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“Radiosi Mod” (radiosity test 1)
greg | December 17, 2006
Drew Medina has released a new mod for all the fans of Charnold’s “PSP Dungeons.” Radiosity Test 1 is a complete new single level with custom textures, weapons, and audio. Very slick!

My second Mod on the psp, just a single level with custom textures, weapons, audio. (small level)
Background art created using a radiosity lighting solution.
Characters are part of the original Dungeons release, from Q3.You must delete “PSP Dungeons 3D v0.6″ if you already have it installed, this uses a new eboot.
Unzip and copy the “Dungeons” and “Dunngeons%” directories to \PSP\GAME.
Download: PSP Dungeons “Radiosi Mod”
- source: Drew Medina
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woohoo ma first post
hey nice one but why should i delet dungeons ??
it has new eboots, read b4 you post
kewl
UMM IT JUST KEPT TAKING me to the file courptin like wen u ding wrong with this gameowngrade theres somth
quotes on the forums…can’t verify myself
from Neveda:
“for 2.71se* users, make sure its in /psp/game and that you rename /Dungeons/ to /DUNGEONS/, made it work on SE* for me”
from Shadow of Death:
“for the 2.8 FWs the DrUMod does work nicely with eloader 995, and just as well with the xloader.”
nice work by the wot does the x loader do and how do u use it
Has anyone tried this on 2.71 SE-C?
great stuff Drew Medina! trying it now :D
great work!!! shame theres only one level though still pretty fun!!! i hav 2.80 with the 0.995 kriek eloader and it works perfectly get sum more levels released!!! plzzzz
wow, this guy is a REAL developer!
he worked on the matrix games AND Tomb Raider for Xbox 360!
check out his site!
This thing doesnt even work on my 1.5 psp, i havent downgraded at all, just a stock psp that wont run this game.any solution. ive tryed loading both eboots and they both wont boot up.
question off topic….
for that gpSP (ta-082), would that run on a 3.1, cuz i didnt see anything mentioning about the firmware yu must use, so can yu tell me plz :)
No it would not because the 3.01 does not have an exploit yet (Eloader)
I am working on an Exploit for 3.0x and already have a beta 3.01 working but it lacks kernel mode.
um……Does this thing work on 2.71 SE-C I’ve tried everything but the game freezes .
ouu thankz for the info :D… but one more question.. is my 3.1 (ta-082) useeless at the moment..
Um yeah pretty much
lol.. okie then :(
But dont worry wait a couple of weeks Ill have it done by then I dont release it not because It has bricked my psp but Im also working on a program I call Reflash-X which is basically a psp Unbricker its still in beta testing
Any luck with working it on a 2.71 SE-C?
lol.. what i really want to do with my psp is bascially run isos, thats like the main reason i wanna hack my psp.. so do yu think once your program is up and running, it would be able to do that
Well it would take me a while to get Devhook working since devhook still does not run on 2.8 but I believe that Dax iso loader would do the trick
Another thing is that if one of your friends owns a 2.71 psp that is not “TA” motherboard I recommend you to trade
lol, i already tried.. they wont.. anywayz.. thankz for the info:)
No Problem
This says data corrupted.
haha.. I’ve mastered Level1 by playing it over 20 times :D
nice stuff..
Data its corrupted in 2.71 SE-C SINCE IT USES K-XPLOIT METHOD which is already implemented in the fw
se-c users delete the dungeons% folder. Then replace the eboot in dungeons folder with the old dungeons eboot
graphics look better than wii
se-c users put the folder in the GAME folder not GAME15O.
I’m bummed to hear it doesnt run on all psp’s, should I release a version with an older eboot? I had kexploited this one to ensure it was more compatible… it runs on many 1.5 psps…what would be the difference? could it be a problem for downgraded 1.5’s? mine is original 1.5..
You should use the getcwd function to get the path to the app instead of hard coding GAME… I had the same problem getting one of my apps working on 2.71 SE-C…
It needs more levels…..
when been ready shit half-life for PSp >?
How Come this aint workin on my 1.5 psp, can someone help me out, please. All im getting when i try to boot it up is “game could not be started” someone please help!
ok this is a mod right ( wich means it an addon?) wheres the original?
I have a 1.5 psp when i try and start up dungeons it says “game could not be started” i noticed that the eboot folders were named DUNGEONS and dungeons% so i tried renaming dungeons% into DUNGEONS% but it still didnt work.
wont work on 1.5?????????? help
yea program is dodgy doesn’t work on my 1.5 like every other person
will this work on henD?
The game wouldn’t launch on my 1.5 through the XMB but through IRSHELL it worked fine.
HOW DO I GET THIS TO WORK ON MY 1.5???
The same on SE 2.71 C the game wouldn’t launch through the XMB but through IRSHELL it worked.
We need to support the PSP developers. Imagine if a homebrew developed game had more downloads than the highest selling PSP game.
That would own.
try this non Kxploited version, mnaybe it will help those with troubles…
http://rapidshare.com/files/7951643/DruMod2NoKXP.zip.html
hell.. tried both versions and a fix or 2, but still get the same cannot load game.. i am on a 1.5fw thats a downgrade
was looking forward to trying this mod too
not working on 1.5
works perfect on 2.8
Works on my 2.6 w/ eloader 0.995.
ok u have to get the IR Shell
then u have to load it and when its done loading then u go to the picture that has a psp memory card the u go to the psp folder and then click the game then find the this Dungeons/ then click it and then go to EBOOT.PBP and click that the load it then u should be on the game there. if u need help e-mail me
Yupp, that worked on my 1.5 downgraded.
Thanks Danny!