --> 3.50 OFW --> 3.80 OFW --> 3.90 OFW --> Pandora --> 3.71 m33 --> 3.90 m33 --> 4.01 m33 --> 5.00 m33-3 Slim psp: 3.90 OFW --> Pandora --> Brick(Somehow?) --> DC v7 --> Still brick --> DC v7 format flash1 --> DC v5 --> 3.90 m33 --> 5.00m33-3 |
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#19
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I've been focusing on my college work. I'm just popping in for a bit.
__________________
A wise man once said "...what was I saying..." |
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#20
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Quote:
__________________
Fat PSP: 1.50 OFW --> 2.80 OFW --> 3.50 OFW --> 3.80 OFW --> 3.90 OFW --> Pandora --> 3.71 m33 --> 3.90 m33 --> 4.01 m33 --> 5.00 m33-3 Slim psp: 3.90 OFW --> Pandora --> Brick(Somehow?) --> DC v7 --> Still brick --> DC v7 format flash1 --> DC v5 --> 3.90 m33 --> 5.00m33-3 |
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