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Old 01-04-2007, 02:43 PM
Chewy954 Chewy954 is offline
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Join Date: Apr 2006
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Mirror:
http://www.sendspace.com/file/cwktbi

1.5 Standalone pack(includes everything you need):
http://www.sendspace.com/file/wlzkyq

2.71SE/3.02OE Standalone pack:
http://www.sendspace.com/file/rgabml

OEFlasher with Data.dxar (Just drop it in the game or game150 folder and run it. simple)
http://www.sendspace.com/file/2vj8n7 - Uploaded by RaiderX

Quote:
Originally Posted by PSX Readme
Note: this document talks about encrypted psx games bought in ps3store and their backups.

For converting your own psx games into eboot.pbp's that can be played in OE-B, go to
the readme of popstation.

3.02 OE supports psx downloaded games from ps3store to be backuped and played on other psp systems.

The purpose of this is the legitimate play of backups in your other psp's, without the requeriment
of a ps3 that you could have bricked/sold or whatever.

I'm not responsable of any bad use that you can do by the use of this feature, you are on your own, remember.


Instructions to play psx backuped games from ps3store.
Let be A and B two different psp's.

1) Buy a game and transfer it from PS3 to A.
Here a little note: if you already trasnfered the game to A using devhook, DELETE THE GAME
AND DO IT AGAIN.

2) Run it.

If you receive an error that starts of the form 0xCAXXXXXX, then something is wrong with your
licenses, or your memory stick.

If you receive an error 0x80000004, then this may be on of the following:

* You are using the up nand of the UP modchip (see up issue below)
* An unknown error.

If all goes succesfully, your game will be played, and a file called "KEYS.BIN" will be generated
at same directory than the EBOOT.PBP of the game.

3) Transfer all the content of the directory where the game is (e.g. /PSP/GAME/SCUS00000) to your PSP B.
You don't need to transfer the license files.

4) You can now run it in your PSP B. The KEYS.BIN file is the responsable of allowing this, and it
lets whatever psp to run the game. Use this only for legal purposes.


Undiluted Platinum issue
------------------------

It has been found that psx games seem to fail in the up nand of the UP chip.
For some reason, it makes the UP chip to have corrupt nand readings. (like if data
were shifted one byte right)
The reason is probably a power issue, since the emulator needs a lot of power to run.
This only has been checked in one psp, so you may try it anyways to confirm the issue.

If your psp is chipped with UP, just use the onboard nand when using psx games and all should go fine.
Quote:
Originally Posted by Readme
This is custom firmware 3.03 Open Edition Revision A.

The installation is very similar to the one of 3.02 OE-A.

Copy oeupdatemaker and oeupdatemaker% to /PSP/GAME if you are in firmware 1.50, or to
/PSP/GAME150 if you are in 2.71 SE or 3.02 OE.

Get the 1.50 and 3.03 sony updates, and put them in the oeupdatemaker folder with the names
150.PBP and 303.PBP.

Run oeupdatemaker. It will generate the dxar file DATA.DXAR, whhich has the following hashes:

MD5: 03186D46D2F1B0ACD923098BEBC87281
SHA1: 3C80833A970EEA16A94D74DAFF6220889A9CEE4A

Copy 303oeflasher and 303oeflasher% to /PSP/GAME if you are in 1.50, or to
/PSP/GAME150 if you are in 2.71 SE or 3.02 OE.


Move the DATA.DXAR file to the 303oeflasher.

Run the program. When it finishes, it will ask you to reinit the psp. When you do that, you will be
in 3.03 OE-A.

Changes from 3.02 OE-B to 3.03 OE-A

- Change from firmware 3.02 to 3.03
- Added support for compression in psx isos (look at popstation documentation for more details).
- Added support for decrypted document.dat (psx games manual) (look at docmaker documentation for more details).
- Fixed a bug regarding free region: a stupid bug caused it not to work at all.
Now it should work, although it has not been tested due to lack of umd's of different regions
between the testers and me.
- Some generic bug fixes in the code.
- Redded the sdk.
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