“Nincest” (N64) Emulator Progress
greg | February 3, 2006
Interesting topic over in the DCEmu forums. Apparently PSmonkey managed to load the first few bits of an N64 rom!
Comments (180)Eek indeed. Our fellow monkey Wally has discovered something interesting. He has found a way to make waverace 64 show the n64 logo. It’s a rather interesting hack. Whats going on is waverace progresses far enough to setup the n64 logo into the framebuffer but then haults on an unemulated opcode. So by supressing the unemulated opcodes for now the emulator is able to loop long enough for the video code to force a vsync and make the emulator draw the framebuffer to the screen. So why does this matter? It shows the emulator can progress further then originaly though. It does not mean we are close to running comercial roms yet but it does mean with a little more work we could start seeing more results.
So we will have to see how things progress.
So huge credit to wally for finding the hack & $n!pR for his continual testing of the emulator for me.
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1st to comment on this step towards some sicc n64 on a psp
This is so kick ass, With all the great hackers we have now the, N64 will be up and runnung on the psp…..cant wait to play All those clasic yet kick ass N64 games
Yep, i love mario kart!! Good work
where can you download mario kart for psp {1.50}
3rd comment woot woot
This is gonna be tight:0
Tyte!
I cant wait to play all those kick ass n64 games
Well, my only concern is the framerate limitation. I mean, will it EVER be able to run full speed, even with commercial ROM emulation support in the future? I guess we’ll see…
America, fuck ya!!!!!
hell yes i love n64 zelda mario 64 and stuff
this shit iz goin to be halla clean. theres hella clean ass games up in n64 hopfully they will do this shit
w00t!! This is totally AWESOM!
well done guys
yeaah how long to a relese of this emu
SWEET! yes soon Smb and mario games!
will this work for 2.6?
when somebody gets the gba emu working right then I’ll belive this shit. We can’t even run some snes games at a playable speed. Like Mario RPG, Yoshi Island and Street Fighter. So come on now, do you realy think someone can get a N64 emu working so we can play games like OOT, 007 and Mario64. Maybe when Sony releases a PSP2
you guys think psp processor can handle or run these games normaly i dont think that can be because xbox is not playin N46 very well and the psp cant play SNES and GENs games yet or maybe just cant handle we still have some buffer problem and sound problems maybe that is programing but still not all the games work smothly so i dont think the psp can handle N46 it might run it yeah but it well be slow
why is there always a negative fuck like #14 crapping on everyone’s parry!!! Great work guys! keep that shit coming!! # 14 keep that shit closed!!
ohh damn dis will kik ass..n64 on the psp!!..haha but still if they do suceed in making this right..what will be th buttons? ders not enough buttons on the psp to emulate n64, lyk where would be the Z buttons?
i wanna play supersmash bros.. but not on n64 the one they made for homebrew can ne one tell me if the’ll get that working on ver2.60 plzz?
I wonder if anyone is ever gonna think of making a Sega Saturn emulator….oh the poor forgotten underdog…
Am I the only one who gets the idea (based on the off-center graphic and reflections on the screen) that that photo is total BS made with a mirror and a tv screen or monitor?
…
…
Just kidding. :D
Awesome first steps, guys. Gotta walk before you can crawl. Keep it up and one day we might see some good stuff. I don’t think the PSP is capable of things like Mario or Goldeneye at full speed, but maybe less taxing games like Tetrisphere and Bomberman. We’ll see.
:( about the frame rates. And it definatly real, look you can see the camera reflection :)
It would be gr8 but, It will never run at full speed
i think its crawl before walk
Oh man, tha’d be amazing! I love the N64, it’s gonna be so cool! Geeze, I can’t imagine how awesome it’d be. (#20, your a moron, if you took time to look at the zoomed pic you’d notice that there’s a camera in the reflection and that there are no signs of photoshop or anything anywhere, no tvs and mirrors, and why would someone go to great lengths to create a fake when they could’ve just made a pic and did fullscreen? You’re a big idiot. Also, number 14, you can just go to hell, people work hard on these homebrews, the reason why it’s so hard to emulate gba completely is not mainly the hardware [cause hey, it's a psp] but the complexity of the roms. N64 is relativley more laid back because it’s older, and this is a WORK IN FREAKIN PROGRESS!!!! What you expect fr60 fullscreen cheat system and hardware acceleration and playable on 2.6!? Get with the program, it’s hard to make shit and you don’t need negative comments just because other shit isn’t working. Congrats PSMonkey, you need to be awarded and sony needs to relize to hire you programers to make cool psp stuff)
Wait a sec, I didn’t read all the negs. WHAT THE FUCK ARE YOU GUYS TALKING ABOUT!!!!! Gens and Snes have been working great so far. I play my gens all the time and they run great. It took a while for snes, but now it’s at a payable speed, not to mention relistic. Unless you boneheads didn’t know, the homebrews don’t automatically decide they want to play the games at full speed, the programers realease updates. If you haven’t checked in a while, Gens and Snes are working at a playable speed. So what if it’s not completeley perfect like NES & gb emulators, they can still run. Heck, I beat sonic 3 on my psp and only slight sound problems here and there, all I did to fix it was to pause and wait a sec and turn back to the game. I play Snes too, my question is why do you want to play MarioRPG? I beleive that the psp can power all the oldschools, it just needs time on software programing. Look at Halo 1 & 2, dramatically different exprenince garphics and gameplay wise, but it’s still the same xbox. This is all software programing. If they can run a mac, windows, and playstaion 1 on a psp they can get the N64 to work. Man I really hope the playstation emulator is goin good, and what happened to bauchs and psp linux? Just give the guy a cheer so this can be made posible. All these prgramers are not getting paid you know, they are motivated to get these things running and they won’t with negs, I think you totally rock man, this is the reason why so many homebrew die in production, you gay fags don’t support them. Good luck programers, hope you guys make the psp homebrews go down in history. ;)
Yeah… the PSP wont ever be able to play any N64 Rom at full speed… Ocarina of Time runs at 60 FPS alone and that is something that the SNES9x cant even do with an SNES Rom on the PSP… and we are actually talking about 3 dimensions on this one… but I give them credit for trying…
This is a phenomenal step forward- congrats. As to the negative comments… I bet you’d all still use the N64 emulator if it was at 100% so don’t rip on the people trying to get it there. It’s understandable that you may have doubts but what good does it do to trash someone’s progress? PSMonkey you are frickin’ awesome.
