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Phoenix Game Engine (PGE) Lua 0.01 Released

greg | August 24, 2008

PGE Logo Lua developers — virtually lend yourself a coder’s hand with InsertWittyName and MK2k’s Phoenix Game Engine.

PGE Lua is a wrapper of the said engine allowing minimal code to execute more complicated routines — file/directory access, TrueType font loading and drawing, socket functions, audio playback, USB I/O, and the list goes on… Watch the demonstration video below –

Furthermore, to help wrap your head around things, PGE Lua comes with 23 fully commented samples demonstrating the use of each module.

PGE Lua API reference. C API coming soon.

PGE Lua 0.01 features:

  • pge.controls - Handling button and analog input.
  • pge.dir - Directory access and file system operations that deal with directories.
  • pge.file - File access and file system operations that deal with files.
  • pge.font - TrueType font loading and drawing.
  • pge.gfx - Graphic primitives drawing.
  • pge.math - VFPU math module.
  • pge.mp3 - MP3 playback for background music.
  • pge.net - Net and socket functions.
  • pge.texture - Image loading and drawing.
  • pge.timer - Timer module.
  • pge.usb - USB functions.
  • pge.utils - Utility functions for using the dialogs and retrieving system information.
  • pge.wav - WAV loading and playback for sound effects.
  • pge.zip - ZIP file access and extraction.

Download: Phoenix Game Engine Lua 0.01

- release thread - mk2k.net - PGE - Home -

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16 Comments »

Comment by Dorado,PR.
2008-08-25 00:59:28

i will try this,thanks.

 
Comment by Kenneth
2008-08-25 01:47:54

This is going to be freakin awsome!!

 
Comment by Pihas
2008-08-25 03:39:58

thx a lot !!!! awesome

Comment by Kenneth
2008-08-25 04:31:56

I never clamied to be good at spelling. :)

 
 
Comment by TheUnderminer
2008-08-25 04:30:38

This is big guys.., it’s the first official LUA player since 2006. It’s been in development for over a year. Haven’t tried it yet but I trust it will rid lua of it’s noobish image.

 
Comment by KingPepper
2008-08-25 05:00:34

This goes to prove anything is possible on the PSP….
There is so much potential in the PSP.

oh Kenneth, its “claimed”, just kidding ;o)

Comment by Kenneth
2008-08-25 17:37:11

LOL

 
 
Comment by Belloc
2008-08-25 06:17:54

NiCe! Been waiting for something like this to getting started to program in Lua, let the home brewing begin.. This could only be more fun, then reading “boring” (not :P) tutorials :D

 
Comment by guyguyguy
2008-08-25 11:18:52

hopefully this will inspire new people to make homebrew now. this is great

 
Comment by PSPHeaven
2008-08-25 12:04:15

I’ve been working on learning lua and now this is out :) Hell ya!

 
Comment by hockeyhead
2008-08-25 17:18:22

can’t wait for the c version to come out… not that’ll be helpful… i know there is oslib but i wanna see what this looks like in it’s c version :D

Comment by jo3_sum
2008-08-25 20:21:25

i agree with u.

 
 
Comment by cheses100
2008-08-25 20:15:46

yah I can’t wait to start programing

 
Comment by ggggg
2008-08-27 05:45:18

What is the LUA code to stretch images? like what was done in the video with the PGE box?

Comment by MK2k
2008-08-27 14:29:24

samples/graphics/advancedtextures

 
 
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