PSPMaster Updated to v0.0.3b
greg | July 31, 2006
The new emulator on the block, PSPMaster, has been updated to v0.0.3b! As you’ll recall from [Bo]Trops’ release yesterday, PSPMaster emulates the classic Sega Master System console and Game Gear handheld, and it does it quite well!

v0.0.3b changelog:
- Fixed a bug in the Master System background render code.
- Fixed a bug in the state files.
- Fixed a Game Gear screen shot bug.
- User can select the language file from the main menu.
- Start to rewrite render routines in assembly to gain some speed. Function Render_UpdateBgCache() done.
Changing PSPMaster language:
PSPMaster read menu strings from a script file. These files are in languages directory. To create a new language just translate the strings in the file “english.c” using a simple text editor like Windows Notepad.
Changing the default theme:
You can change the default emulator font by changing the script file “theme.c” in theme directory. The background image displayed in menus is in the file “bg.bin”. You can create your own background image by using the background generator. The background generator convert a windows bitmap file into a PSPMaster background file.
Download: PSPMaster v0.0.3b
- source: PSPMaster
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yay # 1. btw good job
^ So?
Good job [Bo]Trops!
how well it run?
Cool. I’m upgrading right away.
thnks for the update [Bo]Trops!
Can I play this on 2.80 version?
Can I back to PSP 1.5 from Psp 2.8