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Artificial Intelligence Tutorial 1 Released

greg | May 30, 2006

Yeldarb just dropped us another note… below is his email:

Vaza’s first Artificial Intelligence tutorial is now up in PSP-Programming.com’s tutorial section. This is the first in a series of tutorials that aims to give an introduction into adding “intelligent” enemies to your games. This tutorial is all about planning and flow charting your enemies.

The series is aimed at Lua programmers (the code is all written in Lua), but the logic can be applied to any language, so this is a great resource for all you aspiring C Programmers as well.

Expect more excellent tutorials in the series soon!

Read Vaza’s Artificial Intelligence Tutorial 1 Here

Enjoy!

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Comments (4)

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4 Comments »

Comment by blimpie92
2006-05-30 20:13:10

this looks awesome!

 
Comment by bob
2006-05-30 20:22:06

AI is t3h 1337z0rz!

 
Comment by D-Boy
2006-05-31 08:57:43

i belive this is useless

 
Comment by Netmonster
2006-05-31 10:53:01

#2
D-Boy

The stop comming here dumb ass. How the fuck do you think you get the great homebrew and the loaders and shit…

:)

 
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