You have to be optimistic =)who wouldnt like to play old Zelda games and mario of course this will work you guys. Some serious hacking should do it =D have a nice weekend
UltraHLE work years ago on my P2 with 350MHz and Voodoo2 Card. (ok only mario but this works realy good) The PSP have more power than so an old computer.
Im not trying to put ppl down, but i dnt think it will be able to handle an n64 emulation. Gr8 try though by the dev team
ultrahle works on a P2 233MHZ. I remember playing zelda ocarina of time on a celeron 333MHZ smoothly. so it could be possible to make this working but im wondering how they will manage the problem with the ram. Zelda needs 32mb to load the game into the ram and the psp just have 32. not enough. They must code virtual ram like on the xbox.
If He TOOK a picture of it in the mirror the words would be back to Front TOOLS u DickHEADS
It would be so cool if I could play super mario 64 on my PSP!
I am sure they could get it to run becuase nintendo 64 only has a 93mhz processor.
* CPU: MIPS R4300i, 93.75MHz, 64-bit, 24KB L1, 125 MIPS, 250 MB/sec Bus
* Graphics: SGI RCP, 62.5MHz, 100 MFLOPS, 150K Polygons/Sec, 32-bit Color, 500 MB/sec Bus
* Sound: SGI RCP, 64 2D Voices, ADPCM, 500 MB/sec Bus
* Data: 4MB (500 MB/s), Cartridge (32MB), Expansion 4MB RAM
omfg perfect dark baby
One small step for Wally Monkey, one giant leap for PSP-kind!
this thing looks good hope it works
woot
Hey guys, don’t forget that the PSP is specified to run 3D based games (266Mhz is more than enough). It’s possible that this emulator works perfectly on PSP.
At long last, The N64 emulator for the PSP! I can’t wait to get Mario 64 on my PSP and remember the good ol’ days. As for the dumbasses that say it won’t run, fuck you all. ‘Cause you all know that when it does run, you’re gonna download it and install it just like the rest of us, you freakin’ tools!
this will be awsome im sure it will be up and running someday
i have a good N64 emulator for my computer could using that help with the psp emulator??
some people are saying that if it gets hacked more, then it will run better…but there is only so far that you can hack a project and make it work, even if you shrink the game, screen size, frame skip etc. If the hardware doesn’t match up, then it doesn’t work. That being said. the 266mhz (i think) should be enough to run with. However, like someone said already, and someone before him also, we can’t even play snes games at 60fps. Before you call me a moron or anything know that im not downing the system, my emulators are up to date, and i can only churn out 58-60…a good rate, but if that is what we have after nearly a year of homebrew, then i think a fully functional n64 just isn’t so much possible. I’m not being negative, i am really optimistic on this and i hope it works so badly, imagine some good ol’ mario, but at the same time, i try to remain realistic as well.
will this work for 2.6?
Comment by Leif — February 3, 2006 @ 1:43 am
YES! lmao
Both Nintendo 64 and PSP Use MIPS Assembly archetecture, the only thing to get n64 running on a psp is to emulate the nintendo 64 firmware functionailty (syscalls) and memory management. ROMS can almost run (depends on the optimization of the emulated n64 firmware) at full speed due to no need to interpret machine code.
Perfect Dark and 007 YEAH!
:D hell yah!
N64 cool…
bring on super mario 64 the worlds best classic game
omg omg omg good work this is soo kick ass i cant wate omg omg hole crap this will be the coolest emulator ever when it is done unless u get a super emulator lol
good work man
mortal kombat is still running slow on Gnes and SENS and there is another games which i didnt try but its good job man your like N46 and you made the emulater for it keep it up
man..i agree with you!!! thats two thing that sony should port, nights…and castlevania sotn. man…i think i am go play night right now!!
#16 Im not trying to shit on anybodys parry, I’m just speaking the truth. This won’t happen its been discuss a million times before. The psp won’t be able to handle N64 roms, get over it. Buy a got damn N64, you can get one for like 15 dollars now. I know it will be nice to have but it just won’t work with the PSP, Xbob can’t run N64 games all that great. So dev teams please don’t waste precious time with this, Apply your time to something that is possible. Great dev like fajita will tell you its not possible. The psone emu is more likely to run then this.
