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November 23, 2007
CWCHEAT 0.1.9 REV. I Released

Posted by greg

WHeltall wheleasing CWCHEAT 0.1.9 REV. “I” today.

Quoting Weltall, here is a summary of changes:

This version has many major changes in the cheat engine by fixing some wrong behaviour with less/greater than multiple and single skip codes. Before, in contrast with the wiki reference, cwcheat checked also the equal in the less/greater than codes; now it’s fixed to don’t check for equal in those cheats. Apart from this the inverse jocker code needed a change because it was conflicting with 8bit single skip codes and now it’s 0xD00000dd 0×3nnnnnnn. Plus 8bit multiple skip codes were added for greater/less/equal/not equal. As for other features now it’s possible to invert the color scheme by using the config file and it’s possible to use the analog to scroll the text in the text reader. And various little fixes and optimizations as always.

So crack open a bottle of WHiskey, whind back, whelax, and enjoy cheating your whay through each and every PSP title. Whhy am I saying whhat, whhat whay? Enjoy!

Download: CWCHEAT 0.1.9 REV. I

CWCHEAT 0.1.9 REV. I changelog…

(more…)

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November 22, 2007
Asterz Build #5 Released

Posted by greg

The game based on your ideas and suggestions has just been rebuilt for the fifth time. Slasher has incorporated the previously discussed enemy and other features that will no doubt tickle your fancy. All in all, we present Slasher’s Asterz Build #5.

Build #5 changes:

  • Earth/moon combo
  • Powerup “pick-upable”
  • New enemy
  • Map GUI
  • Lots of optimizations to the code
  • Tweaked some things here and there
  • and more…

Download: Asterz Build #5

- source: slasher.team-duck.com

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November 22, 2007
iR Shell v3.81 Released! *Updated*

Posted by greg

Update: Quick on the draw is AhMan with a bug fix update — version 3.81. If you’ve already installed 3.8, just download the update overwriting the current installation on your memory stick. Otherwise, the full 3.81 package can also be obtained below.

  • Fixed a critical bug in the iR Shell firmware patch which results in unable to launch UMD in XMB and also causes various incompatibility issues with other homebrew apps & seplugins. Just apply the new patch and all issues will be resolved.
  • Fixed a bug in Contect Menu which wouldn’t allow you to choose “Select” or “Start” menu items.

Tis the season… AhMan has unveiled the update of all updates — iR Shell v3.8. Most notably is PSP Slim and PSOne 2 player Adhoc support! Additional feature highlights bundled in version 3.8 are detailed below. Read that over, along with the included documentation, and enjoy the #1 PSP shell replacement.

iR Shell 3.8 Screenshot

iR Shell v3.8 feature highlights:

  • Supports the latest M33 firmwares across both Phat & Slim. Slim users can choose among 3.60M33, 3.71M33-1 to 3.71M33-3.
  • PSOne 2-Player Adhoc Support.
  • Introduces a new Context Menu System. Functions (plugins) under context menu will always be available to all file types, similar to the right mouse menu click under Windows.
  • Added a new Multi-tasking PRX Plugin System. This allows user written PRX Plugins for iR Shell to multi-task with another game/app. The included PRX HTML/Text Viewer developed by korDen allows you to view HTML & Text documents while playing games or homebrews..
  • With the help from Dark_AleX, support to M33 & NP9660 No UMD Modes have been added. NetHostFS & UsbHostFS are also available for the No UMD modes.
  • Added support to the latest Popsloader for 3.71M33-3 by Dark_AleX.
  • Allow random start of MP3 for the alarm clock function, so you’ll be greeted with different tunes each morning.
  • Added the options to put your PSP to auto-sleep while idle to save battery.
  • Allows you to press Hot-Key to turn off/on all LEDs. The annonying memory stick or WiFi LEDs will no longer distract you from watching your favorite video/movie.
  • Support TV-Out for Slim via component cable.
  • Added the display of volume bar for PSP main volume in iR Shell.
  • plus numerous bug fixes.

Download:
iR Shell 3.81 (Full)
iR Shell 3.81 (Update)

- source: irshell.org
- Donate to AhMan

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November 21, 2007
NIGathan’s Shootuh FINAL Released

Posted by greg

NIGathan is waving goodbye to the PSP homebrew scene, but not without leaving us a lil somethin’ somethin’ to enjoy. Despite the fact it’s not totally finished, it is the final release. There’s actually a sad story behind NIGathan’s final space shooter… Let me quote:

This is my final release of NIGathan’s Shootuh because I no longer own a PSP. It was stolen from me this Sunday 11/18/07. Yes this is an unfinished release but it does have many updates and no known bugs. There is no way I can finish it at this time, so instead I’m releasing what I have. I expected to add a lot more but I couldn’t continue working on it without my own PSP. With this final release I am saying goodbye to the PSP Homebrew Scene. I would also like to thank everyone who supported and helped me as a PSP Homebrew developer.

Changelog:

  • Fixed bug causing the enemy to spawn above the slow-mo meter off of the screen.
  • Added a “Kill Streak” counter which counts how ever many enemies you kill before you die.
  • Added an increasing difficulty based on the kill streak, every 15 kills in a row the difficulty will increase.
  • Added more slow-mo power ups (I never got a chance to actually randomize this so it will always appear in the same place.)
  • Fixed bug causing your bullets to home on enemies even if its paused.
  • Fixed background image so the shrinking is more noticeable.
  • Added a secret cheat menu. To access make sure you are in the main menu, whether you just started the game or if you paused it and pressed triangle, and press these following buttons one at a time in this order R, Left, Down, Square, Triangle. The cheats can be disabled by clicking on cheats (I never got a chance to actually create the menu so when you activate it they are automatically enabled) The cheats that have been added are:
    • Hyper Speed, lets you move a little faster than normal.
    • Super Homing Missiles, makes your bullets home twice as fast.
    • Infinite Lives.
    • Infinite Slow-Mo.
  • Fixed homing missiles so they home on enemies more reasonably. (I never got a chance to perfect this but it is better than the last release.)
  • I’m sure if there are more updates but as I stated earlier I cant look at it while writing this so I’m just going to leave it at this.

