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Daedalus R8
Filename: daedalus_psp_R8_v150.zip
Size: 472KB
Downloads: 25,540
Description:
R8 StrmnNrmn's latest Nintendo 64 (N64) emulator release. Daedalus R8 includes a tremendous amount of optimizations significantly increasing the FPS. R8 changelog:
- [^] Replaced all uses of sceCtrlReadBufferPositive with sceCtrlPeekBufferPositive.
- [^] Various known value optimisations for the dynamic recompilation engine.
- [^] Various texture cache optimisations and rendering optimisations.
- [+] Implemented a new clipping method which is more efficient and gives better results.
- [-] Removed 'tesselate large triangles' setting.
- [+] Added option to reset emulator to the main menu.
- [^] No longer use index buffers for rendering.
- [^] Implement matrix multiplication using VFPU.
- [^] Implement vertex transform and lighting code using VFPU.
- [^] Implement clipping code using VFPU.
- [^] Minor AddTri optimisations.
- [^] Free background and font textures while emulator is running to free VRAM.
- [!] Fixed bug in default controller config (c-down and dpad-down were broken)

