Asterz — New Enemies in Development
greg | October 24, 2007
Its been a slow couple of days; however, homebrew developer Slasher has shared some insight towards the next Asterz update — two new enemies! As you may recall, Asterz is a constant work in progress. Slasher is listening to you, the player, and implementing whatever ideas you may have. Below is a snapshot of one new enemy model…

Slasher describes the other, “the second enemy will basically be a spiral which will simply follow you and attempt to crash into you causing MASSIVE DAMAGE!”.
And on a closing note…
Please keep in mind that all these parts will be combined to create an enjoyable gaming experience. This isn’t going to be the entire game laid out in front of you. Expect a video of the new asterz pretty soon, and perhaps another build. Quite a few things have changed.
In the meantime, have fun playing Asterz Build #4.
- source: consolespot
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Nice
Nice work there mate. Probably the best homebrew graphics I’ve ever seen.
Looking good =p
he should make a character that looks like a p3nis…with balls and everything. i did that in Graffiti and it was funny as shit to watch it jump around
kk
lol, I did that once with super mini mario back in the day, also changed the coins to look like condoms, funny stuff!
Haha, it’s Milkshape 3D! :3