EmuMaster v3.00 Released: Nintendo Game Boy, SEGA Master System and Game Gear Emulator
greg | February 12, 2010
Something real… Genesis Vids and his emulator: EmuMaster v3.00. Formally known as MasterBoy, EmuMaster emulates the Nintendo Game Boy and Sega Master System & Game Gear. Three classic systems compacted into mere bits and bytes for your modern day handheld.




EmuMaster v3.00:
- load roms 5% speed up
- fixed mario error
- can now play metroid with color patch
- new name EmuMaster
- new images
Download: EmuMaster v3.00
- source: qj
Comments (14)Master Boy v2.05 Released; Emulate the SEGA Master System and Nintendo Game Boy
greg | December 23, 2009
Picking up Brunni’s slack is “Genesis Vids” with Master Boy v2.05. And if ya don’t know… Master Boy emulates the Sega Master System and Nintendo Game Boy. And now ya know.
A shout out to Mike D of Dizzle Beats for the audio track in the above video demo… 1942 sounds like an electrocardiograph machine — it’s annoying. Rest assure, Master Boy handles Master System and Game Boy audio just fine. Enjoy!
Master Boy v2.05:
- bugs fixed for gameboy.
- booting glitches fixed for sega master system.
- booting glitches fixed for gameboy.
- zip roms load 10% faster.
Download: Master Boy v2.05
- source: qj
Comments (8)Yabause 0.9.10 Released: SEGA Saturn Emulator
greg | August 11, 2009
You don’t know, you haven’t heard? It’s Yabause version 0.9.10 — the SEGA Saturn emulator for your PlayStation Portable. Now before you get all excited you should know a few things:
- (Quoted from the readme) PSP support for Yabause is experimental; please be aware that some things may not work well (or at all), and in particular there’s no configuration interface yet.
- You must obtain the SEGA Saturn BIOS yourself; a simple Google Search will turn that up.
- You need a PSP-2000 (Slim) or later; Yabause needs the extra ram.
I tried it; it’s semi-functional in terms of loading CD images and playability. Things get choppy, but nonetheless, Yabause clearly demonstrates the possibility of SEGA Saturn emulation. Check the compatibility list here.

Download: Yabause 0.9.10
- source: yabause.org
Comments (26)Unofficial PicoDrive 1.35b R (Rewind Mod) Released
greg | January 22, 2009
Rewind back in time to NOTAZ’ PicoDrive v1.35b… Now fast forward to DAVEX’s popular “Rewind” mod, which has already been adapted to several emulators, and we’re left with the Unofficial PicoDrive v1.35b R.
PicoDrive mimics the Sega Genesis / Mega Drive and Sega CD consoles.

Unofficial PicoDrive v1.35b R changes:
- Now you can remap the rewind key (default RTRIGGER).
- Allows you configure rewind parameters in the new “Rewind” menu, in order to have more rewind time or more smooth rewind.
Download: Unofficial PicoDrive 1.35b R
- source: qj
Comments (16)SMS Plus PSP v1.2.55: Sega Master System & Game Gear Emulator Updated
greg | January 19, 2009
Remember when DaveX took the liberty in adding this feature to these emulators (here, here, and here)… Yes, that’s the ability to rewind your game play at anytime while in game. Well now DaveX has given Akop permission to re-use that code and incorporate said feature in the official SMS Plus PSP release. So here you have it.
And if you’re a newcomer to SMS Plus PSP, it emulates the SEGA Master System and Gear Gear consoles. Get down.