I’LL SHIT ON YOU
My fucking sega roms cant run without a frame skip on them, even at 333mhz!! i’m all for my own copy of perfect dark on my psp, but i don’t think the psp can handle it. how are we supposed to control them? i don’t think the n64 controller will form very nicely to the psp’s control scheme.
I cant wait this will be awsome image that we can wifi it and be able to play mario kart 64… That would kick the ds is the ballsss. and the o classic 007 and my fav…. mario 64
#51, i wanna believe this will work, but i hav to agree wit u
I was sure that a N64 rom would never load on a 32 bit machine. When it loads (if ever)It will problaby be slow. but hey anything to relive the glory days in style :)
Stop wasting your time with this crappy source code. It will lead nowhere. Start fresh if you honestly want to make a real N64 Emu. This was simply a port of someone elses crappy work on the PC.
just to make it clear,
a N64’s CPU can do 100-125 MFLOPs
the PSP’s CPU do about 20MFLOPs
you can’t compare by mhz.
haha lol…
if we ever did get this working, when you really think about it, it would be like playin a ds for those games like mario cart and mario 64. this just shows you how much better the PSP is. :)
Lmfao, you guys really think it will run to full speed? No IT WILL NEVER!!!! ITS IMPOSIBLE CUZ PSP IT NOT POWEFUL ENOUGH TO EMULATE A N64
I am pritty new to psp hacking and i have a ? how do you get “ROMS” on a emulator cuz i have a gba and a sega genniss 1 and i dont know how or where to get “ROMS”
are the roms games ?
o and i have 1.5
1 more thing #7 ur r a frek america is the best GO BUSH
GOOOOOOOO STELLERS FUCK THE SEAHAWKS
I CAN’T BELIEVE NOOBS GET ALL HYPED JUST FOR THIS. I MEAN CMON’ PSP CAN’T EVEN EMULATE A 32 BITS PROPERLY LMFAO. N64 WILL RUN AT LIKE WHAT, 1 FPS? I REALLY LIKE THE N64 BUT STOP DREAMING THE PSP IS NOT POWERFUL ENOUGH.
This sounds cool :)
it would be nice if you would at least get 10 fps…
by that i mean the emu if it even works at all…
UltraHLE was working on a pentium 2 350 mhrz and a Voodoo2 … UltraHLE was full of speed and memory hacks, the idea of this could work on the PSP. We’ll C … :D
it could be just a font pictuer, html !!~ u jack asses !!!!
you do know that you wont be able to use all functions in the N64 emu because the N64 controller has more buttons than the psp. so sacrifices has to be made.
considering the fact that the core proccessor of the psp is flexable enough to atleast run the logo of the rom, the BYTE HEADER if u are a tru hacker u would know that, that is the first 40h Bytes of a rom.if u build off the way u even got that to boot for instance BYTE * RDRAM;
BYTE * DMEM;
BYTE * IMEM;
DWORD * MI_INTR_REG;
DWORD * DPC_START_REG;
DWORD * DPC_END_REG;
DWORD * DPC_CURRENT_REG;
DWORD * DPC_STATUS_REG;
DWORD * DPC_CLOCK_REG;
DWORD * DPC_BUFBUSY_REG;
DWORD * DPC_PIPEBUSY_REG;
DWORD * DPC_TMEM_REG;
DWORD * VI_STATUS_REG;
DWORD * VI_ORIGIN_REG;
DWORD * VI_WIDTH_REG;
DWORD * VI_INTR_REG;
DWORD * VI_V_CURRENT_LINE_REG;
DWORD * VI_TIMING_REG;
DWORD * VI_V_SYNC_REG;
DWORD * VI_H_SYNC_REG;
DWORD * VI_LEAP_REG;
DWORD * VI_H_START_REG;
DWORD * VI_V_START_REG;
DWORD * VI_V_BURST_REG;
DWORD * VI_X_SCALE_REG;
DWORD * VI_Y_SCALE_REG;you could make it play at 20-50 fps. without audio because then it wouldnt run. the format of the psp memory is not compadable with the rom memory dump. so u flash the memory creating a bug in the rom were u munipulate it in to a formate controlled by the byte rate of the proccessor. so all of u saying it cant happen screw u losers. Faith is what leads to creation. creation leads to an ideals success. sony once said the psp was unhackable.
OMFG SHUT UP WITH THE COMPUTER ARGUMENT! ITS NOT THE SAME THING AS A PSP GOD! CODERS CANT EVEN MAKE A DECENT GBA SO N64 IS A TOTAL DREAM, IF YOU WANT TO SEE IT RUN ON THE PSP SMOKE SOME CRACK!
yippe great N64 emulators , the only emulators I have downloaded online that are from the N64 was 3 and 1 din’t work and the ones who did work were Nemu and PJ64 and they are not that great. And I have seen a friend with many emulators from N64 but he hacks them not online but with hand tahand and equipment and computer hacking which he charges for that alot.
At best roms will run 5 fps without audio and small screen size. Not worth the time. Spend the time speeding up the GBA emu first. You have to crawl before you walk. Maybe we can have a N64 emu on a psp2. N64 emu on the PC is whack so this just won’t happen. So stop wishing you noobs. Theirs hackers out there that can get it to work but none that will waste thier time for some of you greedy fuks
lol stop saying that it cannot happen because there are N64 amulators , if you don’t beleive me go to limewire put to search for programs and put psp emulators , and ther is a pack with 3 amulators although 1 doesn’t work
stfu nigg do soemthing hoe
LOL yuo sir are a racist ,why did you cme here the first place.
