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May 9, 2008
Deniska Homebrew — Nicky II PSP & Bermuda Syndrome PSP

Posted by greg

Two more DOS classics ported by developer Deniska; please welcome the PSP-enabled versions of Nicky II and Bermuda Syndrome. Ring a bell? If not -

Nicky II is an Amiga/DOS platformer by Microids published back in ‘93.

Nicky II PSP Screenshot
Nicky II PSP Screenshot

The sequel to Nicky Boom; this time Nicky must find out who has been removing ladders and blocking off caves in his homeland. The gameplay is essentially platform, with multi-directional maze-like levels. Beating the obstructions requires occasional brainwork — hidden ladders are easy enough to uncover, and there are lots of hidden sections to look for. The levels are colourful, and the game has a cute look making it appear suited to younger players. Mirrors are placed around the levels, which transport you to a random place.


Bermuda Syndrome is a side-scrolling action adventure game from Century Interactive released in ‘95. You’ll need to download the demo or full version to get this working. See README_PSP.txt for info on that.

Bermuda Syndome PSP Screenshot
Bermuda Syndrome PSP Screenshot

You’re a pilot of a B-17 bomber in 2nd World War. After you’re shot down by German fighters, you crash land through some sort of time hole in a strange world, where both dinosaurs and humans live. The first thing you have to do is save a princess; she’s your companion throughout the game.

Note: both these homebrew ports require custom firmware 3.xx. Enjoy!

Credits:

Nicky II:
Alain Lambin - Graphics / Sound / Music
Dominico Manfredi - Original game programming
Gregory Montoir - Cross-platform game engine recreation
DENISKA - PSP port

Bermuda Syndrome:
Century Interactive - Original game creation
Gregory Montoir - Cross-platform game engine recreation
DENISKA - PSP port

Download:
Nicky II PSP
Bermuda Syndrome PSP

- source: deniska.dcemu.co.uk

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May 5, 2008
Resonate 0.45 — Undersea Rail Shooter

Posted by greg

Developer and Homebrew Idol contestant, Hardhat, has released an Internet ranking-enabled version of Resonate.

New readers should know Resonate is a fast-paced undersea rail shooter with one primary objective: become King of the Ocean. And now prove you’re king shit by sharing your high score online. Further enhancements have also made their way into version 0.45 — check ‘em below…

Resonate Screenshot

Resonate 0.45 changes:

  • added high score upload/Internet ranking
  • added new XMB background picture
  • added new XMB song from DimensionT
  • fixed some crash bugs in the level editor
  • filled in some user levels with enemies
  • updated credits to list some missed people
  • made terrain more continuous
  • new level transition effect
  • windows level editor included in distro
  • level editor includes preview of enemies on screen

Download: Resonate 0.45

- release thread -

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May 2, 2008
Birdman’s Shooter v1.3 Released

Posted by greg

theb1rdm4n has a brand new Homebrew Idol-ified version of his shooter up for grabs… After playing a few intensified rounds and calling it quits, you’ll soon be re-launching “Birdman’s Shooter” with the mentality of destroying your previous high score; it’ll do that. I’m going back in for more, right after taking this opportunity to calm myself and share version 1.3 with y’all first.

Birdman's Shooter Screenshot

What’s theb1rdm4n gotta say?

It is loosely based off of the game Galaga. The game pits you against endless waves of enemies that get harder as the game goes on. Every 8 levels there is a bonus level and the enemies get harder, but the enemy count resets back to level one and continues to grow every level. If you perfect a bonus level you get an extra life and bonus points. Scores grow exponentially as the current level and difficulty increase. Scores are also slightly based off of your accuracy, so the more accurate you are, the higher your score will be.

Birdman’s Shooter v1.3 highlights:

  • A sleek new interface
  • Gameover screen changed
  • New options screen
  • Options and high scores are saved
  • 10 backgrounds, 5 bullet colors, and 11 player’s ship colors
  • New high score table that displays: score, level, and accuracy for top 10
  • Completely revamped scoring system
  • New power-up that slows enemies for a few seconds
  • New loading screen with loading bar
  • New bonus level with stats screen

See the release thread for the complete change log and additional screenshots.

Download: Birdman’s Shooter v1.3

- release thread -

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April 30, 2008
What About Bob?

Posted by greg

Well, today Bob begins his journey through Mr. Dynamic’s Ice Age. You being Bob, and the Ice Age being this Mario-like (Super Tux) clone side scroller for the PSP.