Download: NIGathan’s Shootuh (FINAL)

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November 21, 2007
MapThis 0.5.20 w/ Generic Serial GPS Receiver Support for the Slim!

Posted by greg

We fatties have been using MapThis for quite some time; well, some of us anyway. Now you — the young Slim fit PSP owners, who use a generic GPS receiver — can transform their hand held into a device capable of locating your very existence in this universe.

Once wired and configured properly you may take advantage of various satellites orbiting the globe. Position your exact whereabouts while mapping out routes to popular destinations and all that. But be careful, you may find yourself somewhere commonly referred to as the Twilight Zone.

MapThis 0.5.20 changes:

  • Generic serial GPS receivers support (Holux gpslim236-240, M1000-1200 and others) for slim psp
  • One version of the program (FW3.XX) supports both PSP-290 and Holux receivers.
  • Type of receiver can now be selected via configuration screen:
    • ENABLESERIALPORT=1 - Holux / serial port gps devices
    • ENABLESERIALPORT=0 - PSP-290 support.

    Note that due to FW limitations the version for 1.0-1.5 firmware does not have support for PSP-290 receiver.

  • WIFI upload should now work in all versions of the program. (must be enabled with LOADWIFI=1 flag)
  • Variable map scroll speed (controlled via CURSORSPEED=..)
  • Zoom in/out animation (toggled with SMOOTHZOOM=1)
  • Smooth transition between 2D and bird-view modes
  • Sound output controlled programatically in FW3.xx version. (applies to serial port gps devices only) If during program starup the audio/serial connector is not plugged in, the sound is routed to internal speakers.
  • Rotating POI icons, better rendering of compass arrows, etc
  • Numerous rendering optiomizations (as of v05.05)
  • Misc bug fixes
  • Code cleanup
  • Source code included

Download: MapThis 0.5.20

Factory-made cables and parts for DIY projects can be purchased @ pc-mobile.net/pspgps.htm.

- source: deniska.dcemu.co.uk

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November 20, 2007
PlayStation Store Officially Online (Accessible from a PC)

Posted by greg

The Sony PlayStation Store can now be accessed from your PC. Just point your favourite web browser to store.playstation.com. Log in
with your PSN credentials and shop till you drop.

PSP users have the option of using the PlayStation Network Downloader application. Instructions here. That will move downloaded PSP content from your PC to PSP with ease. All PS3 related content must be downloaded directly from the PS3 console itself.

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November 20, 2007
A New Home for the PSP Stackless Python Project

Posted by greg

Those wanting to remain up-to-date with Stackless Python for the PSP will be interested to know the project has a new home.

Over at Google Code you will find Stackless Python 2.5.1, future versions, and all the necessary documentation. A Wiki containing module usage, references to the modules ported by fraca7, how to build the interpreter from source, etc… Basically everything concerning PSP Stackless Python in one central location. Check it out.

Download: Stackless Python PSP Port v2.5.1

- PSP Stackless Python @ Google Code -

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November 20, 2007
FUSE 2.0 Web Portal Released

Posted by greg

In celebration of Digiplay’s 1st birthday, Edward Johnson presents FUSE 2.0. A small web portal for those with a genuine interest in flash games and/or apps. It doesn’t require a hacked PSP; just the integrated web browser and 5MB of free space on your memory stick.

FUSE comprises 15 flash-based games and 5 apps. Enjoy!

Download: FUSE 2.0

Disclaimer: “Digiplay Studios did not make, create or in any way help create any of the games, apps, podcasts or videos used in this portal.”

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November 20, 2007
Yacc v0.4.0.1 Released — CSO Compressor!

Posted by greg

kapoue3’s “Yet Another CSO Compressor” (YACC) is, as you know, the acting Windows front end for CisoPlus — the coolest, most in style way to compress your ISO images — to the max!

Yet Another CSO Compressor

The latest version bundles a lot of internal changes and improvements to the overall process. kapoue3 has also added a system information tabsheet for Windows XP and higher. You’ll notice two new skins courtesy of yourpsp.ir and Dorian8821. Translations have been further revamped; specifically Persian by yourpsp.ir. A lot of time has been spent implementing an Arabic character set in a non-Unicode Yacc. So kudos to everyone involved, you guys rock!

Download: Yacc 0.4.0.1

- source: yacc.pspgen.com

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November 19, 2007
SEGA Saturn Emulation Possible with Yabause!

Posted by greg

For all the SEGA Saturn skeptics out there, namely here in the comments — this is for you! Introducing Yabause, an early test version which is developing into a full-fledged SEGA Saturn emulator for the PSP. Yep, it is possible after all.

SEGA Saturn Emulator Screenshot

Installation follows the same steps as any other homebrew app or game. We have a 1.50 kernel compiled version, as well a build for custom firmwares 3.xx. You will however need to obtain the SEGA Saturn BIOS by using those resourceful Googling skills you have. Once found, rename to “saturn.bin” and copy the 512KB BIOS file to your memory stick, under PSP/GAME/yabause or PSP/GAME150/yabause — depending which version you downloaded.

Download:
Yabause 0.9.1 fw 1.50
Yabause 0.9.1 cfw 3.xx

- source: pspgen.com

Good lookin’ out David Roth

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