This wold b a tight thing n64
#73 fucking hoe u only talk shit online but u wont say shit to them on there face
YEA HACKERS SHOULD WORK MORE ON GBA EMULATOR, THIS ONE AT LEAST HAVE A CHANCE TO WORK BUT N64? ROFLROFLROFL!!!! JUST WORK ON THE GBA!!!!!
what #77 said about LOL is right , he talks big because he’s on his computer in his mom’s house but if he saw the hacker in front of him mad at him he will cry like xplays happy intern hahaha , he thinks tis is easy like 5 minutes working on this but he doesn’t realize how much time and effort they put on these hacks , I think LOL is disconsiderate.
#73 why in the fuk are you so stupid. I have nothing but respect for hackers, they are very smart and spend alot of time in making us happy and for what? nothing but a donation that some of us give. I give credit to new hackers/programmers that make attempts to provide us with cool homebrew but N64 is not the way to go right now so thanks for the try.
Punk ass #73 go the hell
this is tweet i love all my old games like 007 mario kart and mario 64 this is the best ever and to 15 and 14 you guys blow your dumb get this if the ds can play 64 then psp can doit ds’s 77 proccesor speed to our 333 dugh it will play it are lowest front bus speed is faster the the full ds processor so suck_a_nut
omg, i cant beleive i saw this? i thought it would nvr be possible but now im starting to think this could really happen? i dnt know the diff between the GBA and the N64, but if psp cant play GBA roms at a playable speed is it possible it could play N64 roms better???
it’s much faster running a game through UMD than through memory card , I have played 2 different N64 emulators on my PSP , they are not great graphically plus they lag alot , anygame is possible but lagging has to be considered.
and I have played GBA emulators too and they lag alot too ( only golden sun 1 and 2 and final fantasy 1 and 2 and legend of zelda link to the past ).
Hey any of you know were to get an emulator of chrono trigger , starfox , and mario rpg legend of the 7 stars , can’t find at limewire.
how do i get to download this wen there is place to click download???????
i no where to get super mario rpg legend of seven stars.
you go to romhustler.net and go under snses and go to s and find it then download it and drag it into the snes folder on ur psp.
so u guys really dont notice that someone just put a camera infront of a screen and took a picture? because if u actually look u can see the reflection of a camera….idiots….
this is cool
but i already made this homebrew weeks ago
and i also made a eloaderwithout using gta:lcs
which can be used on filmware ver. 1.5, 2, 2.5, 2.6
i will be releaseing it soon!!!!!!
my email is m1.4@hotmail.com
#80 your a retard.
You can’t just compare mhz to mhz. The DS was made to be able to play n64 games. It has difference in CPU calls, CPU design etc. They knew they wanted to have that kind of power so they built a console around it. Why do you think the xbox with 733mhz can’t even run some n64 games at full speed or without graphical errors? Same with the PC, the low-end PC’s can easily do with but ppl have said “with my voodoo2″. No shit sherlock because your video card is doing most of the graphics processing. Are we gonna be able to use the PSP’s GPU fully for this or is it gonna all be on the CPU (like SNES emus).
Anyways I think we’ll get N64 roms goign but there gonna be hella slow.
At least there are people like #90 that understand things. We can all wish though…
how do i download this i have firmware 1.5
i doubt it’ll work 100%…but still this kicks ass!!!
i cant get it because i firmware 1.5 then wat fiemware do i need
ds sucks psp is better if u agree say psp is alsome
LMFAO EVERYONE ALL EXCITED FOR NOTHING.
i think this is a great jump towards something great, all you programmers are awesome and good luck to Psmonkey. and i agree with #24, the sony staff shold quit trying to block homebrew and try and help the programmers, togther the can do some awesome shit.
MAn even if this dont work its a fukin great step for the PSP scene, i mean stop telling shit about this, i bet you all are like ¨I hope this emu works¨ so dont talk shit and just GIVE some fukin credit to PSmonkeys
stfu LOL you hopeless, pessimistic bastard…
This is defenitely possible. Trust me!!! This will work pretty good eventually!
Everyone talking about my comment saying the picture was a fake…..did you READ my post? If you did, you’d notice the “just kidding” a few lines down. It was a joke.
PSmonkey rocks.
I happen to have a degree in game software programming, including several courses in Console Development. MIPS (game consoles) processors work in vastly different manners than RISC (PCs) processors. There’s no way to compare a 733mHz MIPS with a 2.5gHz RISC. It’s apples and oranges. The difference in CPU codes, interrupts, and protocols is what causes the biggest increase in processing time. That’s why even the strongest systems slow to a screeching hault when emulating things like GBA, PS1 and N64, because they literally have to dumb themselves down to that level to translate. You can’t speak sign language without appearing to be mute.