PSP SMS Plus v1.2.55 changes:
- Time Rewind feature by DaveX – “rewind” recent gameplay (approximately 20 seconds). Map ‘Special: Rewind’ to any PSP button to enable this feature.
Download: SMS PSP Plus v1.2.55
- source: 0xff.akop.org
Comments (10)SMS Plus PSP v1.2.5 Released: SEGA Master System and Game Gear Emulator Updated
greg | December 9, 2008
It’s no doubt been quite awhile since Akop touched on SMS Plus PSP; you know, the SEGA Master System and Game Gear emulator from back in ‘07. Heard of it? Well maybe not, like I said, it’s been along time… Whatever the case — we’re now nearing the end of ’08; so if ya caught it, ya got it – enjoy classic SEGA all over again.
Akop notes: this version does not include Wi-Fi or Ad Hoc support, not yet anyway… That remains a work in progress. Enjoy!
SMS Plus PSP v1.2.5 changes:
- When switching games, latest save state will be automatically highlighted.
- Rapid fire support – map any button to A or B auto fire (‘Controls’ tab). Change the rate of auto fire in the ‘Options’ tab.
- Snapshots are now saved to PSP’s PHOTO directory (/PSP/PHOTO), and can be viewed in PSP’s image viewer.
- File selector snapshots – while browsing for games with the file selector, pause momentarily to display the first snapshot for the game.
Download: SMS Plus PSP v1.2.5
- source: 0xff.akop.org
Comments (14)nullDC PSP: SEGA Dreamcast Emulator Clarification
greg | August 2, 2008
drk||Raziel sheds some light on the development of his nullDC PSP port… First and foremost, due to the obvious PSP Fat hardware limitations, nullDC-PSP will only be usable on Slim [and future?] models.
As demonstrated previously the current speed/FPS is very slow. drk||Raziel’s notes: there is no dynarec, no optimizations, and no single MIPS assembly line in the present source. The majority of code is based on the PC version of nullDC. So with that in mind, it will definitely take time to optimize and establish a playable state for nullDC on the PSP’s hardware.
While drk||Raziel believes it is possible to achieve full speed on the PSP, it could very well be a long ass time before we see it. Or maybe drk||Raziel and the other believers will be proven wrong. Are you a believer or a nullDC infidel? Talk amongst yourselves.
- source: emudev
Comments (69)nullDC PSP: SEGA Dreamcast Emulator (Videos)
greg | July 29, 2008
Prepare yourself for nullDC — the SEGA Dreamcast emulator for the PlayStation Portable. drkIIRaziel, who’s responsible for the nullDC PSP port, has shared several videos confirming its authenticity.
Still under active development with no release just yet, the videos show nullDC to be rather sluggish. But hey, it renders nicely — sort of… Release imminent? We can only hope.
Search YouTube for more nullDC videos.
Comments (72)PicoDrive v1.51 Released — SEGA MegaDrive/Genesis/CD Emulator
greg | July 19, 2008
Quite the update from developer notaz. Reintroducing PicoDrive — the all-retro, all-sega emulator for your PSP.
Notaz’ PSP port originates from Dave’s PicoDrive 0.30 code for the Pocket PC. The Mega / CD emulation is roughly based on tephane Dallongeville’s Gens.
PicoDrive v1.50/1.51 changes:
- Added some basic support for Sega Pico, a MegaDrive-based toy.
- Added proper support for cue/bin images, including cdda playback.
- .cue sheets with iso/cso/mp3/wav files listed in them are now supported too (but 44kHz restriction still applies).
- Added bin_to_cso_mp3 tool, based on Exophase’s bin_to_iso_ogg. The tool can convert .cue/.bin Sega CD images to .cso/.mp3.
- Greatly improved Sega CD load times.
- Changed how scheduling between 68k and z80 is handled. Improves performance for some games. Credits to Lordus for the idea.
- YM2612 state was not 100% saved, this should be better now.
- Improved renderer performance for shadow/highlight mode.
- Added a hack for YM2612 frequency overflow issue (bleep noises in Shaq Fu, Spider-Man – The Animated Series (intro music), etc.). Credits to Nemesis @ spritesmind forum. Works only if sound rate is set to 44kHz.
- Implemented some sprite rendering improvements, as suggested by Exophase. Games with lots of sprites now perform better.
- Added better idle loop detection, based on Lordus’ idea again.
- “accurate timing” option removed, as disabling it no longer improves performance.
- “accurate sprites” was removed too, the new sprite code can properly handle sprite priorities in all cases.
- Timers adjusted again.
- Improved .smd detection code.
- Minor general optimizations and menu improvements.
- Fixed a bug in Sega CD savestate loader, where the game would sometimes crash after load.
- Fixed a crash of games using eeprom (introduced in 1.40b).
- fixed suspend/resume (hopefully for real).
- Improved bin_to_cso_mp3 tool, it should no longer complain about missing lame.exe even if it’s in working dir.
- Fixed a regression from 1.50, which caused slowdowns in Final Fight.
- Fixed some regressions from 1.50 related to sprite limit and palette handling (caused graphical glitches in some games).
- Added ABC turbo actions to key config.
- Some other minor adjustments.
Download: PicoDrive v1.51
- source: dcemu
Comments (13)PicoDrive v1.40b Released: SEGA Genesis/CD Emulator Updated
greg | April 7, 2008
Here’s one you may have possibly forgotten about, or perhaps you’ve never seen before… Step back into the good ol’ SEGA Genesis/CD days with developer Notaz’ PicoDrive version 1.40b.
This release is primarily bug fixes and whatnot; don’t expect any speed increase.
PicoDrive v1.40b changes:
- Fixed sprite masking code. Thanks to Lordus for explaining how it works.
- Added “disable sprite limit” option.
- Added black level adjustment to display options.
- Changed reset to act as ’soft’ reset.
- Added detection for Puggsy (it doesn’t really have sram).
- Some small timing adjustments.
- Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing. No recompiler for PSP version though.
- Changed config file format, files are now human-readable. Game specific configs are now held in single file (but old game config files are still read when new one is missing).
- Fixed a bug where some key combos didn’t work as expected.
- Adjusted fast renderer to work with more games, including VR.
- Fixed a problem where SegaCD RAM cart data was getting lost on reset.
- PicoDrive now comes with a game config file for some games which need special settings, so they should now work out-of-the-box. More games will be added with later updates.
Download: PicoDrive 1.40b
- source: dcemu
Comments (33)Affiliates
Video Games
PSP Hacks Archives
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
- December 2005
- November 2005
- October 2005
- September 2005
- August 2005
- July 2005
- June 2005
- May 2005
- April 2005
- March 2005




