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February 28, 2006
PSP Flash Player Released

Posted by greg

psphacks.net and 71M, together with RK Digital.net, Heavy.com and Newgrounds.com, have released the first flash player for the PSP - SWFPlayer v1.1.

SWFPlayer v1.1 only runs on firmware version 1.50 and supports most action script through version 7.

There are a few known issues

  • flash files which use MP3 sound. PCM sound is fully supported.
  • loading times are being worked on

Otherwise it runs quite smooth! The source code is expected to be released later on once things are cleaned up a bit.

Good job guys!

Download SWFPlayer v1.1

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February 27, 2006
AgenaWorld v1.3 Released

Posted by greg

Update: To avoid questions and emails, I’ve taken the liberty to re-package AgenaWorld for PSP firmware version 1.50 [KXploit]. You can download that here.


The folks over at Games Depot have released the latest version of AgenaWorld, version 1.3.

AgenaWorld is an original multiplayer [PSP to PSP] space shooter that allows you to command a spacecraft to other galaxies, and visit all nine planets, including the sun.

In the near future, you captain a spaceship with extra-ordinary technology. Powered by nuclear fusion and fission generators and supported by ion micro-thrusters and gyroscopes, your ship can support long-term journeys. After a long travel in hybernation across the deep space, you come across the Juniper Belt and discover a mysterious asteroid surrounded by many “hypercubes”. They are alien in origination, but one thing is known, when your ship touches one of the cubes, a gravitation assist field is generated around your ship. Firing an EMP afterwards, activates the field and your ship is slingshot at great velocity towards a destination pre-allocated by the respective cube touched. It is year 2492, the year that all nine planets are lined up end to end from the sun to pluto. With the help of the cubes, you are able to travel to distant galaxies, nebulas, and even all nine planets in the solar system, overcoming the laws of relativity.

This game supports multiplayer via infra-red (IrDA) - make sure you’re within close range of each other for the best performance.

v1.3 changes:

  • Converted to true color (24bits/pixel) mode.
  • Multi-directional background scrolling
  • Shields and Fuel
  • Self-destiny (choose destination via cubes)
  • Solar system with planets (all to scale)

Download AgenaWorld v1.3

It’s a large game so you’ll require a >= 128MB memory stick.

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February 27, 2006
WiFiSniffer v0.2 Released

Posted by greg

Over at Jylam’s Corner resides a new version of the access point (WiFi) sniffer. Unfortunately due to technical reasons [no promiscuous mode], WEP cracking is not available. Nonetheless this tool is quite cool. WiFI Sniffer v0.2 allows you to discover WEP encrypted and open wireless networks, displaying their status, speed, MAC address, and other various tidbits of information.

PSP WiFI Sniffer

For obvious reasons, this homebrew application only runs on firmware version 1.50!

Usage:
Just copy WifiSniffer and WiFiSniffer% directories to your psp/game/ directory on MemoryStick. Then run it through PSP menu.

Keys:

  • Left and Right (Or Left/Right triggers) to change menu.
  • [SELECT] to take a screenshot (on psp/ directory on the MS)

A file named wifisniff.txt, located in the PSP/ directory, will be created displaying all discovered networks.

Download WiFiSniffer v0.2

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February 26, 2006
OpenTTD-PSP With Wireless Support!

Posted by greg

Jaime has released the latest development version of OpenTTD - an open source clone of Microprose’s “Transport Tycoon Deluxe.”

Here’s some release notes:

Im glad to announce an available development version which enables wireless play for 1.00 and 1.50 users.

This way you will be able to play against other psp users using same access point or trought internet agains other unix/mac/windows/psp users, enjoy.

Im also hosting two servers “friendly” for psp users, anyway you can also play on any “normal” pc server, but some of them use custom graphics, huge maps or other features not fully supported on PSP. Servers are:

* OpenTTD for PSP players Europe
* OpenTTD for PSP players USA

I have managed to play fine against pc users on a 256×512 map containing 3 companies with 54 trains, 30 planes and 43 road vehicles.

Remember this is a development version, so it could not work as expected, please report any not known issue.

There are some known issues:

  • Access point selection interface is nasty
  • Connection lost, isnt tolerated
  • Servers window is to big to fit on screen
  • It gets disconnected from some high load servers
  • Doesnt have keyboard support
  • Not tested with dhcp connections
  • Some others i should be forgetting

Download OpenTTD Development version [for 1.00 users]

Download OpenTTD Development version [for 1.50 users]

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February 26, 2006
XBMC Remote Music Interface v0.2 Released

Posted by greg

Earlier this month jonny2002 released XBMC Remote Music Interface - the homebrew app which provides the ability to control music playback in Xbox Media Center. Today he has released v0.2 which includes additional features and a few bug fixes.