Moreover, the graphics cards in our computers are built with chips that are designed to handle a very specific set of instructions. Simply put, they don’t work with the instruction sets used in console programming. So either something has to translate (OpenGL/DirectX transcoding), or the CPU has to do all the work in software mode. The same situation happens on the PSP, in terms of drawing calls and objects. The difference is that the PSP’s GPU is optimized for 3D accelerated rendering and effects processing. Most video cards are jacks-of-all-trades. They have to do everything, so they can’t excel at one thing. So there’s a stepping stone for the PSP to stand on. Nothing huge, but it’s a help. And whoever made the comment about the complexity of a GBA ROM vs. an N64 ROM, you hit the nail on the head. It’s MUCH easier to translate opcodes for N64, because Nintendo didn’t know nearly as much about proprietary rendering systems back then. The GBA’s all in-house internal hardware. The N64 has parts made by IBM and ATI.
This is awsome! The psp is the ultimate machime from running snes games…to windows 98, and now N64 games. Can’t wait
I like this soon well all be stuffed wid buyin consoles and dat is dar way i like it cus $ is not wat i wanna b spendin so dis is great
I am the real lol, and I am not a racist, that guy is an imposter, get ur own name
I take my post back> i didn’t realise nintendo 64 CPU was 64bit. Far out, ancient machine, advanced hardware. A 64bit to 32bit conversion is possible, but will slow things down. Though the PSP has more mhz than the Nintendo 64, that may level it out a bit.
is this for 2.00 than
ad-on to 106.
how can it work becaus the n64 was nee is a big fucking thing i mean the hard ware and sutch how can the compress al the shit whats in the n64 into a psp if the can, i want it but i think its imposseble
hey lol maybe these guys can get it b4 the revolution comes out so i dont hav 2 download my n64 roms from nintendo!
THEY WILL NEVER BE ABLE TO RUN A N64 EMU ON PSP FACT!
#109 N64 emulators exist , the problem is that there are very few and lag alot and lose their resolution by making them in other means. I this works well it will be amazing because I have a N64 emulator , it lags alot , almost unplayable , only a 1/40 parts of the game , it’s a 2D but I know this can be solved and I know that the brilliant hackers here will make the impossible because noone tought that there was gonna be no homebrew or emulators for 2.6 and now there are , there are no limitations to what great hackers can do , with negativism the sky is the limit , with optimism , getting out of our solar system is the limit.
ROFL, IF THIS WOULD WORK(CUZ IT WILL NEVRE BE PLAYABLE) N64 GAMES WOULD BE THE PRIMARY GAMES FOR THE PSP CUZ PSP GAMES SUCKS SO MUCH ROFLROFL, AND N64 ROMS ARE MUCH SMALLER ROFL AND THEY ARE FREE.
Well thats exactly what they said about hombrews on 2.6 and loaders for 2.0 so you can just shut the fuck up because if you any fucking clue about programming you would know that the n64 is a 64 bit and runs on about 93 mhz as long as the psp is above (which it is) its possible the only problem is since its hard for a powerfull machine like the psp to use such a low proccessor then in other words that is why emu’s run slow, but of course there is always room for improvement and with a little more progress we will be able to run a n64 with at least 60 fps, but of course we wont see a fully working n64 emu for quite sometime as it will take a lot of programming but im sure we can expect a small beta within 6-9 months. just think that it took us almost a years worth of hombrews and programming to get sne and sega (though still not at full potential) 6-9 to months is way better the reason is because programmers and hackers like myself have gotten a better feel for psp and understand its capicity much better then we did a year ago. But of course theres always someone trying to put us down. And just to let you know anything and everything can be hacked just give it some time.
112, u say u r a hacker, what exactly hav u made?
if this works, it will be the greatest thing ever created, it would be awesome to run resident evil 2 on a psp. congrats PSmonkey
Oh man, This is gonna kick ass!
Can’t wait to play G eye 007
on the go!
hey 111 suck my dick
this is off topic but when is there going to be an iso loader for 2.5 people are making all this stuff but why not an iso loader come one.
please dont flame me guys i am just stupified by this irrelevent homebrew.
The person who is making this emulator is a piece of shit and it’s a waste of time. Somebody needs to get laid bigtime
Shut up with your frigin ISO loaders!
LOL @ 118
#118 shut your mouth , he’s working fo the people and you don’t appreciate it , people like you when you give them a hand take the whole arm , you should appreciate this , I don’t see you making anything so respect the hackers , they do what most of us can’t.
Right on 118!!!!!!!
i hate it get a life i hate pplz omg psp stinks i have a psp 2
not in stores only 2 world wide i have 1 hahahahha im rich
omfg #123 ur gay i’m not even guna say y, nd yes for all u h8ters an n64 emu is possible on the psp, even though it may never run at normal speed after some time it will come close so for people #118 u shouldnt even come 2 this site nd go jerk off to some gay porn or sumfin
LMAO @ 118
all people that think N64 emulators possible working well are smart , does who think it’s impossible are dull-minded maybe if you hear itself this phrase: someone who doesn’t know his history is tend to repeat it ; you’lle learn something , people say hacking this and that and doign this and that is impossible , then it becomes possible , well , you’ll see that this will become possible , maybe sooner or later someone will make a portable PS2 or portable xbox and you people who think it’s impossible will shut up and hide in their closets full of dragon ball z costumes because if the caveman’s would have been negative and tought that fire couldn’t be applied to anything fire wouldn’t be used to day , if the russians would have been negative and thought that Germany was goign to conquer teir contry and they had to give up we will be now paying alliegence to the flag of Germany , if everyone would have tought that putting an emulator or homebrew on the psp will have been impossible there would be no emulator or homebrew for the psp , but ther will always be optimistic poeple that believe and do and suceed and thanks to them we have things that we wouldn’t have had.
