PSP Slim & Lite Disassembled
greg | August 31, 2007
I’m excited to see what becomes of Sony’s new Slim PSP… Already, spread across several pages, are a series of photos illustrating the disassembly process. Now answer me this, how long before it’s fully hackable? ;)

PSP Moddin’ — The Time-lapse Video
greg | August 30, 2007
What’s their name? Acidmods. What they like to do? They like to hustle and mod. Watch Kypes step through the complex PSP modding process in this nicely edited time-lapse video.
How captivating; continue doin’ whatcha do. There’s more to come, I kid you not.
Part 2 — the presentation:
Told ya so.
- source: acidmods.com
Comments (44)Hexen II for PSP v1.1 Released
greg | August 29, 2007
If you own a legitimate [full] PC copy of Hexen II, and a PlayStation Portable, you’re in luck. Enjoy the classic first person shooter from your very own handheld — all thanks to developer Juraj Styk. Need I say more? I think not.
v1.1 changes:
Fixed:
- Rendering errors that could be observed at some places
Two kind of errors are fixed:- Problem with surfaces not being drawn sometimes (visible at village2 map at room with hidden portal)
- Problem with rendering beyong the edge of surface (visible at demo3 map at section with bell and underground passage)
- Switching between transparent and opaque water no longer requires map reloading
- Some fixes related to model transparency rendering
New Features:
- Support for suspending and resuming game
- Music playback trough MP3 implemented with MAD audio library (can be switched on/off from options menu or from console)
- Optimized sky drawing (three modes are available now: original, optimised , single color)
Untested:
- Multi player (creating multi player game works)
Known issues:
- No progress bar displayed when starting/loading/saving game (disabled because of stability problems)
- User made mods with modified progs.dat files will not work
- Sprite models with width or height that is not multiple of 4 can cause game to crash
Download:
Hexen II for PSP v1.1
PSP Hexen II Source
- source: jurajstyk
Comments (27)MasterBoy 2.01 Released
greg | August 28, 2007
Brunni has updated MasterBoy to version 2.01. Appropriately titled, MasterBoy emulates the Nintendo Game Boy, Super Game Boy, Game Boy Color, and the SEGA Master System & Game Gear handheld. Not only that, there are many configurable options to further aid in your emulation enjoyment — retrofitting the retro, if you will. See MasterBoy.pdf for complete documentation.
v2.01 changes:
- Finished the english documentation on how to colorize your games!
- This version fixes a bug with sound volume when loading RIN states.
- The file list can now display up to 1024 roms.
- Added a small debug mode for the kernel version (copy the EBOOT from the Kernel mode directory to your MasterBoy directory on the PSP – this version runs significantly slower, so use it only for debugging and colorization). For people who reported me strange problems, press L+R+Triangle in the menu. It will show the available RAM. If you have the problem of save states not working after a while, please tell me how this value evolutes. Also, if this mode is enabled when going to Save states, SRAM, Save now, a message box with some information will appear, if you have the SRAM problem (not saving) please report to me the displayed text.
- Bugfixes
Download: MasterBoy v2.01
- source: brunni.dev-fr.org
Comments (27)CWCHEAT 0.1.9 REV. C Released!
greg | August 27, 2007
Throw up your dubs and welcome the release of C “W” Cheat 0.1.9 revision C. Cheat your PSP and PSOne-emulated games like it ain’t no thang. I had intentions of posting this earlier, unfortunately consoleworld was down. Now it’s back up, so be sure to visit and fetch the latest cheat database while you’re at it. (see source link)
What’s weltall sayin’?
This version adds the possibility to load up to 128 text files per game id, by easily putting a number after the id for the files 1-127 (the first file is just the id.txt like before). Other than this there are various improvement in the bootup function, the separation of the vsh from homebrew (so also a new id specifically for the vsh, like those checking the online db may have already noticed right not) and the removal of useless code from the code managing the screen clearing when entering in the cwcheat menu (if enabled). This code seemed to make also games like brave story crash, so now it will work fine in dungeons even if the clear background function is enabled.
CWCHEAT 0.1.9 REV. C
- [ALL] now the text reader supports up to 128 text files per id:
Press L/R to go to the previous/next text file.
The name is similar to how the cheat.db name works: The first file is named with just the id.txt (just like now), all the others are the id + the number + .txt
eg: with SLUS_12345 as id. The first file is SLUS_12345.txt the next SLUS_123451.txt,SLUS_123452.txt~SLUS_12345127.txt - [GAME] Improved disc id detection runtimes and by putting a new check for the mount status of isofs. This improved cwcheat startup speed (were applyable) and compatibility. This should also reduce the risk of the cheat list being corrupted.
- [ALL] Added detection of vsh mode. So now vsh has it’s own id different from the one for homebrews. Cheats for vsh/vsh homebrews which were previously under the “HOMEBREW” id were moved in the new “VSH” id
- [ALL] Removed rendundant code from the function which cleared the screen upon entering the cwcheat menu (if enabled)
This fixed also the brave story crash problem as before, most probably, some data stored in the vram was being overwritten.
