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#1
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So I have been working on this for a bit tonight (I am really sick atm )However I did feel well enough to at least get out of bed for a few hours and wrap up Snes9X Euphoria for a release. It is based off the last version of Snes9xTyl by rukka. My main objective for this version was speed. A lot more can still be done to optimize the emulator and get more speed, but for now (given my health) this will have to do ![]() ![]() The only game I have tested with my version is Kirby Super Star, which I know had terrible FPS with other Snes9X releases (usually < 30Fps) With my build, using the following settings, Kirby Super Star runs @ a minimum of 44Fps and a max of 60fps with the usual fps being 50fps. Settings : Renderer : PSP Accelerated FrameSkip : 3 This does not generate a jerky experience, it finally feels playable ![]() Other testing : Donkey Kong Country : Same settings as above : Min FPS : 58 Max FPS : 60 The speedups should be global, every game should be a lot faster now Future : I plan on improving speed more, improving stability and applying the changes from Snes9X1.51 to Snes9X euphoria also (which is running off the 1.42 code base) I hope you enjoy this release and if you have any bugs please post them in the : Snes9X Euphoria - Official Forum There seems to be some graphical bugs in the menus in Kirby Super Star (and maybe other games), these will be fixed in later revisions. Thanks and I hope you enjoy the release ![]() Download Via Snes9X Euphoria - Official Forum Last edited by Zack_PSP; 10-18-2009 at 06:44 PM. |
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#2
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hey, why cant i put it in hold
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