I’ll donate $US1000, if you can get this working via Paypal.
good luck
whoa someone is offering a big donation
wowee i thought you saw the game working??? man this is so coo; because the psone emu is wot should be developed because they don’t know how to port nintendoo on sony hardware only playstaion emu will work!!!
JUST SHUT THE FUCK UP 126. WERE TALKING ABOUT THE PSP RIGHT NOW. AND PSP IS ONLY LITTLE MORE POWERFUL THAN A N64. ITS NOT JUST ABOUT RUNNING N64 GAMES, ITS ABOUT EMULATING A 64 BIT CONSOLE ON A FUCKING PORTABLE OMFG.
#130 how bout u shut teh hell up, teh DS is only a little mor powerful than an N64, teh PSP is far mor powerful, yes teh N64 catriges held games that were 64 bits but, teh PSP’s UMD hold Meg.’s (not certain how much). Respect teh hackors, without them we would not be here discussing this because no hacks would evn be made. And one piece of advice, turn of capslock damnit!
ok if u don’t beleave that this will work than why dont u find something better to do than just posting that it will not work FUCK, just fuck off !!! it will work!!!! so go fuck your self
Give it time, it will work but at a high frame rate, hmmm possibly not, would it not be easier to just port individual n64 classics to the psp, that way we end up with a fully working game rather than a emulator that partially runs, well done guys hope you get it sorted
I will be very shocked if there is 1 game that will run in a completely playable manner as a result of this project.
I really dont think that our precious and beloved PSP will be able to do it even with the best of homebrew developers working in it. The emulator itself takes resources which the n64 game would need and the PSP might simply not have enough.
I guess it’s *possible* but i really dont see myself playing Ocarina of Time on my PSP anytime this year.
Proove me wrong bitches, get this shit working. Good job on the progress. Complete wave race now. Oh and add some netplay too. N64(or any emulator) on PSP w/ infrastructure multiplayer…
*cream*
ad-hoc is good too but no one I know would probably bother w/ homebrew anymore, or they’ve played with fire and installed 2.6.
#130 you should fuck off , you just come to this website complaining that everything is impossible and making racist commentaries , why don’t you just go and bother the xbox people or the nintendo people , this thing that they’re doing is possible , yeah it will lag a littel but it will work and when it starts working you will just start cursing everyone and inventing excuses , you have problems , and you probably are so negative that you never thought you could walk and right now don’t know hot to walk but unfortunately you were positive about being able to talk alot of crap and now that’s the only thing you do , talk crap.
w00t l@@k us now Nintendo fanboys!! we might be getting the N64 b4 u can finish discussing the diff. ways its impossible for the NDS!!
ok guys how about all of us donate like 2 bucks to this guy so atleast he can get this program up and running faster
That’s a very good idea, just 2 bucks from all of us would turn into like $1000 or more for him and everyone would be very happy! Excellent idea!!!
137 +a 138, how bout NO!
First and foremost: PSmonkey, greatest man of all time. First Iris, which has never left my stick, and now THIS! The man is a god…I don’t even wanna know what would happen if he teamed up with Fanjita. He’d probably have a ps2 emulator for psp (joking..no yelling please). Next: Game boy advance: 32 bit system. Nintendo 64: 32 Bit system (I KNOW, I KNOW, NINTENDO 64, it had a 64 bit bus, not 64 bit system though..so can it bitches) only real difference is no REAL 3d support for GBA. GBA roms are comprable in size to N64 roms ( shut up people, my Golden Eye Rom is 12 Megs) I KNOW I KNOW, RESIDENT EVIL IS OVER 100!! Well good for resident evil, but some are NOT that big, and can be loaded. People stop complaining and let PSmonkey, who knows if he can or cannot do it, DO IT. PSmonkey, prime example of an awesome person. Commenter 118, prime example of someone who doesnt have the right to live. (and commenter 126 btw, ben heckendorn has made a portable ps2, and commenter 130, the PSP is more than three times as powerful, not a “little bit more”, They had proof of concept emulators n64 for DC, which in all respect, is less powerful than PSP)
HOLY SHIT! They need to get teamed up with the Project 64 developers and give us a GREAT Emulator!
131 JUST SHUT THE FUCK UP YOU STUPID RETARD, YOU KNOW NOTHING ABOUT EMULATION. NOT BECAUSE PSP IS MORE POWERFUL THAN A 64 IT CAN E-MU-LA-TE IT YOU BASTARD. EVEN XBOX HAS DIFFICULTY TO DO IT. IGNORANT.
JUST LOOK AT ITS HARD JUST TO EMULATE A 32 BIT PORTABLE THAT IS THE GBA
AND FOR THE PEOPLE WHO SAID IM RACIST YOU ARE ALL WRONG BECAUSE ANYONE CAN TAKE THIS NAME AND I NEVER BEEN RACIST IM ONLY INSULTING N00BS WHO GET ALL EXCITED AND THINK IT WILL WORK PROPERLY. IT WILL MAYBE WORK BUT AT 5 FPS MAXIMUM.
