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  #1  
Old 05-19-2008, 04:37 PM
Brick Brick is offline
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Alright , here's the first fully playable version of Rythm Engine:Rythm Box Mod.

Im gonna copy&paste readme.txt & faq.txt (both included in archive) , because
i don't have much time right now.


FAQ.txt
Quote:
======FAQ======
Q)Hmm..alright , what's all about?i mean , what exactly is RE:RBM?

A)Well..
Rythm Engine started as a (yet another) DDR clone,but , with more
accurate steps.

After reaching the goal , i decided to create something MORE original,
and something that probably never ever created.

I turned the game into a rythm shooter
I turned all key-beat-instructions into wall-beat-instructions.

Added enemies/AI/powerups/some particle effects....and ..here we are:)


.....
README.TXT
Quote:
===HOW TO INSTALL RE:RBM====
LOL..!
Just copy "RythmEngineRBM" folder in "GAME" folder ...and..have fun!


===GAMEPLAY===

The gameplay is quite simple.

First of all , you have to keep rythm bar's level high , for 2 reasons:

1)To increase score multiplier.

2)If rythm bar's level is too low , you start losing HP over the time.


To increase rythm bar's level , try to complete as many
as possible wall-beat instructions synchronised with background
music , by jumping off the (flashing)walls.


Well , its not that easy as you might be thinking.
There are different enemies(even boss-type enemies) that will
try to kick your a$$.

So , kill them all , pick up all available powerups,complete
as many as possible wall-beat-instructions , and...... SURVIVE!.


===DIFFICULTY TAGS===
Difficulty tags are displayed next to level names.

Tag [E] : easy
Tag [M] : medium
Tag [H] : hard
Tag [G] : Godlike



===CONTROLS===

Movement : UP/DOWN/LEFT/RIGHT buttons OR analog
To fire Press & hold Cross("X") + L/R
To use bombs press Circle("O")

Beat tail(only works with default weapon-Parodius G1-):
Hold : L + R + x


===CREDITS===
Rythm Engine : Rythm Box Mod

Programming & art : brick
Contact mail(public) : ---read readme.txt---

Beta testing & some nice ideas:
hotrocker
Some pics:






Download link:
(Level editor + text tutorial included)
http://rapidshare.com/files/11610867...ublic.zip.html
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Old 05-19-2008, 05:53 PM
hotrocker hotrocker is offline
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haven't actually d/l'd or played this yet, but i'm looking foward to it VERY much :D
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Old 05-19-2008, 05:57 PM
k0sA k0sA is offline
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Just played it.

Very nice :twothumbs:
It was smooth and most probably fun when I get the hang of it >.<

Good luck with the competition!
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Old 05-19-2008, 07:47 PM
hotrocker hotrocker is offline
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wooowww.... :D
those improved particled effects are the shizz man :D
u got my vote for the comp :D
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Old 05-19-2008, 08:41 PM
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Nice. I'll probably download this and SG57's latest boxhead build and play it tomorrow once I get on a computer.

Great work Brick.
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Old 05-20-2008, 07:36 AM
Brick Brick is offline
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Thanks for your comments..

@Hotrocker:
Sorry for yesterday. I had to cancel the beta so i can release it asap.
For the next 2 days im gonna be REALLY busy(have to study) , so , i decided to do a speedy release.

By the way , im going to release v2 in 1 week or so ...


**EDIT**
If you guys have created any custom levels(using the level editor) , you can post here your level packs & share them with everyone..
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  #7  
Old 05-20-2008, 08:32 AM
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Blade_punk Blade_punk is offline
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Game is MAD. Great work Brick, this is definately in the run for 1st place in the comp. Very Unique
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Old 05-20-2008, 09:10 AM
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DAM!!! my battery broke :( circuit board snapped right in half, now I gotta wait untill at least thursday to play :( (thats when i get paid)
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Old 05-21-2008, 08:49 PM
hotrocker hotrocker is offline
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Brick..i give u mad props for editing all those songs..its no easy task! but it shall be worth every minute in the end :D
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Old 05-22-2008, 05:40 AM
pirata nervo pirata nervo is offline
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Good work brick, it seems very complex :)
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