Bob in: “The Ice Age” packs 20+ levels, different power-ups/items, and almost a dozen enemies. It’s fun, it’s challenging; check it out…

Bob in: The Ice Age Screenshot

Bob is compiled for firmware 1.50. If you’re using a PSP Slim, it works under Noobz’ eLoader.

Download: Bob in: The Ice Age

- source: bobpsp.co.nr

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April 30, 2008
Pixel Attack 0.3 Released

Posted by greg

Slicer4ever steps his game up with Pixel Attack version 0.3.

Allow me to play it out for you… You’re Jack Mason (a pixel), who must survive by running (maneuvering) around the forest/bush (screen) while avoiding (dodging) Thomas Burns, Doc Hawkins, and Walter Cole (enemy circles) from hunting and killing your sorry ass. That’s my ‘94 analogy.

Although packing a “not 1.5″ directory, Pixel Attack 0.3 — in its current state — is not compatible with the Slim. MP3 support requires kernel mode access; you will need the 1.50 kernel add on for Phat only. Dark_AleX’s Time Machine may work for you, but I’ve yet to try.

Pixel Attack 0.3 Screenshot

Pixel Attack 0.3 changes:

  • added mp3 support directly from music folder
  • added more background effects
  • rainbow effect
  • life ball (increases life)
  • psp-hacks splash screen

Download: Pixel Attack v0.3

- release thread -

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April 28, 2008
Light Cycle Clone v2

Posted by greg

Lets get reeeady for Hooomebreeewww Idoool!

Inspired by Tron is titch.ryan’s “Light Cycle Clone.” Need I say more? Ok, maybe two more things — single player AI works, but is to be further improved; and two player mode, you use the same PSP, as instructed in the screenshot…

Should you find yourself asking, “what’s this Tron business about?” Then I would suggest you be enrollin’ at U of G, kiddo.

Leave your feedback via the comments or release thread.

Light Cycle Clone menu

Download: Light Cycle Clone v2

- release thread -

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April 27, 2008
Resonate 0.35 — Early Release

Posted by greg

From developer HardHat is something new for Homebrew Idol… Resonate — a fast paced undersea rail shooter. While on your oceanic journey to become king thresher shark, you must destroy enemy fish, collect power-ups, and of course stay alive. Not only that — go online to share custom levels and compete for the #1 ranked spot.

Resonate Screenshot

Resonate features:

  • five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark
  • high score tracking for each game
  • enemies in various attack formations
  • three kinds of power ups
  • level editor for Windows, Linux or MacOS based on fltk and OpenGL

Keep in mind; this is an early, non-final version of the game. A polished version is on the way.

Download: Resonate 0.35 (level editor included — see “red09a.zip”)

- release thread -

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April 25, 2008
Beaverz

Posted by greg

Haha… Not likely to entertain for countless hours, but is clearly good for a laugh — kenny.bsp’s “Beaverz.”

In this stunningly crafted universe you will be tasked with the responsibility of saving beavers, as many as you can, before they plunge to their death.

Beaverz Screenshot

Interested in a lil background info? Read kenny.bsp’s blog.

Download: Beaverz 0.2

- release thread -

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April 24, 2008
Pixel Attack 0.2 Released

Posted by greg

Definitely improved over its last release is slicer4ever’s Pixel Attack version 0.2.

It’s survival of the fittest — dodge the rapid falling/bouncing circles while maneuvering your own coloured circle around the full screen. Stay alive, stay safe, score the highest score. Have fun!

Pixel Attack Screenshot

Pixel Attack 0.2 changes:

  • added background explosions
  • added background music
  • re-wrote code
  • major overhaul of physics
  • controls are far better and more interactivity
  • move across entire screen now
  • Circles more estatic
  • Name in highscore
  • Both 1.5 and non-1.5 included

Download: Pixel Attack v0.2

- release thread -

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April 21, 2008
Pixel Attack

Posted by greg

Thanks for tuning back in… Next up in our Homebrew Idol competition is slicer4ever with his newly crafted game — Pixel Attack.

The concept: simple, and the game play: addictive. All ya gotta do is maneuver around avoiding the mass pixel attack while racking up the highest possible score.

Pixel Attack Screenshot

And by the way, for those out of the PSP-Hacks Homebrew Idol loop: the deadline date is May 30th, have your homebrew submitted by then; the prize is $500 (CDN) and PSdonkey’s 3.90 M33 “phat” PSP with 2GB card, charger, and case. Optionally you may add a splash screen promoting our competition.

The packaged version below is compiled for firmware 1.50.

Download:
Pixel Attack
Pixel Attack Source

- release thread -

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