Xbox Media Center Remote Music Interface

v0.2 Changes:

  • Added playlist support
  • Added support for album art
  • Added skip to previous/next song with L/R-trigger
  • Added fast rewind/fast forward with analog stick.
  • Added “controller mode”, enter with Start.
  • More informative error messages.
  • Better network recovery when bringing the PSP out of sleep mode.
  • Playing SHOUTcast streams (and probably also ITunes streams) caused a crash.
  • Increased the timeout from 7 to 15 seconds during transfer of data, accessing internet streams would sometimes timeout on slow lines.
  • Fixed a bug with parsing of SMB shares containing domain name.
  • Fixed an index off by one bug in the network selection screen.

Download XBMC Remote Music Interface v0.2

- Release thread -

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February 25, 2006
Homer’s RIN v3.2

Posted by greg

Homer has released Homer’s RIN v3.2 - the Gameboy/Gameboy Color emulator for the PSP. You know the rest…

What’s new in v3.2:

  • Many bug fixes
  • Cheat option works (select Load cheat from the menu)
  • Added tga support as wallpaper

Download Homer’s RIN v3.2

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February 24, 2006
First Homebrew Instant Messenger

Posted by greg

From Yeldarb’s keyboard:

To follow up yesterday’s release of netlib, youresam has put out a demo of the first homebrew instant messenger program. It is very simple, but it demonstrates how useful the netlib Lua library can be. The speed with which this program was released is a tribute to the ease of use of the library.

You can download the instant messenger demonstration over at the official netlib site.

Or get it from psp hacks below:

Download netlib Instant Messenger

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February 24, 2006
KETM PSP v0.8

Posted by greg

Kill Everything That Moves (KETM) is an old school, highly addictive, fast paced tyrian style 2D shooter ported to the Sony PSP by Deniska. The screenshots really say it all: (click to enlarge)

KETM - Main Menu

KETM Screenshot

KETM Screenshot 2

KETM features:

  • 3 levels with different environments, music & bosses
  • 14 enemies with unique attack patterns and adjusting hostility
  • 7 primary weapons
  • 4 secondary weapons (rockets, laser, bomb, rotating shield)
  • 2 mods: original episode1 and 1941 mod by bourbon_bot
  • Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity.
  • Source code & PSPSDK Makefile provided

Download KETM v0.8

Deniska has also released a slew of ported homebrew titles for the PSP, including (just to name a few):

…plus many more.

These, and others, are all available over at Deniska’s forum release thread.

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February 24, 2006
CheatDevice v0.9

Posted by Gary13579

Edison Carter just updated his site, releasing v0.9 of his GTA hacking tool. This program allows you to easily cheat in Grand Theft Auto: Liberty City Stories, involving numerous things (change CPU speed, spawn vehicles, infinite health/armor). Best of all, it works on 2.01+!
A changelog:

  • Construction Mode
  • Cheats memory increased to 200k
  • Select cheats files from cheats directory
  • 333MHz now supported on firmware 2.6

and some release notes

You’ll need to move your cheats.txt file into the cheats directory. This version can access any cheats files in the cheats directory by highlighting “File: …” and pressing left/right. They’re in the order of the files in the directory, so make sure you copy the file you want to come up first into the directory first.

For tips on using Construction Mode, see this thread

When you enable Construction Mode, it doesn’t become fully active until you close the menu screen. Use the arrow buttons and analog stick to move around. You can move faster by holding X. It can be easier to see what you’re working on if you use L1+LEFT to zoom out.

Here is a list of known object IDs. Objects usually take a couple seconds to appear. If you move too far away from where the object was originally created, it may become invisible. Holding R1 will usually make it appear again.

Download the US version here, and the UK version here.

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February 24, 2006
MPH Game Loader FULL Version

Posted by greg

MPH has just released the full version of the MPH 2.0 Game Loader for 1.50! No more pesky 10 minute limit!

Requirements:

  • the ISO of the 2.0 game you wish to run (DO NOT ASK FOR ISOs - this will result in an immediate ban)
  • UMD Emulator
  • UMDGEN
  • DecryptPRX (a modification of the psardump tool of psppet)

It’s recommended you follow the included ‘readme.txt’ for usage/installation instructions.

Download MPH Game Loader (full version)

Please note: readme.txt (in this zip archive) has not been updated - the 10 minute restriction is infact removed.

Thanks MPH, great work!

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