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Old 11-01-2009, 11:05 PM
Brick Brick is offline
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Quote:
Originally Posted by MTN View Post
you can decrease fps by using "sceDisplayWaitVblankStart()" at the end of your loop (if its causing problems)

You do not need to limit fps. In the end , you'll get : + (fm = 4k/500fps) * (fmd = 500fps/60fps).
Just fix the issue and never limit the frames.
All you need is simple fdp-based movement(without accumulators/step iterators and stuff).
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