OMFG AND I CANT BELIEVE PEOPLE ACTUALLY THINK PSP IS MORE POWERFUL THAN DREAMCAST??? OMFG HOW IGNORANT ARE PEOPLE!! CANT BELIEVE THIS.
psp is more powerful then dreamcast #144 i personally dont giva shit about the numbers, just look at the graphics and the loading times for psp is faster
Would be F-ing Brill but it’ll never run at full speed, Good luck Guys
145 you’ve got to be kidding me? psp takes like 20 secs loading. and dreamcast graphics are really better than psp graphics, you must be blind or something. or maybe you are just a sony fanboy.
Umm..the dreamcast’s processor is 200 mhz. So it’s really not a matter of loading time or graphics, because the PROCESSOR is more powerful in a psp. I love dreamcast, support dreamcast, cherish dreamcast, but a 200mhz processor isn’t as powerful as a 333mhz processor. Also, dreamcast has only 16 megs of ram (26 megs total, 16 main, 8 meg video, 2 meg sound). SO by specs, psp is more powerful. The speed of the drive has nothing to do with the power of the machine.
guys im not trying to be a “party pooper” here or anything, but, the snes emulator isnt even running at full speed, what makes you think an n64 emulator would run even close to 50%?
148 you’rethe most ignorant guy I have ever seen. Your comparing mhz?omfg what a noob. Just look at some screenshots and actually, you have to get a dreamcast to see that loadings are longer on a psp. omfg i hate noobs
142-144 quit being so god damn negative, how bout u try programming some of this, these r hard working people, all of this bullshit ur throwing at them is stopping all progress of evry homebrew people can think of, now because of ur sorry ass evrbody thinks evrything is impossible! so go home and cry in a bowl of meat ass hat!
Well I personally don’t like LOL’s attitude , look LOL or #147 , do you think the dreamcast can run a game like GTA:LCS or prince of persia warrior within , the answer is no , the psp is a third faster than a dreamcast , much better , you should know that you aren’t helping by being negative , and I’m sure you must be a xbox-but-sony-hater that is envious and jelous of the psp’s posibilities that just want to come here and talk crap and put negative thoughts to hackers so they can’t finish the job and then you go to your anti-sony-clan to be proud of what you did.
Name’s andrew. I’m 148. I’m not a noob. You are calling me a noob, but say that the power of a processor has to do with load times? Or even graphics?
Load times has to do with the fact that the dreamcast uses a CD/GD Rom drive, and has a very fast one at that. PSP uses a UMD drive, which is new technology, and isn’t very fast yet. Nothing to do with the power of the machine. Graphics…firstly, programming, a LOT more programming time goes into a console game. The psp is a new platform, and you cannot compare the launch/early titles of a system to the tried and true developed games like soul caliber. Go buy a copy of Tony Hawk’s Pro Skater for DC, and tell me it looks better than THUG2:Remix. I’ll laugh at you.
The dreamcast is an amazing machine, but it doesn’t have the speed that the psp has. I realize that mhz isn’t everything, but the psp has more ram than the dreamcast, and that’s the only thing ever really holding back the dreamcast from successfully emulating N64. So if DC can do it, PSP can do it. In fact, this emulator is based of the one for dreamcast. So i’m not disrespecting the dreamcast, but your arguments…are moronic at best
wow, sony fanboys are blind. im not a hater im just realist. and i have a psp thats why i come here.
u guys really think ps2= psp and that ps2 is way more pwoerful than dreamcast? you guys really believe the BS sony are telling you? wow…
Ugh…
I hate sony.
I know facts.
Ps2 isn’t “way more powerful”
I didn’t say that.
But if you argue that dreamcast has more ram than psp, then you are an idiot.
and the ram is the only issue with the emulator.
So shut up.
You obviously dont know what you are talking about. You think all it takes to compare a portable to a 128 bit console is RAm and mhz? ROFL go die noob.
Of course ites my dream to get a n64 emulator but cmon guys…be realistic.
ypu get realistic , if the dreamcast could the psp can , psp better than dreamcast , use logic now , now yousee , psp can.
#154: u “say” ur realistic, but ur not realizing that we’re dealing with software and coding. If the coder is good, in this case he is, ne thing can happen. So u can’t really be “realistic” in this case. So just believe in the coder and all will happen, just as evryone is still saying Halo for PSP is not gonna happen, well it is in the works right now, same thing goes for this.
*sigh* Ok I give up, we can all wish…and dream.
I’m not saying that the only thing comprable to a 128 bit system and a handheld is ram, but the only reason why the dreamcast couldn’t emulate it is the fact that it DIDNT HAVE ENOUGH RAM TO LOAD THE ROMS. THATS WHY RAM IS AN ISSUE.
So YOU shut up.
All I said was that DC is more powerful than PSP and thats a fact. PSP has more Ram than DC but it doesn’t mean its more powerful, just look at the screenshots and DC outperforms PSP.
It does not matter how good one is at coding. The numbers matter. 2Ghz PC processors have trouble with n64 emu’s. HOw is one to expect a 333mhz process to run it? In order to emulate something a processor has to do alot of EXTRA work. The PSP processors are just on par with the 64. They can NOT emulate it very well they just ARE NOT fast enough. No matter how “good” the code. The only way that n64 can be on the psp would be for it to run n64 roms NATIVELY… That would be near to impossible. This is why anyone with knowlege of Hardware and programming WILL tell you that n64 is a lost cause for the PSP. The most we will ever get is a few FPS. Many programmers worked and worked at getting n65 emulated properly on the PC and it STILL is not perfect… thats for the PC 2000+mhz verses the PSP’s 333mhz. That and the memory used for emulation …. the psp has only 64mb. The point is it takes far to much CPU power and memory for the psp to ever emulate it. That is NOT talking the project down. That is speacking the cold hard facts. How can one expect 333mhz to compete with the 2000mhz that has trouble??? AS I said above the only way would be to not emulate at all and that is not really possible. One would have to hack the roms themselves…
*(lol) ****N64**** not N65 ha ha ha… BAD typo…
I agree with you, It’s true, you won’t see a full speed emulator. But it is possible to have a emulator like Korn (which did run on a 300 mhz machine).
