TempAR v1.1 Released – Now with POPs Support!
greg | July 30, 2010
Y’all cheaters need to update right away if you’re using raing3′s PSPAR… In fact, forget the name PSPAR — it’s TempAR now — and TempAR just got a whole lot better. You’ll see what I mean by glancing over the TempAR v1.1 changes. I’m talking POP support, a NitePR code converter, plenty of fixes, and all around awesomeness.
Instructions:
- Copy the whole TempAR directory to seplugins and add the appropriate line — ms0:/seplugins/TempAR/tempar.prx 1 — to game.txt.
- Start your game and press the “Home” button twice followed by a simultaneous press of VOL UP + VOL DOWN.
- Enable whatever cheats and press “Note” to activate ‘em.
Changes, download… (more…)
PSP Firmware 6.31 Released
greg | July 29, 2010
Right on schedule — Sony releases PSP Firmware 6.31. I reckon you don’t update. We’ll keep you posted on any findings.
I repeat: DO NOT UPDATE. If you update you will lose all homebrew capabilities. No homebrew, no plugins, no nothing. I would only suggest you update and check it out if your PSP is Pandora-enabled.
Update: Niiice… J416 is reporting (see here) that his exploit is indeed working on 6.31. I guess keeping the game name secret wasn’t such a bad idea after all. Still — don’t update — not yet.
Download: PSP Firmware 6.31
Prometheus v0.6 BETA 1 Released
greg | July 28, 2010
Short but sweet… Liquidzigong’s magic EBOOT.BIN that somehow gets 6.00+ titles running on the custom firmwares of today — well, custom firmwares of a couple years ago, but you know — is now at v0.6 BETA 1.
If you’re not sure what Prometheus is all about, click here. If you are, proceed to the download and get updated.
Prometheus v0.6 BETA 1:
- [!] Fix a few minor problems
Download: Prometheus v0.6 BETA 1
- source: a9vg
Lets spice things up a bit… Be the first to comment something other than “FIRST!” or variations thereof and I’ll send you a free Dashhacks T. Your pick. Dig that.
pergame.prx v0.4.0 update *Updated*
greg | July 28, 2010
Update: Scratch that — pergame.prx 0.4.0 is where it’s at — grab it below/after the more link.
AtomicDryad releases pergame.prx v0.3.3 — the plugin that selectively loads other plugins on a per-game basis. For example:
- Zombie Tycoon doesn’t play nice with 5.00 M33, so we’ll load the m33_620 module for this game only by adding the following entry in pergame.txt:
ms0:/seplugins/m33_620.prx NPEZ-00029
NPEZ-00029 = Zombie Tycoon UMD ID.
- I suck at all video games and I want to cheat. So lets load PSPAR for ISOs and UMDs only; no homebrew:
ms0:/seplugins/pspar.prx iso ms0:/seplugins/pspar.prx umd
‘umd’ or ‘iso’ matches any UMD or ISO/CSO that you’re loading.
There are several other examples included; pergame.prx is highly configurable. Download and check out the default pergame.txt to get started. Thanks for contributing to the scene AtomicDryad. Props.
Changes, download… (more…)
[WIP] Half Byte Loader for PSP Firmware 6.30
greg | July 27, 2010
Big things brewin’ — especially for those who’ve slipped-up and are now sitting sad at firmware 6.30. J416 is apparently working on a port of Half Byte Loader (HBL) for said firmware. Below is a little taste tester of what’s to come:
Homebrew on 6.30?! It looks like it. The unfortunate bit: this isn’t an exploitable game demo; it’s a commercial game, of which I do not know the name. When that’s made available you’ll have to act quick, as Wololo notes, “…people would have to buy that game, and additionally, it will most likely be patched very quick on the PSN, so interest is limited for PSP Go owners (although rumors say that a solution exist against Sony patching their games on the PSN).”
So remember: Patience! When 6.31 is released — DO NOT update.
- source: wololo
PSP Firmware 6.31 Coming Soon
greg | July 27, 2010
Sony is back at it again with another useless PSP firmware update. This incoming update — PSP Firmware 6.31 — will follow the release of PS3 3.41, which is available now.
So what’s in store for PSP 6.31? This, according to Eric Lempel:
This is a minor update, and system software stability during use of some PSP format software titles has been improved.
Yeah, like we haven’t heard that before. Here — lets make it a round of Family Feud. Show me “Sony patched a vulnerability.” Ding Ding. The survey says 50 points for me.
I guess the real question is: What vulnerability or what exploit? Mamosuke’s perhaps? Who knows? We’ll keep you posted though.
- source: blog.us.playstation.com
Cave Story for PSP RC1 Released
greg | July 27, 2010
Weighing in at a mere 2.2MB is the full Cave Story adventure for your PSP! Cave Story was (and still is) a smash hit originally debuting for PC back in ’04. Daisuke Amaya, aka Pixel, created this masterpiece single-handedly over the span of 5 years. Now 6 years later you’ll find Cave Story available on WiiWare and also right here at psp-hacks. This is homebrew at its finest.
