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#1  2008-07-02 06:25:15

slicer4ever
Programmer
Registered: 2008-04-19
Posts: 163

[Release]PSPSnake v.1

ok, so this is my first attempt at ad-hoc, and i thought what better than to create a small game?!, anywho so this is two player snake clone, it's also like tron, basically eat the food to get longer, and try and get your buddy to run into you to win....pretty simple

anyways need to point out a couple of things:

1. an ungodly special mention to InsertWittyName, would not be possible wat-so-ever without him
2. must start server first, else the client well never find the server(hopefully i can remidy this, however if u do accidentally start the client first, give it an couple minutes to have a pop up message, simple hit /\ and quit)
3. this can only be ran on 3.xx kernel
4. umm...no single player, can only play 2 player

alright so here you go, check the readme for anything else

i know their are bugs(glitchy around and random loses/wins, i'll try and remidy this in the future)

anyways plan for a couple more releases of this than an update to pixel with adhoc, before i implement it into pspbillards, anywho enjoy:

image:
http://img27.picoodle.com/img/img27/4/7/2/f_SCREEN1m_ef95609.png
sorry that only red guy is their it's hard to take a picture with two psp's and keeping both guys up their, plus it crashed the program when i did it

http://www.sendspace.com/file/serp5t

Last edited by slicer4ever (2008-07-02 06:47:38)


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2. http://slicer.gibbocool.com/ <-- keep up to date on my projects

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#2  2008-07-02 06:39:27

pspjoke
PSP User
From: Somewhere
Registered: 2008-03-22
Posts: 598

Re: [Release]PSPSnake v.1

slicer4ever wrote:

anyways plan for a couple more releases of this than an update to pixel with adhoc, before i implement it into pspbillards, anywho enjoy:

i play pspbillards all the time. so i can't wait for that. ill download this tho to try it out, however i dunno when i can since its 2player only which requires a friend to want to play snake.


dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot dot...

Type: PHAT.(TA-086) - firmware: 4.01(5)M33-2 - addons: 371 mem stick driver and 1.50 addon. Me: newbie programmer sigh...  Levone == pspjoke;

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#3  2008-07-02 18:45:23

Scorpus
Programmer
From: Australia
Registered: 2008-01-17
Posts: 2947
Website

Re: [Release]PSPSnake v.1

Nice. Gonna test it now

EDIT: Shit, got debug messages and my only option was to quit...

Last edited by Scorpus57 (2008-07-02 18:48:58)


Current Work: Thing Thing: PSP Edition -- [Work In Progress Thread]
Check out my website for updates on all my programs -- [Link]

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#4  2008-07-02 19:16:38

slicer4ever
Programmer
Registered: 2008-04-19
Posts: 163

Re: [Release]PSPSnake v.1

damit, scorpus57, did u run it though irshell, or an 3xx cfw? as nigathan said he had problems with irshell running it


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#5  2008-07-02 19:19:11

Scorpus
Programmer
From: Australia
Registered: 2008-01-17
Posts: 2947
Website

Re: [Release]PSPSnake v.1

Test conditions:

- Phat PSP
- 4.01 M33-2
- 1.50 Kernel
- In GAME and GAME150 folders

Errors:

- Handler Creation problem
- PDP problem

Hang on, it works when I set it to 4XX kernel

Last edited by Scorpus57 (2008-07-02 19:24:21)


Current Work: Thing Thing: PSP Edition -- [Work In Progress Thread]
Check out my website for updates on all my programs -- [Link]

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#6  2008-07-02 19:25:57

slicer4ever
Programmer
Registered: 2008-04-19
Posts: 163

Re: [Release]PSPSnake v.1

hmm...i see no reason it wouldn't work on a 4xx kernel, their's almost no diffrence between 3xx and 4xx kernel....arg i can't replicate it on my two psp's and the handler creation problem seems to be an main issue....arg, ganna have to figure out how to replicate it, thanks for the info i'll update one of my psp's to 4.01 m33-2 and see if i can replicate the problem and remidy it, thanks for the info


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2. http://slicer.gibbocool.com/ <-- keep up to date on my projects

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#7  2008-07-02 19:26:55

Scorpus
Programmer
From: Australia
Registered: 2008-01-17
Posts: 2947
Website

Re: [Release]PSPSnake v.1

I said it works on the 4XX kernel

Also, I will install photoshop again and make a little icon0.png for you

Last edited by Scorpus57 (2008-07-02 19:30:15)


Current Work: Thing Thing: PSP Edition -- [Work In Progress Thread]
Check out my website for updates on all my programs -- [Link]

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#8  2008-07-02 19:31:48

slicer4ever
Programmer
Registered: 2008-04-19
Posts: 163

Re: [Release]PSPSnake v.1

o, did not see that, awsome, hmm still want to try and replicate the problem so i can see if i can't remedy it=-), anywho good to hear it's working


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2. http://slicer.gibbocool.com/ <-- keep up to date on my projects

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#9  2008-07-02 19:35:50

Scorpus
Programmer
From: Australia
Registered: 2008-01-17
Posts: 2947
Website

Re: [Release]PSPSnake v.1

Also, what program do you use to take screenshots because the one I am using won't take screenshots in homebrew...


Current Work: Thing Thing: PSP Edition -- [Work In Progress Thread]
Check out my website for updates on all my programs -- [Link]

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#10  2008-07-02 20:18:33

slicer4ever
Programmer
Registered: 2008-04-19
Posts: 163

Re: [Release]PSPSnake v.1

capture.prx


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2. http://slicer.gibbocool.com/ <-- keep up to date on my projects

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