My mac can’t run a full speed emulator, and it’s a beast. But it is possible to have a playable one.
Coding does help however, but it is true no amount of coding will get it to run at full speed.
All things considered, i’m just glad someone is trying!
Oh, and LOL, the fact that dreamcast was a console allowed it to have a more sophisticated architecture. Although it is a 64bit 128bit hybrid. I didnt mean, even though it really sounded like it in retrospect, that the psp is more powerful in general, but rather the psp is more capable of running a nintendo 64 emulator.
# 167
jeez this is a long damn feed here but anways on subject i know theres lots of fighting but i never beleived it until i foudn out that the psp has two 333mhz processors.(one for games one for movies yes its true) it is said that in some far off mystical place they have learned to use both of these together. possible, maybe theres a glint of hope on the horizon (long live the banjo)
sorry i meant 164 (long live the zelda)
The fact that someone said this is based off the dreamcast emulator sheds a whole new light now that I look back on it.
Maybe this is much more possible than I thought! If only roms could stream from the memory stick, it would be so much easier. That was the Dreamcast problem I believe, right? not enough memory, and people suggested finding any possible way to stream off the disc. It just couldn’t happen.
The PSP hase a pair of 4300 based cpu’s (As did the N64), once you’ve endian swapped the N64 code, hooked GPU display list generation into the dex1/2 DRAM layout – then we are on… We dont need to emulate the RCP too much – look at UltraHLE for the PC! It ran sweet on a 3dfx card / 266 P3 combo. If you knew anything about PSP & N64 you could see that this can work.(Be positive & know something about the two platforms before cussing.) Good-luck PSMonkey!
i have a amd 32oo and a geforce 256 video card and ill tell you that made the difference with project 64 1.6 and the right plug-ins its amazing…it emulates anything at full speed the pj64, epsxe. so if you have a good card it makes a difference but more important is the processor id guess i mean if you consider what psmonkey had to work with and all he has done already with a 333 processor its crazy it loads the n64 logo from wave race and the stars and fire roms already now stars and fire are demos but they are in “n64″ format and are about 2071 mb mario 54 is like 8192 thats a quater of the way right so mad props to the monkey man he only does this as a secondary project below his main project a gr8 first person shooter the best homebrew game out there next to smash bros gp and think about this the smallest commercial rom i know of is battle tanks if i were a monkey id try that first its like 5000 some mb twice the size of stars and fire perfect goal id say right but im happy that it exist he says his goal is actually higher to get mario 64 running as his first commercial ap now here is just a guess as to WHY MARIO 64 WAVE RACE SAN FRAN RUSH WHAT DO THESE HAVE IN COMMON LIKE MARIO THEY ARE ALL 8192 MB IN SIZE CURIOUS HUH AND MAYBE NOT SUCH A ACCEDENT..then thats just speculation from the average vetta lol…
64 damn typo btw gr8 quote up there thanks ill remember that
“Faith is what leads to creation. creation leads to an ideals success.”
Umm…Korn runs on a 300 mhz computer..at decent speeds..soooo…3ghz..really really not needed. At all.
Hey guys PSmonkey here. I feel the need to clear a few things up here.
Some of you guys have not a clue as to what emulation involves or programming in general. You can’t say that just because a emulator writen for x86/PCs runs like crap on the psp means the psp can’t handle another system. It’s just f***ing retarded.
Another thing is, I did not just randomly jump up one day and say I am going to port a n64 emulator to psp. I’ve had numerious discussions with lac (of dextrose & n64 scene) about this and he finds it well with in reach. Lac IMO knows more about the n64 hardware then any of you.
Now on to the emulator it self. Both PSP & N64 are Mips processors with very simular instruction sets. On top of it the PSP has an extreamly powerful VFPU. This will come into play heavly in the future since I can recompile the CPU & Cop0 instructions for the psp cpu & I can recompile the COP1 (which handled floating point) instructions to the VFPU (which has its own register set).
Another thing to take into consideration is that Nincest 64 is a poorly writen emulator. There are numerious bugs left and right. As a result I have already started rewriting the entire emulator and using PJ64 as a guideline (Pj64 is one of the more accurate emus out there).
Sure the early builds will be ungodly slow (1-5fps) but alot of that will be from me trying to get a solid interpreter down first before trying to recompile the instructions.
Regarding my credentials, I am a comercial handheld game developer with almost 4 years of industry experience. I’ve also been apart of the psp homebrew scene since the beginning. So nay sayers can bite me.
#156
Shut up.
you are a bitch.
let’s make a mutiny and make psphack kick LOL , justkidding , but really stop being so negative , let’s them finish the job.
why the negative shit guys?
wot do people mean not powerful enough 2 do n64?
shut up negative people and all the hackers keep up the good work
Cant Wait to play Diddy Kong Racing