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ZX-81’s PSP Development Kit for Linux
greg | October 20, 2008
Wanna live the Z-man lifestyle? Porting emulators, coding up homebrew like it ain’t no thang, all the fly hunnies on your jock… Well terrific news — now you can. What we have here is the same PSP software development kit (PSP SDK) that ZX-81 uses to mesmerize us geeks and get the ladies.

ZX notes –
Here is a tar ball of the PSP Software Development Kit I’ve compiled on my Linux Fedora Core 9 Desktop, and that I use for my latest hombrews
Download: ZX-81’s PSP SDK (gcc-4.3.1)
- source: ZX-81’s web site
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yay 1st! this is cool, maybe i can learn how to develop something (something bad lol) but i love ur TI92 emulator zx, its sick!
do you have to be running Fed core? sorry im a noob at linux and i used Kubuntu 8.04
Do you like have to have linux to be a 1337 homebrew master? Is using Windows for PSP dev not as good? I know it can be done because I code in my Visual Studio, but why linux? No smart ass answers please. Take it seriously…
You can compile your PSP homebrew with cygwin stuff.
I like to use Visual Studio IDE for coding, compiling is done on a Virtual Machine running Linux, testing and debugging via PSPLink :)
Linux > windows for any kind of development, period. Visual studio is a horrible environment for coding anything… and cygwin barely passes when it comes to emulating a proper unix command line… But yeah, if you plan on developing anything ever, you should try out a linux distro. Once you get used to it, it is a much more comfortable and friendly environment for coders.
Im not 100% sure about this but im pretty sure when u compile anything in visual studio it links it to a “.dll” file which contains microsoft api’s for =/ windows type thingys lol :P and im pretty sure the psp doesnt do anything with windows dll files XD
correct me if im wrong tho :P im not psp developer hehe
Worked like a charm! Was capable to make a module to increase the cache to 2.5mb but when it gets filled my psp crashes!
For->RM2kdev: The file can contain any “.” extention aslong as the reading rutine can read what with in the file. kind da like using zlib u can make a have the extention to “.dll”. Hope that helps easy to understand hard to explain!!^^
You shouldn’t have to be running Fedora Core, but we DO need to know what architecture his computer is. Whether it’s 32-bit x86, 64-bit x86_64, PPC, or one of the other less popular architectures, you will have to have the same one to use it.
About Linux vs. Windows…the toolchain was built in Linux, which is why the preferred way to use it in Windows is through Cygwin (a Linux emulator). That doesn’t really mean Linux is better than Windows for development.
For->Kilogold
Well windows can handle elf files; well it can but dont even bother! Personaly i use linux because I can emulate the PSP and run my Homebrew in Software emulation instead of Hardware and linux Interface for running elfs is much friendlier. Is all personal pref. At my college compus the PSP SDK and PS3 SDK are all ran in Windows simply becuase of VS2008
What emulator do you use to run your psp homebrew under linux?
Thank you very much. I have been waiting for this. I didn’t feel like installing Windows just so I could bug around using a psp dev kit.
you need not to have fedora core distrib, any recent linux distro is good enough. It has been compiled for x86 (32 bits) so it should work for everyone.
Btw, it’s only latest libs from ps2dev i’ve compiled on my PC nothing less, nothing more …
Zx