Download: CWCHEAT 0.1.9 REV.C
- source: consoleworld
Comments (23)Fanjita Waves Goodbye!
greg | August 26, 2007
Fanjita of Team Noobz is waving goodbye to the PSP scene. Fanjita, whom authored & aided in the authoring of many great PSP homebrews, including one of my personal favourites — piKey — has stated on his personal blog that it’s time to move onto various other non-PSP related projects. We here at PSP Hacks wish you nothing but the best of luck with your future endeavors, all the best. And thanks for the great releases!
- source: fanjita.org
Comments (140)Use the Xbox 360 Wireless Controller for PSP Gaming!
greg | August 26, 2007
Quite a nifty hack jay123_2 has managed to pull off using a combination of pre-existing apps/tools for the PSP & Windows. Now play PSP games using the Xbox 360 wireless controller!
Requirements:
- 360 PC receiver (something like this…)
- USBHostFS for Windows
(with generic gamepad / joystick support) - iR Shell v3.60
Instructions:
- Run configure_joypad.exe from the USBHostFS package
- Configure your Xbox 360 wireless controller & save the profile
- Start usbhostfs.exe
- Start iR shell and go to iR configuration settings; set options accordingly:
Redirect APP View to Host: Enable
Redirect Keypad to Host: Via usbhost0
Allow Adhoc PC Connection for Homebrew: Enable - Configure NetHost settings so they reflect your home network
- Save & test it out
At a loss? Confused? Check out the discussion thread for further assistance. Nice work, dude.
Comments (26)Extreme Link v1.5.5 Released
greg | August 25, 2007
Extreme Link users, fasten your Internet belts — it’s time for an upgrade! Quake has graced us with v1.5.5 today. The Windows utility aiming to provide it all in a small light-weight interface. Manage your PSP’s memory stick contents, high scores, Ciso/CisoPlus support, USB & NET Host FS integration, you name it…
Extreme Link: Tray Menu
- Added: Select USBHostfs from tray menu – for the use of the USBHOstfs PC Gamepad file
Extreme Link: Options
- Added: Check USBHostfs / NETHostfs Process
- Added: USB Systray If Running – \ If Option\Load\Check USB/NET Process is checked
- Added: NET Systray If Running – /
- Added: Hide Ciso
- Added: Check Ciso Process – With Visual ON/OFF
- Added: Hide CisoPlus
- Added: Check CisoPlus Process – With Visual ON/OFF
- Fixed: Optimized Check Process
Extreme Link: Records
- Fixed: Forecolors – Trading-Post info, Release Date, Players, Also on
Extreme Link: Ciso / CisoPlus
- Added: Cancel & Auto Delete Destination file to normal Ciso
- Added: Cancel & Auto Delete Destination file to Normal CisoPlus
- Added: Visual ON/OFF Ciso/CisoPlus
- Added: Show/Hide – Normal Ciso
- Added: Show/Hide – Normal CisoPlus
- Notes: Good with Hide option in Options under Ciso / cisoPlus
Extreme Link: CMD
- Fixed: Minor Bug Fixes
- Added: Auto “File Wrap” Quotes
Download: Extreme Link v1.5.5
Comments (68)PSP Rhythm 7.1 Song Contest #2
greg | August 24, 2007
I got Bobby by the pound, Whitney by the key, PSP Rhythm by the gallon, introducing contest number 3. Err, number 2. Yes yes y’all, another PSP Rhythm contest for PSP music composers alike.
PSP Rhythm 7.1 Song Contest 2!!!
Rules:
- You can use any samples you like, but you must include the two contest samples provided below.
- You must submit your song before October 1, 2007
- Enter as many songs as you like.
Prizes:
- The grand prize winner will receive a 4.0GB SanDisk PRO Duo Memory stick.
- Two second place winners will receive a 2.0GB SanDisk PRO Duo Memory stick.
Songs will be judged on creativity, originality, and use of Rhythm 7.1 features.
Submit your song to rconlives@yahoo.com before October 1, 2007.
Download:
PSP Rhythm 7.1 Manual Installer
PSP Rhythm 7.1 Windows Installer
Slash-N-Flash v3 Theme Pack
greg | August 24, 2007
Slash-N-Flash users, this is for you! Slasher has compiled a collection of PSP themes for use with Slash-N-Flash V3.
Note: Some themes use the vsh.prx version. All you have to do is restore the ‘original’ theme first before installing other themes.
Just cut all the themes from the ‘themes(3.52 ONLY)’ folder and paste them into the ‘themes’ folder provided in the Slash-N-Flash V3 download. These themes are all prepackaged and ready to be used in Slash-N-Flash.
These themes are obviously meant for 3.52 ONLY. DO NOT FLASH THESE ONTO ANY OTHER FIRMWARE. 3.52 ONLY!
Download: Theme Pack | Slash-N-Flash V3
- source: slasher.team-duck.com
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