Download: Cave Story RC1 for PSP
- source: moddb
PSPAR/CWCHEAT NitePR Mod v1 Released
greg | July 26, 2010
Here comes another NitePR cheat-engine mod, and know this, this isn’t your usual lame ass colour and/or text string changes; this is raing3′s mod taking NitePR to the PSP Action Replay (PSPAR) level, meaning you can use PSPAR cheat codes with said cheat engine. CWCHEAT-style codes are supported too. That’s right.
Copy the whole PSPAR directory to seplugins and add the appropriate line — ms0:/seplugins/PSPAR/pspar.prx 1 — to game.txt.
To get cheating: Start your game and press the “Home” button twice followed by a simultaneous press of VOL UP + VOL DOWN. Press “Note” to enable the cheats.
And should you only want to load PSPAR v1 (this NitePR mod) for select games, you know, if memory consumption is a concern, or for whatever other reason, then take a look at AtomicDryad’s selective PSP plugin loader.
All the rest follows… Good lookin’ out, raing3.
Prometheus v0.6 BETA & ISO Tool v1.60 Released
greg | July 24, 2010
Liquidzigong & Takka return with some hacks and homebrew that go hand-in-hand: Prometheus v0.6 BETA and ISO Tool v1.60. Prometheus lets you enjoy firmware 6.00+ required titles on custom firmware M33 or GEN. And ISO Tool makes creating, patching, and converting those ISOs real easy like.
You should know Prometheus no longer includes a prometheus.prx — just an EBOOT.BIN. Instructions remain the same for the most part. There are two ways to go about things: using ISO Tool or using PRX Decrypter and WQSG_UMD.
The ISO Tool way:

- Download ISO Tool. Install it. Run it.
- Create your ISO from UMD. Press X on [UMD DRIVE] and X again on ISO Convert.
- Browse to your newly created ISO, press X to bring up the ISO menu.
- Decrypt the EBOOT.BIN here; import Prometheus EBOOT.BIN, etc. See above screenshot.
The PRX Decrypter & WQSG_UMD way:
- Create an ISO of whatever 6.00+ required game by whatever means necessary.
- Open that ISO in WQSG_UMD and browse to PSP_GAME/SYSDIR.
- Extract EBOOT.BIN to a temporary folder.
- Use PRXDecrypter to decrypt the extracted EBOOT.BIN file and rename it to EBOOT.OLD.
- Extract EBOOT.BIN from the Prometheus RAR archive.
- In WQSG_UMD drag ‘n drop the EBOOT.OLD and the new EBOOT.BIN files back to PSP_GAME/SYSDIR. See above screenshot; forget prometheus.prx, it’s no longer needed.
- Copy the ISO to your memory stick and try it out.
CHANGELOG
Prometheus v0.6 BETA:
- prometheus.prx is no more required
- better compatibility for Hello Kitty and Naruto Shippuden – Kizuna Drive
ISO Tool v1.60 (Translated):
- [UPDATE] ISO / CSO / UMD change the file search process
- [UPDATE] prometheus.prx support when there is no Prometheus Module (prometheus.prx like if there is no change to process EBOOT.BIN only)
- [UPDATE] Prometheus Module 0.6β changes included
- [UPDATE] KHBBS special case of EBOOT.BIN / prometheus.prx included modified to use EBOOT.BIN / prometheus.prx the non-BBS1-3.DAT for decryption
- [UPDATE] Changes to the test environment PSP-3000/5.03GEN-C
Crazy, I know.
Download:
Prometheus v0.6 BETA
ISO Tool v1.60
PRX Decrypter
WQSG_UMD SVN R31
Homebrew Idol 3: Horror Show Update
greg | July 23, 2010
We’re coming up to the homestretch… 1 week & 1 month left for you to drop your homebrew hammer, code some code, get your final entries in, and if your shit shines in the most horrific of ways — gory, graphic, bloody, and downright frightening — you’ll be signing off with fat stacks in your PayPal account.
We have a few new entries since our last HBI3 update, and like before, here they are in no particular order:
- LostSoul by [Kenny]
- Lauren’s Fate by m0olatte
- WTF! Zombies!!! by fllipperr
- The Maze by wassgha
- Spooky Maze by vandurol123
- Zombie Search by Moxo
- Damaged by Stinkee2 (and co.)
- Silent Homebrew by TheRuler
- Homunculus by soulless
- 3.4.Lettres by highronn
- Stay Alive by Dark_Star
- Dark Super Mario Bros by psp_kevin17
- Delta Force by dan369
- Fight 4 Life by Pihas
- Run!!! by spike_132000
- Last Life by Dariusc
We got room for more, and there’s still [some] time!
If you’re a developer looking for something to do this summer break, why not gain some XP and join Homebrew Idol 3: The Homebrew Horror Show. You could win up to ten (10) one hundred (100) Canadian brown skins (10 x 100 = $1,000 CAD!).
Contest deadline: August 31st, 2010 at 11:59 PM EST.
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