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#1
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:-). finally save it as .bmp and set it as a background. with the minimal spec setting here on the site, the psp struggles to display them clearly. with the proper resolution setting of 480x272 it will display clearly and beautifully at 100% clarity.
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If it ain\'t broke don\'t fix it... But if it is, beat it with a hammer and stab it with a screwdriver. That should do the trick. |
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#2
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So you talking about a version 1.5 or 2.0...
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#3
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Thats because the pics here are for 1.5, NOT 2.0+. Backgrounds for 1.5 have to be 300 x 170[/u]
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#4
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Thats where you're partially wrong dookie, I have successfully used the pspset to change my BG for nov on my 1.5 to a 400x272 bmp image, but that fucks up some of the system icons, they only show a white box and when you connect it to a comp it freezes the comp lol. But other than that, its possible, but I suggest to stick with 300x170 for 1.5 =P
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Do you know where your mom is? ![]() Yaaaaaaaarrrrrrrrrrrrrrr |
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#5
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Well i know you can use bigger pics, but thats why i said 300 x 170, cause then the icons dont work well if you go higher than that
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#6
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Quote:
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#7
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yer, the psp works in a similar way to dos did. it just runs out of free memory if the bmp is larger than 150k, and hense cant load the icons.
i have noticed though, even keeping the image to around 130-145k it seems to make the psp run out of memory when trying to load apps. i had this problem on mine, all my emulators stopped working when i placed a custom background on. spent ages fiddling to find out what was going on, until i replaced the background with the default poo-brown image. then everything worked again.. wierd.. makes 2.0 look slightly nicer.. too bad about the lack of brew. |
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#8
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2.00 does have homeebrew
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#9
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well limited homebrew cuz the loader can not access kernal mode yet
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#10
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exactly my point. so really, until it does, you cant really say it has homebrew.
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