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ScummVM 0.13.0 Released
greg | March 2, 2009
To coincide with the release of DaedalusX64 is another must-have homebrew, ScummVM. Not only does ScummVM already support a library of timeless point-and-click adventures — Sam & Max, Day of the Tentacle, The Curse of Monkey Island, just to name a few… ScummVM is now compatible with Bud Tucker in Double Trouble and The 7th Guest. Keep in mind; you need the original game/data files to play these.

ScummVM 0.13.0:
General:
- Added MIDI driver for Atari ST / FreeMint.
- Added a ‘Load’ button to the Launcher (not supported by all engines).
- Added a new global main menu (GMM) dialog usable from all engines.
- Added the ability to return to the launcher from running games (via the GMM).
- Rewrote GUI renderer to use an vector based approach.
- Rewrote GUI configuration to use XML.
New Games:
- Added support for Blue’s 123 Time Activities.
- Added support for Blue’s ABC Time Activities.
- Added support for Bud Tucker in Double Trouble.
- Added support for The 7th Guest.
KYRA:
- Added support for Auto-save feature.
- Added support for MIDI music.
SCUMM:
- Implemented radio-chatter effect in The DIG.
Download: ScummVM-PSP 0.13.0
- source: scummvm.org
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awsome, I can’t wait to try it out.
anyone have any idea where to get the games for scummvm??
I would like to know a simple tut for running games :(